TheDinoman
Member
So those laser turret enemies in area 3.. Any way to actually kill those?
Beam Burst is your best bet.
So those laser turret enemies in area 3.. Any way to actually kill those?
So those laser turret enemies in area 3.. Any way to actually kill those?
A lot of missiles. There's a more convenient way to kill them using the first power-up you obtain in the Area.
I just beat Fusion today, for the first time. No one told me it was so hard. Super and Zero Mission got nothing on Fusion. Overall, Samus Returns is harder, but I feel like Fusion had two bosses that were harder than anything is SR.The Nightmare and Spider thing. Don't know what I would have done without save states. The Samus fight was really hard too.
Metroid Prime, Prime 3, Super, and Zero, all seem to be around the same place (Zero is pretty easy, tho).
Fusion, Prime 2, and Samus Returns are definitely the stand outs. Prime 2 is probably the hardest, overall, because the world design is the most complicated.
Yeah, I remember calling the Nintendo Power hotline for help with Fusion because I just got super stuck onI just beat Fusion today, for the first time. No one told me it was so hard. Super and Zero Mission got nothing on Fusion. Overall, Samus Returns is harder, but I feel like Fusion had two bosses that were harder than anything is SR.The Nightmare and Spider thing. Don't know what I would have done without save states. The Samus fight was really hard too.
Metroid Prime, Prime 3, Super, and Zero, all seem to be around the same place (Zero is pretty easy, tho).
Fusion, Prime 2, and Samus Returns are definitely the stand outs. Prime 2 is probably the hardest, overall, because the world design is the most complicated.
I just beat Fusion today, for the first time. No one told me it was so hard. Super and Zero Mission got nothing on Fusion. Overall, Samus Returns is harder, but I feel like Fusion had two bosses that were harder than anything is SR.The Nightmare and Spider thing. Don't know what I would have done without save states. The Samus fight was really hard too.
Metroid Prime, Prime 3, Super, and Zero, all seem to be around the same place (Zero is pretty easy, tho).
Fusion, Prime 2, and Samus Returns are definitely the stand outs. Prime 2 is probably the hardest, overall, because the world design is the most complicated.
A lot of missiles. There's a more convenient way to kill them using the first power-up you obtain in the Area.
Just finished getting 100% completion! I think I'm going to take a break from the game for a while before I try to speedrun it, but overall I had a pretty good time rounding up the missing items.
There is one thing I noticed though that I absolutely have to speak my mind on. (late game power-up spoilers)How the fuck was I supposed to figure out that I need to use the spider-ball plus powerbomb to launch me through red spikes!? I don't remember whether the powerbomb ever did that in previous games, but it was the most obtuse thing ever to the point I had to look online after trying literally everything else.
TY! Game looks fantastic.This game works on any 3DS model perfectly fine, the C-stick isn't used.
This game works on any 3DS model perfectly fine, the C-stick isn't used.
I had more trouble with the hive mecha, especially on hard mode I still dread that fight. Keeping track of the wasps. In general I often find the mini bosses to be harder than the main ones in the Prime series.I don't remember Fusion giving me very much trouble as a kid, but I absolutely returned the original Prime because I couldn't get past the Hive Totem / Incinerator Drone thing at the very start. Trying to play an FPS with a single analog stick was confusing as hell after coming from Halo.
I just beat Fusion today, for the first time. No one told me it was so hard. Super and Zero Mission got nothing on Fusion. Overall, Samus Returns is harder, but I feel like Fusion had two bosses that were harder than anything is SR.The Nightmare and Spider thing. Don't know what I would have done without save states. The Samus fight was really hard too.
Metroid Prime, Prime 3, Super, and Zero, all seem to be around the same place (Zero is pretty easy, tho).
Fusion, Prime 2, and Samus Returns are definitely the stand outs. Prime 2 is probably the hardest, overall, because the world design is the most complicated.
What am i supposed to do in the (i think?) last bossfight...
when the queen fires the floating green orbs + the two red laser? There is just no way i can dodge all that shit.
I.clung to ceiling and dropped between balls as she was about to throw a tantrum
When she does it the other way, to the floor.
So in other news that 30,000 copies this sold in Japan? That was 70% for units that were even shipped to Japan. So pretty good actually!
