MGSV: Ground Zeroes - Spoilers Thread - #TeamBowie

That's 100% Camp Omega, but, maybe it's a scene they just made for the trailer... maybe.

Listening to one of the tapes, Skull Face mentions that he hopes Big Boss "is still a great listener" not sure if that means he was part of a radio support team for Big Boss at one point but it's pretty much confirmed they knew of each other at one point.

Skullface is The Boss confirmed!
/s

I'm calling it right now though, Skullface is Big Boss's father. They're going to meet and almost kill each other and Kojima, since he LOVES movies so much, it's going to pull a Empire Strikes Back moment. We know absolutely NOTHING about Big Boss's childhood, which is weird because of how much we know about Solid Snake and Raiden, the other main characters of the series.
 
So if you disable that slow motion bullshit, do you get an instant base-wide alert as soon as an enemy spots you, or do you get a window to take him down before he radios in?
 

foxtrot3d

Banned
Two minor observations that I have made, both have probably been mentioned already, probably a while ago.

1. In Ground Zeroes, in the main menu, there is a guy with his back to Snake, I am unsure if he is the medic but that's not really important. I was wondering what are the possibilities of this guy being the guy who Kaz refers to in the GDC trailer when he says "What about him?" whilst they are in the hospital and Big Boss is slipping into his coma.

So many questions. So long to wait :(

I said it a few pages back but right now I'm betting that person who Kaz is referring to in the GDC trailer is Chico. He was in the chopper and I doubt Kojima would kill him off after making him suffer through everything.
 

RangerBAD

Member
I said it a few pages back but right now I'm betting that person who Kaz is referring to in the GDC trailer is Chico. He was in the chopper and I doubt Kojima would kill him off after making him suffer through everything.

Especially since Chico is Decoy Octopus. :p
 

20cent

Banned
Got the Asia version of the game, Japanese subbed in english, and finished it. I heard that the jap version has a censored scene but I don't think that's the case for the asian one. Can someone tell me the difference intl/jap ?
 
D

Deleted member 80556

Unconfirmed Member
To me it seemed like they went out of the way to not show his face for some reason.

Specially considering they're testing their new face technology.

No, I mean, the doctor straight up says "no bleeding."

He said "no active bleeding". Of course there's going to be bleeding, but not a massive hemorrhage.

In theory, and I'm not too sure, but you could put a foreign object in the abdominal cavity. Definitely not in the thoracic one since it would probably compress the hear and lung and kill the person immediately.

If people are bothered by medical accuracy you should check out how they're reviving Big Boss in the trailer, it's kinda bothersome. "Lets intubate him!" *Does not intubate*. "He's in a coma"... But he's not intubated, which would kill him. And they don't even apply drugs to get his blood pressure higher. God damn, those 9 years lost because some people just missed a damn class of Pharmacology.
 

shawnhi

Member
After rewatching last year's GDC TPP trailer and assuming it spoils TPP as much as the GZ reveal spoiled GZ, taking everything at face value :

- TPP starts right after GZ ends.
- Survivors from the crash end up in a British related hospital. There are 3 of them: BB, Kaz and a guy Kaz refers to in his "what about him?" line. I assume Chico is the third.
- BB is saved but sinks in a 9 year long coma.
- when BB wakes up, he finds out he's lost an arm. There might also be this shrapnel sticking out of his head.
- hospital gets attacked, somehow because of BB waking up. Either the attackers were monitoring whether he woke up or BB's presence there was somehow concealed and waking up led to revealing he was alive and where. No idea whether the attackers are XOF or Cypher.
- there's a guy with BB there, Ishmael. He has BB's voice. Either he's a figment of BB's (drugged up) imagination or he's impersonating him (hence the bandages, see the Decoy Octopus theories). Or it's some silly clone plot.
- there's a Mantis like figure among the attackers. As well as a Volgin like silhouette.
- as the hospital gets destroyed, Ocelot comes to rescue BB. The third guy is nowhere to be seen and there's a Nightmare like horse (which supports the Stoned Snake theory).

This all segues into the E3 trailer where Ocelot and BB go to Afghanistan to rescue a severely fucked up Kaz and start another army.

