A lot of big Sony games that playstation fans love exist because studios were acquired. It happens. Are you saying Sony should go back and make a big chunk of its studios third party now because they were originally bought once upon a time? Does it really even matter if a dev "has a history" with Sony or Microsoft? They're all games that could have potentially come to other systems if they weren't bought and funded by Sony or Microsoft. That's such a weak argument that people make. I don't WANT Destiny or Doom to be exclusive to any console, but if it happens it happens. And it happens. So I just gotta put on my big boy pants buy the game wherever I have to and move forward with life.
And things are becoming kind of stagnant in the industry so yeah, I'm interested to see what could result from something of this magnitude.
Hey when the boot fits the boot fitsAnd every 10 pages a blue fanboy appears to bitch/moan and try to start shit.
Warriors on all sides are pathetic incels, let's be real.
Let's give examples of games that Sony have bought and made exclusive?A lot of big Sony games that playstation fans love exist because studios were acquired. It happens. Are you saying Sony should go back and make a big chunk of its studios third party now because they were originally bought once upon a time? Does it really even matter if a dev "has a history" with Sony or Microsoft? They're all games that could have potentially come to other systems if they weren't bought and funded by Sony or Microsoft. That's such a weak argument that people make. I don't WANT Destiny or Doom to be exclusive to any console, but if it happens it happens. And it happens. So I just gotta put on my big boy pants buy the game wherever I have to and move forward with life.
And things are becoming kind of stagnant in the industry so yeah, I'm interested to see what could result from something of this magnitude.
I'm all for it as long as I'm the cutest Xbox fan.Someone needs to do a tier list for the Xbox fans in gaf rating them from sane all the way to complete bonkers.
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Let's give examples of games that Sony have bought and made exclusive?
It doesn't because Marvel owns the IP, so Microsoft can get a license from them if they wanna make a Spider-Man for their platform, nothing was taken away there. It's a dumb excuse that doesn't make any sense, not even remotely the same thing as Bethesda & Starfield.I've seen some use Spiderman. But I don't believe that works here.
You seem to be under the impression that everyone who is against this acquisition would change their minds if it was Sony that was doing the acquisition. People likeTopher and myself have made it very clear that this isn't a Microsoft vs. Sony argument that we're making. We are against consolidation of large publishers by mega corporations. Period. If Microsoft or Sony want to acquire a small start-up and make that studio grow under its leadership, that's fine by me. (Note: I am not speaking for
Topher on this point as this is just my own opinion.) The issue is the market leaders buying up traditionally multi-platform publishers in order to foreclose and make these titles, in full or in part, exclusive to their console. That's not okay, and nobody should feel good about that.
*crickets*Let's give examples of games that Sony have bought and made exclusive?
Yup and i respect that point of view 1000% more than "But i hate Microsoft because i like Playstation, so i don't want this to pass"
Not wanting consolidation by a mega corp is a fair opinion to have, i just know that i have zero control over this situation and if it passes regulators then it passes and no amount of complaining by people on the internet is going to change that.
If it DOES pass, then i'll look forward to seeing what if anything changes due to the acquisition.
And if it doesnt pass, then we move on to the next drama to focus on haha
It doesn't because Marvel owns the IP, so Microsoft can get a license from them if they wanna make a Spider-Man for their platform, nothing was taken away there. It's a dumb excuse that doesn't make any sense, not even remotely the same thing as Bethesda & Starfield.
Let's give examples of games that Sony have bought and made exclusive?
The concept of Wipeout was first discussed during a pub conversation, when a Psygnosis staff member, Jim Bowers, envisioned creating a futuristic racing game which featured anti-gravity ships.[1] Some elements of the game were inspired by Matrix Marauders, an Amiga game released by the Liverpudlian studio in 1990. A beta version of Wipeout appeared in the cult film Hackers, in which the game is played by the protagonists in a nightclub. The game's appearance in the film led to Sony purchasing the studio in the months after its release.They will never reply when you ask for examples because there aren't any.
