JayFro said:
I'd hardly call a Playstation fansite reliable...
JayFro said:
Lakitu said:I'd hardly call a Playstation fansite reliable...
Junior Members Strike Back: Part IVGilatif said:"Casual" gamers are idiots because they want to actually PLAY games instead of sleeping through 5 minute cinemas that rival B movies?
jedimike said:You also have to take into account the number of MGS fans that ditched it in favor of Splinter Cell. Maybe not a huge number, but the little things can add up.
Tabris said:Give me a break.
It's not a case of the game having longer cutscenes or codec conversations. It was a case that you weren't as interested in the story of MGS2 as you were of MGS1. So that's why it seemed longer.
Miburou said:From my experience, the ratio of gameplay to cut-scenes/code is the same in both MGS1 and MGS2. MGS2 is 50% longer, so total running time of its cut-scenes/codec is longer, too. The frequency is about the same in both games, so MGS2 ends up feeling like it has a higher cut-scene ratio.
JayFro said:Well you said no review states it............I gave you a review.
JayFro said:Well you said no review states it............I gave you a review.
Mr_Furious said:* November was packed with more triple A titles than any other month this whole generation (IMO).
I don't believe this for a second. It's not as though companies are sitting on finished product deciding to release after the holiday rush. Not sure if you can back up the November 2k3 vs 2k4 releases with actual numbers but I'll give you the benefit of the doubt. Maybe last year saw more releases total BUT this year saw more triple A titles released in one month than any other month this entire generation. Titles like:
1. WoW
2. HL2
3. MP2
4. MGS3
5. PoP2
6. Pirates
7. VJ2
8. Vampire Bloodlines
9. NFS:U2
10. MOH: PA
11. Jak 3
12. Mario Tennis
13. EQ2
14. Halo 2
15. Nintendo DS and various launch titles
Now regardless if you personally consider some of these titles to be less than triple A, they're considered so by the gaming media as a whole. This just proves that the industry has NOT learned a goddamn thing and many of the games listed above will be subject to under perform as a result of it.
November is typically the second strongest month of the year, with a significant number of games typically released for the holiday selling period in late October and throughout November. Many games were shifted from this holiday season in order to avoid a few big titles, with an estimated 136 SKUs released for consoles and handhelds during November, compared with 165 SKUs released last year. Notwithstanding the relatively low number of SKUs released, we forecast robust November sales of $980 million (up 28% vs. November 2003s $764 million).
Kiriku said:To be fair, you did say "most reviews" though. One review doesn't cut it.![]()
JayFro said:As far as it being 70/30, maybe it is but that isn't what you asked for. You asked for a review that gave it a 50/50 ratio. I gave you one, wasn't that the original point?![]()
JayFro said:Nobody is talking about ratios, simply the total time of codec/cutscenes. I love the spin........ratios
:lol
Miburou said:Spin? What a retard. My reply was aimed at you two both.
COCKLES said:Now perhaps Konami can get back to making real games instead of pandering to the extravagent whims of that hack Kojima and his pretentious, moviefest twaddle.
As I said, I gave you the benefit of the doubt but 2k3 vs 2k4. It's possible that some smaller titles "shifted" past the holiday season but none are done and are sitting in warehouses awaiting strategic releases later. The reasons are more likely related to production schedules as opposed to the holiday buying season but companies are simply using that as the excuse for the delays. Companies love putting a spin on things like this. Also, the number of SKUs does not translate to game quality so I stand by my original post.jedimike quoting NPD Preview said:November is typically the second strongest month of the year, with a significant number of games typically released for the holiday selling period in late October and throughout November. Many games were shifted from this holiday season in order to avoid a few big titles, with an estimated 136 SKUs released for consoles and handhelds during November, compared with 165 SKUs released last year. Notwithstanding the relatively low number of SKUs released, we forecast robust November sales of $980 million (up 28% vs. November 2003s $764 million).
COCKLES said:This news makes my heart swell!
YES!!!!!!!
Now perhaps Konami can get back to making real games instead of pandering to the extravagent whims of that hack Kojima and his pretentious, moviefest twaddle.
jett said:FUCK casual gamers. FUCK YOU ALL IN THE ASS, MOTHERFUCKERS!
Kandinsky said:I thought they were the ones that bought the first two in the first place. ?:|
JayFro said:Well it happens to be a Playstation fansite so you would think said fanboy would tilt towards being quite friendly to a PS2 exclusive.................but who knows.
