Metroid Prime 4: Beyond, overview trailer (Switch 2)

Most dark and best art Retro studio has output so far in Metroid Prime games imo.

I think 2 weeks from now most of us will be blown away when we see all the nook and cranies of the map they've made.

Well yeah hopefully. If they didn't have the thing where every single room in each level is unique I think I'd be devastated lol.

I always loved how no two rooms were the same, while maintaining a cohesive and logical look and style to any pair of rooms within a level/environment. There was no copy and pasting in those games.

I remember stopping to take in every detail of every room. I remember having favourite 'little rooms' - how many games can you say the art direction or architecture and interior design of one tiny insignificant room was so striking that you declared it the best room yet to yourself, you know?

They would weave in the design motifs throughout every space so well.

So every new space was interesting to look around. Even the ceilings and floors. You could see the love and care put into every space by the environmental artists and level designers.

The art direction in these game has always been incredible.
 
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This is actually surprisingly HR Giger which is cool by default and what the originals were heavily inspired by. Alien and all. Very into it!
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