On the third guy: I think the one Kaz refers to is Chico but Ishmael is just an imaginary product of drugs and PTSD.

About that... wouldn't that mean Kaz and possibly Chico/Ishmael are in a coma for 9 years also? (Is Kaz also in a hospital gown? gotta rewatch)
 

jsnepo

Member
About that... wouldn't that mean Kaz and possibly Chico/Ishmael are in a coma for 9 years also? (Is Kaz also in a hospital gown? gotta rewatch)

The GDC gameplay demonstration showed that Ishmael was watching over Snake for nine years so I doubt he was also in a coma. The bandages Big Boss and Ishamel got are probably from the nurse who died. They were referencing her in the same gameplay demonstration. Their injuries including the horn are most probably from the hospital attack and was treated by that nurse. This also explains why Big Boss did not have the horn when he was being revived with Kaz.

Chico is probably dead too.
 

shawnhi

Member
Its possible that this scene is still in the game, just in a different location.

But that definitely looks like the same area as Chico is being held in Camp Omega.


Seems like there are some deleted scenes or scenes intended to intentionally confuse us in the earlier trailers.
 

Maddocks

Member
yeah Chico is probably dead, lets say they crashed and then floated around the ocean for awhile, he probably couldn't have sustained a float or keep his strength up enough to not drown.
 

Erigu

Member
About that... wouldn't that mean Kaz and possibly Chico/Ishmael are in a coma for 9 years also?
Not sure why they should all fall into a coma and for the same amount of time. ^^
We know Big Boss fell into a coma. We know Punished Snake wakes up in a hospital nine years later and is told he's been in a coma all along. Beyond that...


The bandages Big Boss and Ishamel got are probably from the nurse who died. They were referencing her in the same gameplay demonstration. Their injuries including the horn are most probably from the hospital attack and was treated by that nurse. This also explains why Big Boss did not have the horn when he was being revived with Kaz.
Possible, indeed (for Punished Snake, anyway, as I doubt Ishmael was really injured and bandaged or, well, physically exists at all).
 

Mature

Member
The GDC gameplay demonstration showed that Ishmael was watching over Snake for nine years so I doubt he was also in a coma. The bandages Big Boss and Ishamel got are probably from the nurse who died. They were referencing her in the same gameplay demonstration. Their injuries including the horn are most probably from the hospital attack and was treated by that nurse. This also explains why Big Boss did not have the horn when he was being revived with Kaz.
Hmm, this doesn't really explain the prosthetic, however.

I guess that could have happened before the coma.
 
Overall like the game but I'm extremelly dissapointed of the Mother Base scene. That could have been an entire new mission that evoke (or build for those who didn't play much PW) the relationship of Big Boss, Kaz with the MSF soldiers. Being just and extended cutscene is a waste.
Yea, it was painful to watch it burn and not be able to participate. When Big Boss jumped out of the chopper, I fully expected to enter gameplay... instead, everything I built burned to the ground.

I'm certainly enjoying GZ's... but its a bit too much of a tease IMO. Need more MGS.
 

Dead

well not really...yet
yeah Chico is probably dead, lets say they crashed and then floated around the ocean for awhile, he probably couldn't have sustained a float or keep his strength up enough to not drown.
I don't think they'd kill off both him and Paz. Id wager he survives
 
You get a short window in which to take him out and prevent the alert.

Ah, ok. I was thinking they'd designed the alert system completely around the slow motion thing, would've pissed me off no end having it go back to the MGS1 alert system.

Also, Chico being Decoy Octopus would be one of the stupidest fucking character meldings in the series. Yes, worse than the support team of MGS3 suddenly becoming the most powerful people in America.
 

valtiel

Banned
Ah, ok. I was thinking they'd designed the alert system completely around the slow motion thing, would've pissed me off no end having it go back to the MGS1 alert system.

Also, Chico being Decoy Octopus would be one of the stupidest fucking character meldings in the series. Yes, worse than the support team of MGS3 suddenly becoming the most powerful people in America.

That kind of boggles my mind, Para-Medic, and the rest of Naked Snake's old support team depicted as awkward, sometimes unsure of themselves suddenly becoming Illuminati.

I don't mind, because this franchise has been so entertaining and I've replayed MGS3 numerous times.
 