As far as it being 70/30, maybe it is but that isn't what you asked for. You asked for a review that gave it a 50/50 ratio. I gave you one, wasn't that the original point?![]()
Mrbob said:Well if this bombs I guess Metal Gear EVA is next on the plate!
Now perhaps Konami can get back to making real games instead of pandering to the extravagent whims of that hack Kojima and his pretentious, moviefest twaddle.
Ramirez said:I bought it,but I can't blame people for not caring,most people don't give a shit about the story/codec sequences...and IMO the gameplay isn't that great with the dumbass camera angles and shit.SC is much better in that area...
Ar_ said:But the hallelujas it receives here are a bit excessive.
Ar_ said:To me MGS3 seems overrated here.
Biggest problem is the camera view from above and too close.
Enemyes can see you from much far outside your screen view, forcing to costantly switch between to first perspective camera - in which you can't move, unless I missed something - and back. Problem is accentuated by the lack of radar.
This hoveread perspective also trivializes close range sneaking, showing enemyes behing solid objects that would realistically cover your view.
Stealth games need a first person or behind the char camera, showing far in front of you.
Another issue: Camera problems + your huge arsenal + Snake's ability to take more bullets than a tank = more effectove to play the game as a shooter, killing everything in your way, than by stealth.
And there are better shooters out there, if thats what you want to play.
And better stealth games as well, of course.
Cinemas are CHEEEEEESYY beyond words, as also the characters and story.
"Who fears a little thunder"?? Geee, I WONDER WHAT WILL HAPPEN NEXT!
Snake? Dense as a rock and childish. Ask Eva about him.
Cobra Team? You telling me that those freaks are the heroes who stopped a war?
Bee Boy? Out of all places, he picks a lake to face me? And then is he... dances... or what? That's what you get for eating bees I guess, stings on the brain.
Rocket Man? "You are runnning out of fury!". Sigh, not like the others have better lines.
The End? What's up with his eyes? Having him sleep 24/7 wasn't weird enough for Kojima's standards?
Poor boss battles. The End? Boring. The Ghost? 10 minutes of slow motion walk isn't fun.
Caution timer? I left the game playing with itself, went to the kitchen, had plenty snacks, and got overweight, waiting for it to run down.
On the plus side, Ocelot was for the most part cool. Mostly cause made me laugh.
Game has lots of polish and neat touches.
And I played it no stop to completion, regardless all my criticism.
But the hallelujas it receives here are a bit excessive.
shpankey said:damn, so many ps2 and mgs fanboys in here. seems like anyone disagree with them and they start casting out the fucking lame ass insults (this thread is fucking littered with them)..
you gotta be fucking kidding me? read without the fanboy goggles on.Lakitu said:Where? What the hell are you talking about? What insults?
jedimike said:You also have to take into account the number of MGS fans that ditched it in favor of Splinter Cell. Maybe not a huge number, but the little things can add up.
shpankey said:you gotta be fucking kidding me? read without the fanboy goggles on.
Lakitu said:I may be taking a stab in the dark here but... maybe, just maybe, they loved it?
Duckhuntdog said:Well isn't the pot calling the kettle black today huh?
Duckhuntdog said:Well isn't the pot calling the kettle black today huh?
shpankey said:damn, so many ps2 and mgs fanboys in here. seems like anyone disagree with them and they start casting out the fucking lame ass insults (this thread is fucking littered with them). pathetic.
learn to accept another fucking opinion. holy shit.
shpankey said:ohhh!!!! the typical retort... the pot, kettle, black argument. always looks good, even though it rarely ever holds water (as it certainly doesn't with me). but i know it's always the first thing someone has on his "retort list" as an argument.
-SRV- said:Why buy any PS2 title at launch for $49.99 or $39.99 when it will be $19.99 in two months?
shpankey said:damn, so many ps2 and mgs fanboys in here. seems like anyone disagree with them and they start casting out the fucking lame ass insults (this thread is fucking littered with them). pathetic.
learn to accept another fucking opinion. holy shit.
-SRV- said:Why buy any PS2 title at launch for $49.99 or $39.99 when it will be $19.99 in two months?
evil solrac v3.0 said:the praise it receives is because the game IS that good. you trying to blow things out of proportion wont change that fact.