You seem to be under the impression that everyone who is against this acquisition would change their minds if it was Sony that was doing the acquisition. People likeTopher and myself have made it very clear that this isn't a Microsoft vs. Sony argument that we're making. We are against consolidation of large publishers by mega corporations. Period. If Microsoft or Sony want to acquire a small start-up and make that studio grow under its leadership, that's fine by me. (Note: I am not speaking for
Topher on this point as this is just my own opinion.) The issue is the market leaders buying up traditionally multi-platform publishers in order to foreclose and make these titles, in full or in part, exclusive to their console. That's not okay, and nobody should feel good about that.
The concept of Wipeout was first discussed during a pub conversation, when a Psygnosis staff member, Jim Bowers, envisioned creating a futuristic racing game which featured anti-gravity ships.[1] Some elements of the game were inspired by Matrix Marauders, an Amiga game released by the Liverpudlian studio in 1990. A beta version of Wipeout appeared in the cult film Hackers, in which the game is played by the protagonists in a nightclub. The game's appearance in the film led to Sony purchasing the studio in the months after its release.
Wipeout was in development as a multi-platform title. Then Sony took it away.
Edit:
It wasn't taken away.
Psygnosis, however, was.
Confusing Wipeout with Halo and Sony with MicroSoft.The concept of Wipeout was first discussed during a pub conversation, when a Psygnosis staff member, Jim Bowers, envisioned creating a futuristic racing game which featured anti-gravity ships.[1] Some elements of the game were inspired by Matrix Marauders, an Amiga game released by the Liverpudlian studio in 1990. A beta version of Wipeout appeared in the cult film Hackers, in which the game is played by the protagonists in a nightclub. The game's appearance in the film led to Sony purchasing the studio in the months after its release.
Wipeout was in development as a multi-platform title. Then Sony took it away.
Edit:
It wasn't taken away.
Psygnosis, however, was.
The Xbox business doesn't operate under the normal rules of a business. It has effectively unlimited cash generated by the other Microsoft divisions to subsidize Xbox operations. That's not the case with Nintendo or Sony. Microsoft want to "push" people into Gamepass and they will willingly spend billions to do so. At least until Nadella blows the final whistle.MS make some dumb decisions and some evil decisions but they aren't so stupidly evil to give up 100's of millions of dollars in yearly revenue from playstation owners just out of spite.
Psygnosis published over 75 multiplatform games after being purchased by Sony and before closing. How were they taken away?The concept of Wipeout was first discussed during a pub conversation, when a Psygnosis staff member, Jim Bowers, envisioned creating a futuristic racing game which featured anti-gravity ships.[1] Some elements of the game were inspired by Matrix Marauders, an Amiga game released by the Liverpudlian studio in 1990. A beta version of Wipeout appeared in the cult film Hackers, in which the game is played by the protagonists in a nightclub. The game's appearance in the film led to Sony purchasing the studio in the months after its release.
Wipeout was in development as a multi-platform title. Then Sony took it away.
Edit:
It wasn't taken away.
Psygnosis, however, was.
It was taken away, Wipeout originally appeared on the Saturn in 1996 after releasing on Playstation in 1995! Destruction Derby 2 was PS exclusives and never released on Saturn as far as I know. After Sony BOUGHT Psygnosis Sony locked Wipeout as a Playstation only Exclusive. Those are the facts on Wipeout and I should know it was one of my favorite games to play back then. FYI Wipeout XL never made it to the States on Saturn because Sony locked Sega out of the title!The concept of Wipeout was first discussed during a pub conversation, when a Psygnosis staff member, Jim Bowers, envisioned creating a futuristic racing game which featured anti-gravity ships.[1] Some elements of the game were inspired by Matrix Marauders, an Amiga game released by the Liverpudlian studio in 1990. A beta version of Wipeout appeared in the cult film Hackers, in which the game is played by the protagonists in a nightclub. The game's appearance in the film led to Sony purchasing the studio in the months after its release.
Wipeout was in development as a multi-platform title. Then Sony took it away.
Edit:
It wasn't taken away.
Psygnosis, however, was.
It was taken away, Wipeout originally appeared on the Saturn in 1996 after releasing on Playstation in 1995! Destruction Derby and DD2 were PS exclusives and never released on Saturn as far as I know. After Sony BOUGHT Psygnosis Sony locked Wipeout as a Playstation only Exclusive. Those are the facts on Wipeout and I should know it was one of my favorite games to play back then.