Yuripaw

Banned
That kind of boggles my mind, Para-Medic, and the rest of Naked Snake's old support team depicted as awkward, sometimes unsure of themselves suddenly becoming Illuminati.

I don't mind, because this franchise has been so entertaining and I've replayed MGS3 numerous times.

Yeah, I am still having such a hard time dealing with Zero basically being the ultimate villan of the whole series, but we never really see that in his character at all in MGS3, and they never have shown him in a MGS game since then.
 

foxtrot3d

Banned
I don't think they'd kill off both him and Paz. Id wager he survives

This. After everything Chico went through I doubt Kojima would just kill him off way too much potential for character development. I mean if he's alive he's gonna have serious trauma concerning what happened to him plus he betrayed Big Boss and MSF which will also have to be dealt with.
 

Arttemis

Member
I hate Star Wars syndrome, where all events are perpetrated by or revolve around the same small group of characters.

Melding Chico to any other character of significance from later in the chronology will just be absurd. Not everyone's story has to span generations of the series just because they were involved in one portion/game. That kind of mentality leads to the awful retcons and plot elements that ruined MGS4. Please don't do it again, Kojima.
 

Sub_Level

wants to fuck an Asian grill.
Paramedic has deep lore.

Sex change, ninja experiments, movie afficionado. You cant come up with this stuff folks.
 

Dead

well not really...yet
Yeah, there is no need to tie Chico into a character from the Solid Snake era.

But there's definitely great story/character potential for him resulting from the fallout of GZ, not to mention it takes place 9 years later.
 

pupcoffee

Member
Do you guys think we'll actually see Zero in Phantom Pain?

I have a feeling that Kojima is keeping him "behind the scenes" because he's just better off that way.He never had the development to become a major villain and that whole twist was a major "hack" writing move in the first place.
 
Do you guys think we'll actually see Zero in Phantom Pain?

I have a feeling that Kojima is keeping him "behind the scenes" because he's just better off that way.He never had the development to become a major villain and that whole twist was a major "hack" writing move in the first place.
I think we'll see him. But I think what Kojima is actually doing might be a response to the reaction to that... instead of trying to add credibility to this notion of "my goofy james bond loving CO became the evil puppetmaster of the entire series" by showing him as the main villain in this game, I think he may actually go the other way and say that Zero was never really a "bad guy" as such, he was just a misguided goofy bond fanatic who happened to be holding all the cards and hiring secret agents who he assigned bond girl names like "Pacifica Ocean" and simply had a disagreement in philosophy with Big Boss as opposed to plotting his demise.

Then something got out of hand, i.e Skull Face destroying Motherbase, and from that both sides blamed each other and that started the mess that is the series with both sides being driven by revenge and falling from grace respectively. If I remember correctly Zero got so upset over Big Boss's death that he had the A.Is created and leaving it in their hands was what brought the world to ruin by their own decision making not really him, so I really think there's two sides to the story and we might find that Big Boss and his followers (who conveniently were the only ones left to tell the tale of the war between Zero and Big Boss) might just end up being the less sympathetic side of the conflict than what were led to believe.
 

Yuripaw

Banned
It's fucking weird that the James Bond fanboy suddenly became this kinda evil mastermind.

https://www.youtube.com/watch?v=syuU13WKjCU
https://www.youtube.com/watch?v=zv4EwjuSMVU

Yeeeaaaahh...I really wish I knew if Kojima really intended for him to be the leader of the Patriots when he was making MGS3, or just kinda pulled it out of his ass with MGS4.

I mean, I guess you could say we didn't really know the characters that well to know what they were capable of, but Zero didn't seem like a mastermind by any means in that game. I didn't even really see Paramedic as being the kind of woman who would perform experiments on people like Gray Fox...