Random opinion: GameCube controls are better than Wii controls for the Prime series.
Losing against the last stage of the Aurora Unit is so damn demoralizing, because you know you're gonna have to go through the Dark Samus and first stage of the Aurora Unit fights again.Corruption has the hardest boss in the entire Prime trilogy (in Hypermode difficulty). And its final boss (in Hypermode difficulty) is the hardest boss in the entire trilogy.
Yep.The original Metroid does have a backwards difficulty curve - once you slog through the beginning and die less (having to refill your energy manually sucks) the game becomes surprisingly easy for an NES game. Wave Beam and Screw Attack trivialize everything like the modern games.
Seeing people complain about sore thumbs and cramps again... There is help that only costs a couple of dollars or euros, makes all the difference in the world and makes the 3DS super comfortable to hold: get a grip
Losing against the last stage of the Aurora Unit is so damn demoralizing, because you know you're gonna have to go through the Dark Samus and first stage of the Aurora Unit fights again.
The original Metroid does have a backwards difficulty curve - once you slog through the beginning and die less (having to refill your energy manually sucks) the game becomes surprisingly easy for an NES game. Wave Beam and Screw Attack trivialize everything like the modern games.
- Echoes is the most complicated game for its (double) level-design, and also the hardest to find all items. It's also the longest game.
It may be hard to believe, but Corruption is actually the longest. Speed runs prove this. Echoes may take longer for many on a first playthrough due to being a more difficult game, but Corruption has the most overall content.
Are you using your motion tracker in the top left corner? I feel like this fight is designed to teach you to use it, and it's really quite simple once you do.I had more trouble with the hive mecha, especially on hard mode I still dread that fight. Keeping track of the wasps. In general I often find the mini bosses to be harder than the main ones in the Prime series.
Turn off Lock-On Free Aim when playing MP1 and 2.Tbh. I find Hive Mecha sooo much harder on the Wii trilogy. Lock-on makes that fight a lot easier for me even if they speed out of it quickly. It lets you snap to target.
I never played Metroid 2. Wasa feature of that game? Ive played most of the other Metroids and it seems weird.fighting the same boss 20 times
Yeah. If the enemies are too spongey then you're probably playing it like the older 2D games, but SR introduces new mechanics that beg to be used - I don't see why you should limit yourself anyway. There are just so many Aeion + beam + missile combinations (even Aeion + Aeion) that are effective when used right, not just the counter mechanic. It reminds me of Prime 2 in a way because that game was also quite particular about what to use against what enemy if you didn't want to spend forever fighting them.I like that some say that the counter gets old fast and that enemies are too spongey and others say it becomes useless later on, because in reality the counter is never mandatory, but this only becomes apparent once you have all the beam upgrades.
I...don't use it no. Haha wow. Now I feel stupid. I will take note of this on my next playthrough, thanks.Are you using your motion tracker in the top left corner? I feel like this fight is designed to teach you to use it, and it's really quite simple once you do.
Yes. But it was also janky and ugly aka atmosphere
It may be hard to believe, but Corruption is actually the longest. Speed runs prove this. Echoes may take longer for many on a first playthrough due to being a more difficult game, but Corruption has the most overall content.
If you touch the touchscreen you will active the morphball.That's one of my biggest complaints actually. The morphball thing is so goddamn annoying. Sometimes jumping, going to morphball, and spiderballing to a wall given the inputs and issues with the 3DS ergonomics made me want to scream at times.
I finished the game. I think it's not a bad game but I don't think it's a great game. Probably some degree of Metroid starvation helps it. The game design just isn't enjoyable to me.
Reading this word being back-applied to an actual Metroid game grinds my gears.I normally devour a metroidvania in a few sittings but I drop this at almost every save point - and if there was a quick save option it'd be even more often.
Exactly. Jump, tap the touchscreen with my left thumb, hold L, easy high jump spiderball. Not getting the complaints about the controls at all.If you touch the touchscreen you will active the morphball.
this way is easier than pressing two time down.
Reading this word being back-applied to an actual Metroid game grinds my gears.
What am i supposed to do in the (i think?) last bossfight...
when the queen fires the floating green orbs + the two red laser? There is just no way i can dodge all that shit.