Hylian7 said:Kraid, M.Brain
Awh c´mon :lol
Im not even mad or anything though, if you dont want to be spoiled at this point one could easily just avoid the thread.
Shouldnt we have a story discussion thread without spoiler tags btw ?
Hylian7 said:Kraid, M.Brain
strx said:I am in favor of a story thread. I'd like to hear how people could possibly like it because I just don't understand.
strx said:I am in favor of a story thread. I'd like to hear how people could possibly like it because I just don't understand.
AniHawk said:Okay, movie time again. Samus is about to head into outer space and get a phone call from the President of Space.
strx said:I really wish there were some nods to the prime games. Some sheegoths in sector 2 or something. There's another comparison to Sakamoto and Lucas. Ignoring the expanded universe.
Diffense said:I though the exploding gas things were straight out of corruption.
I can't remember them in the 2D games but maybe I just forgot.
Cmon, he cant be as bad as Lucas.strx said:I really wish there were some nods to the prime games. Some sheegoths in sector 2 or something. There's another comparison to Sakamoto and Lucas. Ignoring the expanded universe.
scitek said:No way he's as bad as Lucas. I'm convinced the translation was just shot to shit. The dialogue reeks of nonsensical run-on sentences that no natively English-speaking person would ever write out. Samus rambles for thirty seconds about things that should only take her five to say, and I get totally lost in the process.
scitek said:No way he's as bad as Lucas. I'm convinced the translation was just shot to shit. The dialogue reeks of nonsensical run-on sentences that no natively English-speaking person would ever write out. Samus rambles for thirty seconds about things that should only take her five to say, and I get totally lost in the process.
Superblatt said:I will say, I can't remember the last time GAF turned so hard against a big name franchise that ACTUALLY took a risk. I won't even get started on the hypocrisy that abounds in this thread, but I will say this...
How many Halo, Mario, Metroid, and Zelda games do we play that are exactly the same? Would you have preferred this was more like Twilight Princess? I don't know about you guys, but I'm at the point in my life where I'm pretty damn happy with the modernization of classic franchises we've seen in the past 10 years --- INCLUDING the Prime series. In other words, I've experienced those rebirths. They've been done and DONE well. It's now time to move past that. After all, where's the fun when you already know the gameplay, know the sound effects, know the music, and know the story before you even power the game on??
Think for a moment about a major AAA franchise that you've played that threw you for as much of a loop as Other M has. Can't, can you? Why do you think that is? Because major studios aren't allowed to take risks! Nintendo is one of the few that does, and for that I commend them. Major gameplay changes to classic formulas produce the kind of reaction we've seen on GAF this week. It can potentially lead to catastrophic failure, but more often than not, the best developers take the biggest risks -- and sometimes it works. When they do, we finally get new genres (Grand Theft Auto) and new play mechanics that we've never experienced ever before (Other M, Mario Galaxy). To those developers I say - AMEN brotha.
Is everyone going to like the risks the developers took with Other M? Fuck no -- of course not. But to slam Sakamoto for actually taking this franchise beyond its traditional boundaries, which Retro was afraid to push (I know, first person was a big deal at the time), is pure unadulterated lunacy. The best franchises take the BIGGEST risks, and are often initially scolded for doing so. Don't believe me? Just look how far the tide has turned on Wind Waker.
What do I think? I say CONGRATS to Sakamoto and Team Ninja for mixing it up. Good story, bad story -- whatever. Bottom line is it's a new take on a classic franchise I adore. I actually have had to learn how to play the game, which is a welcome feeling that I rarely experience these days.
If I just wanted to play Super Metroid or Metroid Prime again I'd just pop 'em in and replay them.
scitek said:I think it will uninstall your Homebrew, but not brick your Wii. Ask in the Wii homebrew thread.
EDIT: Someone who's beaten the game 100% help me out.How do I collect the power-up in the distance right after getting off the ship? The door next to it is locked and I can't figure it out, it's driving me nuts.
GrotesqueBeauty said:Samus' inner monologue reads like a high school fanfic, no exaggeration.
I've got to dig up a prescient post I made before Other M game launched. I was dumbfounded that an actual cut scene sounded just like a joke I made about the game.AniHawk said:I thought it was abnormally well-written for a video game too.
http://www.neogaf.com/forum/showpost.php?p=22962322&postcount=210GrotesqueBeauty said:These were the words Adam Malkovich spoke as I stood before him, and they stabbed at my heart. Yet I knew I would be following orders from my gruff commander without protest, powerless as I was to his strong paternal influence. My thoughts turned again to the baby, and what its sacrifice meant to me as a confused young woman, shielding are her true emotions behind a polished metal exterior.Boney said:It's an order missy!ok not really, keep them coming though
Teknoman said:Is it just me or were the people who were streaming before release day playing a different build? There were no shadows in their gameplay streams, but in retail Samus has a shadow.