Edit: in case you don't remember what I'm refering to with Paramedic, she was supposed to be Dr. Clark according to MGS4

Edit 2:
Another thing I wanted to just talk about, I'm not sure if it's been mentioned on this thread yet, but what's the deal in the timeline at the end about The Les Enfants Terrible project being canceled? I forget what year it said, and I wish I could remember what year it was supposed to take place according to the original MGS. I mean, I have to assume to assume they take Big Boss's DNA between ground zeroes and the phantom pain...they can't retcon the existance of the three snakes, lol
 
It started in 1972 and the first batch resulted in the creation of Liquid Snake and Solid Snake. There was a different attempt later which resulted in Solidus at an unknown date, and then the project itself was abandoned in 1976. Don't think the coma has anything to do with Liquid/Solid, that was a translation mistake. I don't think it's a retcon of the date or they wouldn't have specified "abandoned", they would have just stated the sons of Big Boss are born like the end of MGS3 if that had changed.
 

SephCast

Brotherhood of Shipley's
Just beat the game a second time and restarted during any alerts. Totally missed out on turning off the admin building's power in my first go around. That made stalking around in the lower room so cool, I felt like Batman. I took it real slow this time and actually neutralized every single enemy. Had to look up the XOF patches though.

Love this game, i'll play the side missions this weekend.
 

shawnhi

Member
Edit 2:
Another thing I wanted to just talk about, I'm not sure if it's been mentioned on this thread yet, but what's the deal in the timeline at the end about The Les Enfants Terrible project being canceled? I forget what year it said, and I wish I could remember what year it was supposed to take place according to the original MGS. I mean, I have to assume to assume they take Big Boss's DNA between ground zeroes and the phantom pain...they can't retcon the existance of the three snakes, lol

Original timeline had it starting in 1972, I believe, before Peace Walker, meaning Big Boss was in a coma previously and... sigh.

C'mon Kojima. Make it all make sense please.
 

Yuripaw

Banned

Oh ok, well I never knew it was a mistranslation, so I guess that solves that...but what I'm confused about now after doing some reading here:

http://metalgear.wikia.com/wiki/Les_Enfants_Terribles

I admit, I need to replay Peace Walker, because I don't remember the story much, and I never did actually finish Portable Ops, because the controls were so terrible...but have they ever addressed Big Boss being a part of the Patriots in those games? Now that I think about it, I do remember them saying that Big Boss was a part of the Patriots with Zero at one point in MGS4, but I don't know if they ever touched on that stuff with any of the PSP games.
 
I think we'll see him. But I think what Kojima is actually doing might be a response to the reaction to that... instead of trying to add credibility to this notion of "my goofy james bond loving CO became the evil puppetmaster of the entire series" by showing him as the main villain in this game, I think he may actually go the other way and say that Zero was never really a "bad guy" as such, he was just a misguided goofy bond fanatic who happened to be holding all the cards and hiring secret agents who he assigned bond girl names like "Pacifica Ocean" and simply had a disagreement in philosophy with Big Boss as opposed to plotting his demise.

Then something got out of hand, i.e Skull Face destroying Motherbase, and from that both sides blamed each other and that started the mess that is the series with both sides being driven by revenge and falling from grace respectively. If I remember correctly Zero got so upset over Big Boss's death that he had the A.Is created and leaving it in their hands was what brought the world to ruin by their own decision making not really him, so I really think there's two sides to the story and we might find that Big Boss and his followers (who conveniently were the only ones left to tell the tale of the war between Zero and Big Boss) might just end up being the less sympathetic side of the conflict than what were led to believe.

Zero almost hit the US with a nuke just to frame BB, that's supervillain material right there.
 

Yuripaw

Banned
There's also the fact that despite everything that happened to Paz she still feared Zero more than ANYTHING else. That should give you an idea to how bad he is.

Yeah, I just remembered that after you posted this. I mean, I feel like at that point we got to see him again, so we can see how different he is from the MGS3 Zero that we know, because it's so damn hard to imagine him as a man to fear.
 

foxtrot3d

Banned
Yeah, I just remembered that after you posted this. I mean, I feel like at that point we got to see him again, so we can see how different he is from the MGS3 Zero that we know, because it's so damn hard to imagine him as a man to fear.

Well, Big Boss was once an awkward mamma's boy who loved hiding inside cardboard boxes above all else and had a weird fetish for firearms. So we'll just have to wait and see how Zero turns out...
 

Yuripaw

Banned
Well, Big Boss was once an awkward mamma's boy who loved hiding inside cardboard boxes above all else and had a weird fetish for firearms. So we'll just have to wait and see how Zero turns out...

