Phantom Hourglass would've been a lot better if every dungeon had a new music, like in Link's Awakening.Teknoman said:Phantom Hourglass would've been ALOT better if that temple wasnt timed.
Sorry, you are right.Noooooo not another Zelda discussion
Sadist said:Noooooo not another Zelda discussion :lol
ultim8p00 said:Under 10 hours for a Metroid game? Really? Damn, I guess this is not for me then.
richisawesome said:Super Metroid takes me under 3 hours to finish with a high % of pickups, and I can blaze through Metroid Prime in 6 or so. I'm satisfied with the game length.
Teknoman said:See? And most Metroid games take me about 20hrs or so game time, not counting deaths or getting lost since i'm a completionist.
Sadist said:Metroid Other M is more like Super/Fusion/Zero Mission than the Prime Trilogy.
*Que Anihawk for Prime dislike*
People that dislike Prime actually exist?Sadist said:*Que Anihawk for Prime dislike*
TruePrime said:So awesome, two of my top 3 games in the franchise.
The wait is really getting to me now.
Kard8p3 said:A couple reviews have basically called it a 3D Fusion so if you love Fusion you should have no problem with this game.
AceBandage said:Is it Tuesday yet?
pulga said:Eh, was expecting polarizing reviews. Don't give a crap, game sounds awesome and can't wait for it.
Oh, fuck G4. I understand harsh reviews, but this is less than a 50%. HIGHLY doubt the game deserves this, but I'll have to beat it first to make my own opinion valid on the subject matter.
I mean the voice acting, writing is ok.
skip said:when it comes to Samus, the voice acting is totally not ok. best voice is anthony l. jackson, and there's even one flashback scene where Samus finally emotes, but uggghghhhhhhgh. don't have to be a drama/english major.
For some reason I've got images in my mind of Samus looking like this ^_^skip said:when it comes to Samus, the voice acting is totally not ok. best voice is anthony l. jackson, and there's even one flashback scene where Samus finally emotes, but uggghghhhhhhgh. don't have to be a drama/english major.
Haziqonfire said:
Wizpig said:People that dislike Prime actually exist?
It's like... finding people that dislike Mario Galaxy!
TruePrime said:Uh, I don't know about you, but the last thing I wanted from Samus was for her emote a great deal.
The less she does the better in my opinion.
its his gimmick on this forumWizpig said:People that dislike Prime actually exist?
It's like... finding people that dislike Mario Galaxy!
Boney said:Sorry I guess.. I it was mentioned in multiple reviews and it was a joke on my part as well. Don't take it that bad.
Absolutely not. It's not just Metroid (supposedly) but other games western or Japanese struggle with subpar dialogues and many uninteresting stories. In an industry where games are getting bigger in scope it's at times mindboggeling that publishers who present their games with engaging stories or deep characters still underachieve at this point. It's stupid. Don't hype it if you can't deliver.Shikamaru Ninja said:I keep hearing the dialogue, or should i say monologue. And i'm baffled since when did every single gamer become an english and drama major. I mean the voice acting, writing is ok. Nothing awful like the billions of Japanese games we've all played before it. I think this new FPS generation is to used to story telling being about one liners. Maybe that's what some of us would prefer Samus to say, "go to hell", as she shoots a missile in the Metroid's nucleus.
The arguable themes of sexism in a game is irrelevant. The bolded is the most important thing about what I want from a game. Playability. Not some uneducated whining about Samus' character.etiolate said:The G4 review actually puts the game up to its own standards and judges it by what it claims to do. The fact that it brings up the sexism in the power system is surprisingly like real journalism in a game review. Not advanced for any other media, but more critical and challenging than what passes for a game review these days.
This what I truly dislike in game reviews:
-Scores across a website: Makes people want to compare different reviewers as though they are equally adept just because they are on the same site.
-People who give scores and then claim "You should read the review!"
--These people often have reviews that are mostly previews with unargued opinion.