Toys for Bob and Vicarious Visions have been turned into support studios... you're never going to get new games in those series under Activision anyway. Again, people complaining about nothing. Microsoft can afford to reform and hire for COD teams as necessary and let studios that make stuff like Spyro and Tony Hawk go back to actually making the games they want to.
1. You seem more invested in seeing this happen than not. So it is a bit hard to take you seriously when you say "if it happens, it happens," where the implication is that it is just the nature of the business. Nah, one company can clearly outspend the other. If it doesn't happen, it doesn't happen I guess lol. That doesn't mean much.A lot of big Sony games that playstation fans love exist because studios were acquired. It happens. Are you saying Sony should go back and make a big chunk of its studios third party now because they were originally bought once upon a time? Does it really even matter if a dev "has a history" with Sony or Microsoft? They're all games that could have potentially come to other systems if they weren't bought and funded by Sony or Microsoft. That's such a weak argument that people make. I don't WANT Destiny or Doom to be exclusive to any console, but if it happens it happens. And it happens. So I just gotta put on my big boy pants buy the game wherever I have to and move forward with life.
And things are becoming kind of stagnant in the industry so yeah, I'm interested to see what could result from something of this magnitude.
Just like MS. This whole argument about MS taking away games is silly. Every game that was announced for non-Xbox platforms were released after a studio was acquired by MS even to their detriment. Xbox also has more IP they own on non-Xbox platforms than any other platform holder as well. They are also they only platform holder to release all their titles on PC day and date so you aren't even required to own an Xbox to play their games. Pretty sure the biggest game Activision makes will continue to be released on the same platforms and even some new ones after this acquisition.a lot of psygnosis games were multiplatform even after sony bought them
Just like MS. This whole argument about MS taking away games is silly. Every game that was announced for non-Xbox platforms were released after a studio was acquired by MS even to their detriment. Xbox also has more IP they own on non-Xbox platforms than any other platform holder as well. They are also they only platform holder to release all their titles on PC day and date so you aren't even required to own an Xbox to play their games. Pretty sure the biggest game Activision makes will continue to be released on the same platforms and even some new ones after this acquisition.
Just like MS. This whole argument about MS taking away games is silly. Every game that was announced for non-Xbox platforms were released after a studio was acquired by MS even to their detriment. Xbox also has more IP they own on non-Xbox platforms than any other platform holder as well. They are also they only platform holder to release all their titles on PC day and date so you aren't even required to own an Xbox to play their games. Pretty sure the biggest game Activision makes will continue to be released on the same platforms and even some new ones after this acquisition.
I'm just so happy Sony can no longer purchase exclusivity to huge aaa games like deathloop and ghostwire.
I'm just so happy Sony can no longer purchase exclusivity to huge aaa games like deathloop and ghostwire. Tried to do it with starfield and MS came out swinging. Kinda feels good not gonna lie.
Edited post.They can't?
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When people bring up Psygnosis.... JFC. lol
What would happen if tomorrow Activision announced COD was going fully F2P? No longer $70 a year on any platform.
When you can present opposing viewpoints as "Sony vs. Microsoft," it is simpler to downplay those viewpoints than your own.You seem to be under the impression that everyone who is against this acquisition would change their minds if it was Sony that was doing the acquisition. People likeTopher and myself have made it very clear that this isn't a Microsoft vs. Sony argument that we're making. We are against consolidation of large publishers by mega corporations. Period. If Microsoft or Sony want to acquire a small start-up and make that studio grow under its leadership, that's fine by me. (Note: I am not speaking for
Topher on this point as this is just my own opinion.) The issue is the market leaders buying up traditionally multi-platform publishers in order to foreclose and make these titles, in full or in part, exclusive to their console. That's not okay, and nobody should feel good about that.
Wipeout XL was locked as States Exclusive to PS consoles. Go back and read what I typed. Destruction Derby 2 was also, a PS exclusive. Wipeout XL and DD2 were taken away get it? (Atleast in the States)How did Wipeout "originally" appear on the Saturn in 1996 after releasing on PS in 1995? As far as Wipeout being locked as a PS exclusive.....
