Eugh, sorry, multiple posts.
Given PW's sales in US/Europe, I think they just went with "eh who cares whatever she's dying here anyway". Besides, NANOMACHINE HYPNOSIS was supposed to evoke a similar turnaround, and that was over four/five games.
So I got GZs, here's proof...Heading off now...let me know if you guys have any questions...
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Caved in when I saw the game, really hard to hold myself...its only 3.9 GB or something for the PS4
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Just to note, we're currently working with Twitch and PlayStation to take down videos posted of the game prior to March 18th (the game's official launch date), so we strongly urge against sharing gameplay and cutscene footage before that time.
Just to note, we're currently working to take down videos posted of the game prior to March 18th (the game's official launch date), so we strongly urge against sharing gameplay and cutscene footage before that time.
Oh wow, that's smaller than I thought. Nice.
Will people be able to see cutscenes on March 18th that are currently being blocked on the PS4's streaming feature?
Just to note, we're currently working to take down videos posted of the game prior to March 18th (the game's official launch date), so we strongly urge against sharing gameplay and cutscene footage before that time.
On release day you will be able to watch all the cutscenes and listen to all the tapes on youtube anyway.
So is Paz going to be Psycho Mantis? That would be kind of fucking awesome.
Thanks for the ending synopsis people.
Sound pretty lukewarm. Reminds me of the foreboding endings for the Tanker and Virtuous Mission, but not as exciting and memorable.
Caved in when I saw the game, really hard to hold myself...its only 3.9 GB or something for the PS4
http://imgur.com/5hnEVNc
http://imgur.com/L9EFRDP
i'm not really interested in seeing the ending or much more gameplay, but i do want to hear the new version of heavens divide.
Pause button is on the lower left hand corner of the touchpad
.
I noticed this from the stream, a couple of people were having difficulty pausing it when they meant to bring up the idroid. (lower right, correct?)
What is OPTIONS used for in this case?
bah, already heard it thenI believe that's part of the 25th Anniversary Peace Walker Medley.
Idroid can be brought up either using the lower right hand corner of the touchpad or the options button
I love the tracks that play A) when you're carrying Paz and haven't been detected & B) when you have and make a run for the LZ. Not sure if it's HGW or another composer, but it's really cool and different from previous MGS gameplay music.
Well that ending sounds incredibly underwhelming.
Why not have a gameplay portion on Mother Base shooting Skull Face's lot for a bit or something? A boss fight against a helicopter on one of Mother Base's landing pads? Anything??
Where did you read the ending ?
Neuro, any dogs outside of cutscenes?
Neuro, can you tap/wake up sleeping/downed enemies, like we know it from other mgs games ?
Thanks for the ending synopsis people.
Sound pretty lukewarm. Reminds me of the foreboding endings for the Tanker and Virtuous Mission, but not as exciting and memorable.
Metal Gear Solid V: Ground Zeroes ends with one of the most disturbing scenes Ive ever seen in a game. Its gross, its violent, its painful, its heartbreaking, and its something I wont spoil here. But its going to draw attention.
Well damn. Big Boss mows enemy soldiers down in the ending. That kind of fucks up the "I didn't kill anyone" thing previous Metal Gear Solid games had going for them, at least from a character perspective.
Just to note, we're currently working to take down videos posted of the game prior to March 18th (the game's official launch date), so we strongly urge against sharing gameplay and cutscene footage before that time.
Just to note, we're currently working to take down videos posted of the game prior to March 18th (the game's official launch date), so we strongly urge against sharing gameplay and cutscene footage before that time.
Just to note, we don't care about your inflexible marketing plan that says we can't see footage of the very product we're buying and to even try to take down a video of us playing something we own is an insult to the consumer.
Just to note, we're currently working to take down videos posted of the game prior to March 18th (the game's official launch date), so we strongly urge against sharing gameplay and cutscene footage before that time.
Just to note, we don't care about your inflexible marketing plan that says we can't see footage of the very product we're buying and to even try to take down a video of us playing something we own is an insult to the consumer.
Yeah I can see why they wouldn't want it, which doesn't speak very highly about the game or its value proposition.To be fair, I can see how Konami wouldn't want streams before release, if only because everything I've seen (2 full playthroughs + ending) feeds a lot more into the "paid demo" narrative than the "almost a full game" one.
Oh shit!
I agree with you though. I respect ToraShiro but it's not like we're gonna bow down to Konami over this.
Thanks for the respect. I'm just the messenger and I thought that with the streams and what not people might want a friendly heads-up about what's going on.
Not asking for anyone to bow down. Just letting people know what's up.
For the first time, I'm actually hoping Splinter Cell takes something from MGS. The open world like nature of these levels. Blow it out for next gen with massive buildings to navigate as well.