The problem is they list the features, give a brief opinion, "the gameplay is good" and never explain why or argue why this is so. I do not think this is just because they want to write a quick review, I believe many of these reviewers never even think about why some element about a game is "good" and what constitutes that element being good. It's just a quick, shallow opinion.
Rarely do the texts explain the score, they don't reason out the strengths and weaknesses. It is just a number which you can only relate to games you played that they've given a number, and then, when the audience tries to reason any logic out by that, the whole system falls apart.
Some of the reviews actually touched on the inherit conflicts in Other M's design. GamesRadar's actually divies up the review into the various things claimed about Other M and whether those claims hold up. That actually informs me more about what I am getting into. This is much better than, "they changed some things, the action is fastpaced, I liked it/disliked it!"
Teknoman said:Looking at the gameinformer review and the G4tv review, I still dont see how people feel pointing the remote at the screen for first person is clumsy.
Granted I haven't played it yet, but from playing other Wii games where you might have to do something similar, or even repeating the motion in real life without a game being played, it seems so easy to do. Clumsy means you have to fumble with the controls...and something as simple as letting go with your left hand, and moving the remote to pointing position with your right seems incredibly easy.
PounchEnvy said:The arguable themes of sexism in a game is irrelevant. The bolded is the most important thing about what I want from a game. Playability. Not some uneducated whining about Samus' character.
What are you even talking about? I know you have your doubts about the game but how could you possibly defend anything having to do with that G4 review?etiolate said:Congrats on your low expectations?
Isn't that the point? The mechanic is meant to cause tension with the player and make them weary to use it but reward them when they use it correctly. It's not meant to be a "win button"skip said:it's not incredibly easy when you're asked to do it in the midst of a tense boss fight, and you have a limited window to fire missiles.
there's a grip adjustment involved transitioning between two-hand horizontal and one-hand vertical (feel like I'm describing kama sutra), and yes, it can be clumsy. you'll see what everyone's talking about when you get to play.
etiolate said:Congrats on your low expectations?
well RE4 was similar as well. you had zombies approaching to you and you had to find a good place to stand and shoot because you couldnt shoot while you are moving. a lot of people complained but overall the game got good scores.skip said:it's not incredibly easy when you're asked to do it in the midst of a tense boss fight, and you have a limited window to fire missiles.
there's a grip adjustment involved transitioning between two-hand horizontal and one-hand vertical (feel like I'm describing kama sutra), and yes, it can be clumsy. you'll see what everyone's talking about when you get to play.
dkeane said:Isn't that the point? The mechanic is meant to cause tension with the player and make them weary to use it but reward them when they use it correctly. It's not meant to be a "win button"
I can't wait to play this should be interesting to compare experiences.
RurouniZel said:Just watched the review. I'm still massively excited and can't wait to play the game, but I can't really fault the reasons she sites here. Samus has always been a silent bad-ass who's never sexualized except for a very small glimpse at the very end (and only if you're good enough).
The GAME looks awesome, but I question the direction they're taking the character. I think they've decided that in order to try and increase her appeal in Japan, they needed to make her sexier and make her more insecure and submissive. A hentai fanboy's wet dream.
I can't wait to play this game, but from everything I've seen I'll be largely ignoring the story.
Sure, except that the game isn't sexist at all. It's actually probably less sexist compared to Sakamotos former Metroid games.etiolate said:The G4 review actually puts the game up to its own standards and judges it by what it claims to do. The fact that it brings up the sexism in the power system is surprisingly like real journalism in a game review. Not advanced for any other media, but more critical and challenging than what passes for a game review these days.
farnham said:well RE4 was similar as well. you had zombies approaching to you and you had to find a good place to stand and shoot because you couldnt shoot while you are moving. a lot of people complained but overall the game got good scores.
I have never felt tension in pressing the A/X button so this method could actually cause that.skip said:the physical bond between you and the controller should be as invisible as possible, and intentional/accidental awkwardness should not be cooked into game design. that's what I believe, anyway.
game design.skip said:that may have worked for RE, but in Metroid, you've always been able to shoot missiles at will and on the move. the simple solution would have been to assign them to the unused B button on the back, but for some reason, they didn't.