Yeah, but in MGS3, Naked Snake was still kind of a rookie. He trained under The Boss, and he wasn't exactly really young, but he was still "young" as The Boss put it. He still had more room to grow, and become to legendary soldier.

Zero was already an old man, and already probably the man he was always going to be. There was never any indication in MGS3 that he had a drive for power, or control...least not that I remember.
 

Roto13

Member
The weirdest part of that whole thing, to me, was Sigint becoming the DARPA Chief like you can just turn one person into another person retroactively. Like "Hey, we have two black dudes! We can definitely get away with merging them into one character!"
 
I hate Star Wars syndrome, where all events are perpetrated by or revolve around the same small group of characters.

Melding Chico to any other character of significance from later in the chronology will just be absurd. Not everyone's story has to span generations of the series just because they were involved in one portion/game. That kind of mentality leads to the awful retcons and plot elements that ruined MGS4. Please don't do it again, Kojima.
Yes I hate this too

Tying Naked Snakes support team into the patriots was the worst thing in the series.
 

foxtrot3d

Banned
Yeah, but in MGS3, Naked Snake was still kind of a rookie. He trained under The Boss, and he wasn't exactly really young, but he was still "young" as The Boss put it. He still had more room to grow, and become to legendary soldier.

Zero was already an old man, and already probably the man he was always going to be. There was never any indication in MGS3 that he had a drive for power, or control...least not that I remember.

Yeah, I totally agree with you plus you gotta remember this all stems from Zero and BB's desire to fulfill The Boss's wish. However, besides briefly serving with The Boss in WWII there is no indication that Zero was personally motivated or influenced by The Boss. Thus, it seemed super weird in MGS4 when all of a sudden you learn he was trying to fulfill The Boss's legacy, the same person he had little moral qualms about killing, unlike Snake, once he learned of her supposed betrayal.

Of course we all know the obvious answer, Kojima never intended to make Zero the villain or the entire support staff of MGS3 the Patriots, but he did in MGS4 and now he's gonna have to go back and make us believe somehow Zero turned into a psychopath.

The weirdest part of that whole thing, to me, was Sigint becoming the DARPA Chief like you can just turn one person into another person retroactively. Like "Hey, we have two black dudes! We can definitely get away with merging them into one character!"

See, SIGNIT becoming the DARPA Chief was the only thing that made sense to me and it was at least heavily hinted at by the end of MGS3 when it states he went to work for ARPA soon after, the precursor to DARPA which helped develop the internet. Everyone else made no goddamn sense, I mean really Para-Medic, the idea of her leading anything let alone being part of a group which controls the world is mind boggling.
 
The weirdest part of that whole thing, to me, was Sigint becoming the DARPA Chief like you can just turn one person into another person retroactively. Like "Hey, we have two black dudes! We can definitely get away with merging them into one character!"
This wasn't too bad and may have even been planned. Sigint was never given a name and it makes sense for a weapons expert who was heavily involved with nuclear walking robots over the year to become something the DARPA chief who commissions a Metal Gear. Especially if you want us to believe he is an all powerful member of the Patriots

Sigint even looks like the DARPA Chief in artwork
 
I think the whole problem with the Zero, Sigint etc. is that Kojima's hints for it were either so subtle that nobody ever noticed (eg the hints about Sigint being Donald Anderson) that when he unveiled it at the end of MGS4 it jut made no sense. No groundwork was laid that could have made it seem like good storytelling
 
MGS4 really mucked things up.

I can't remember but did the game ever address how the public reacted to(or how the Patriots covered up) Arsenal Gear crashing into Manhattan and the former President lying dead in the streets while wearing a Doctor Octopus exoskeleton?
 

jsnepo

Member
Yeah, I am still having such a hard time dealing with Zero basically being the ultimate villan of the whole series, but we never really see that in his character at all in MGS3, and they never have shown him in a MGS game since then.

I think the agent password in MGS3 is already a hint that Zero may have been behind the Patriots.
 

Kamina

Golden Boy
MGS4 really mucked things up.

I can't remember but did the game ever address how the public reacted to(or how the Patriots covered up) Arsenal Gear crashing into Manhattan and the former President lying dead in the streets while wearing a Doctor Octopus exoskeleton?
Nano machines son.
 
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