Also?wasnt there an accel charge in the first bathroom stall
Shikamaru Ninja said:Well die hard Metroid fans can at least take comfort that Takehiko Hosokawa still works at Nintendo. (Metroid Zero Mission, Metroid Fusion, Wario Land designer). There was no trace of him since Metroid: Zero Mission.
darkjedi187 said:what sector is this in. I totally passed it.
darkjedi187 said:what sector is this in. I totally passed it.
AniHawk said:The (poor) quality of the story is overblown, but it is completely unnecessary and jarring. I also like Samus's voice actor, and Adam's is good too. They're both a little hit and miss, but they don't have a lot to work with either.
I beg to differ. MGS hams it up pretty bad, but I believe the voice work is significantly better and a lot of the cutscenes are genuinely well directed (at least the action sequences). The music was also memorable and enhanced the experience.EatChildren said::lol at the cutscene and dialogue hate. Its no fucking worse than Metal Gear Solid.
Though, really, that isn't saying much.
EatChildren said:Same. In fact, its blatantly obvious Samus' actress is high quality, and that all the problems lie in the writing and likely voice directing. If I recall correctly from some interview, the voice actress for Samus (both regions) was directed to sound flat and emotionally guarded. She's doing it here, and doing her best to salvage the dialogue, but every slip up is just the convoluted writing. Which, again, is in no way worse than the crap in every single Metal Gear Solid title.
There's nothing wrong with her character either, not so far. She fits the mould that Fusion made, and absolutely nothing said or done so far conflicts with her actions in any of the past Metroid games, nor her canon history.
Seems to me a bunch of people built their own idea up of Samus out of nothing and are now hurt she doesn't match. I don't blame those people since I did the same thing, and it was all anybody could do, but it doesn't make the Samus we have as terrible as some have made it out to be.
- Because Samus is not "very good at living like a normal human being", and doesn't talk much, when it came to choosing the voice actress [Ai Kobayashi] they wanted someone who could speak in an unsophisticated, direct manner, rather than someone with very good technique.
Bitmob: Was it difficult figuring out who should voice Samus?
NB: It was tough, certainly...but no tougher than with any of our other properties. We went through the same casting procedures like we usually do. We had a ton of auditions....
Bitmob: I mean, is there more pressure on you guys because this is a traditionally mute character?
NB: I think so. The beauty of it is, we listened to the auditions then sent them over to Sakamoto-san, who's "daddy" [laughs]. He's the father of the character. We let him listen to the voices and let him sync it up with what whatever voice he was hearing in his head for Samus.
Bitmob: Does he hear the original Samus in English in his head, then?
NB: For him it's more about the timbre in the voice and the way it sounds. Of course, we can say, "OK, this inflection sounds great" -- stuff that's more particular to the English voice that he may not pick up on. But what he's really listening for is something else. It's the quality of the voice...the method of delivery that matches what he hears when he's in Samus' head.
Having him run that process lets us sleep easy at night. We want to bring his vision to life, you know? Localizing the game is all about that -- all about bringing their vision over here and making sure it's true to how he sees it. Hopefully we've accomplished that.
dark10x said:I beg to differ. MGS hams it up pretty bad, but I believe the voice work is significantly better and a lot of the cutscenes are genuinely well directed (at least the action sequences). The music was also memorable and enhanced the experience.
Perhaps if you're only talking about the MGS4 dialog sequences. MGS1 and 3 were much better than Other M in this regard.
I suppose one can't forget that while MGS story telling sequences have indeed become dated, but they were very impressive back in 1998.
kiryogi said:You are correct. But it wasn't only the directing, I believe I recall Sakamoto handpicked folk weren't as professional? Samus is meant to be socially awkward considering my lifestyle and past. So yes as flat and horrible it may seem, that's who Samus really is.
AniHawk said:Sector 1. It's pretty early on and it's one of those slow walk segments.
Desiato said:I just got my European copy. Bye guys.
EDIT: Fucking update. The bar seems to be stuck.:/
EDIT: What the hell, it updated twice. Oh well, now I can play.
Desiato said:I just got my European copy. Bye guys.
EDIT: Fucking update. The bar seems to be stuck.:/
EDIT: What the hell, it updated twice. Oh well, now I can play.
AniHawk said:One possibility is that you're living in two timelines simultaneously.
Desiato said:I just got my European copy. Bye guys.
EDIT: Fucking update. The bar seems to be stuck.:/
EDIT: What the hell, it updated twice. Oh well, now I can play.