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Also....
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Wipeout XL was locked as States Exclusive to PS consoles. Go back and read what I typed. Destruction Derby 2 was also, a PS exclusive. Wipeout XL and DD2 were taken away get it? (Atleast in the States)
Nothing.... jim still wouldn't be happyWhat would happen if tomorrow Activision announced COD was going fully F2P? No longer $70 a year on any platform.
They did. It's called warzone.What would happen if tomorrow Activision announced COD was going fully F2P? No longer $70 a year on any platform.
Let's give examples of games that Sony have bought and made exclusive?
I've seen some use Spiderman. But I don't believe that works here.
I don't think Sony needs to get more aggressive. This acquisition game will guarantee an eventual loss as Microsoft has the bigger warchest.Spider-Man is a terrible example because the purchase of Insomniac had nothing to do with the Spider-Man license which isn't owned or even licensed by Insomniac. And on top of that Microsoft could have had a shot at the license and turned it down.
They probably at the time assumed that Sony also would turn it down and it would go to a 3rd party who would make it on Xbox. They didn't realize at the time that it would lead to further licensing with Wolverine which will likely turn into further licensing with X-Men if the game is successful.
Sony's pattern is largely working with a company almost as if they date them and then get married. The only times they've purchased companies they didn't have a long-standing relationship with, the company either didn't have IP or they didn't make the IP exclusive.
We're in a new phase of the gaming industry where as a result of Microsoft's moves, Sony may need to get more aggressive with their M&A, but we've yet to see it.
I don't think Sony needs to get more aggressive. This acquisition game will guarantee an eventual loss as Microsoft has the bigger warchest.
100 percent agreed on everything else. The dating analogy is perfect.
There would be a strong hit to stock price almost immediately. The revenue from launch window sales is a massive revenue driver for them, and its the primary reason (besides buying King) that has led ATVI to growing to the size they are todayWhat would happen if tomorrow Activision announced COD was going fully F2P? No longer $70 a year on any platform.
I would love to see them grow like this. I meant just a pure war of acquisition that would not work. Sony doing it organically has worked well for them so this would work.I don't think it comes down to warchest.
You look for example at Zenimax and CDPR. Ultimately Zenimax would have been more expensive, but CDPR would be the better buy.
You look at Insomniac vs Zenimax, and you could probably argue that Insomniac will pull in more money over the next 10 years than Zenimax will and Insomniac cost 20x less.
I think making the right move is more important than making the bigger move.
Buying FromSoftware COULD potentially generate more revenue than Zenimax as well at a fraction of the price.
Buying T2 could potentially generate more revenue than Activision at a fraction of the price. It's probably the biggest company I'd buy if I was running SIE. Honestly, to me, it's a no-brainer and not even just for GTA and Red Dead or even for Zynga, but for 2K Sports.
Funding original IP with talented studios even startup studios could have much more significant ramifications. Bungie was not a big studio when Microsoft bought them.
I think investments in Japanese studios could pay dividends down the road.
I would love to see them grow like this. I meant just a pure war of acquisition. Sony doing it organically has worked well for them so this would work.
There is a lot of great cheap studios out there:I don't think it comes down to warchest.
You look for example at Zenimax and CDPR. Ultimately Zenimax would have been more expensive, but CDPR would be the better buy.
You look at Insomniac vs Zenimax, and you could probably argue that Insomniac will pull in more money over the next 10 years than Zenimax will and Insomniac cost 20x less.
I think making the right move is more important than making the bigger move.
Buying FromSoftware COULD potentially generate more revenue than Zenimax as well at a fraction of the price.
Buying T2 could potentially generate more revenue than Activision at a fraction of the price. It's probably the biggest company I'd buy if I was running SIE. Honestly, to me, it's a no-brainer and not even just for GTA and Red Dead or even for Zynga, but for 2K Sports.
Funding original IP with talented studios even startup studios could have much more significant ramifications. Bungie was not a big studio when Microsoft bought them.
I think investments in Japanese studios could pay dividends down the road.
Well to be fair, some of you have been saying extremely retarded stuff, don't know the process, have spent the past month circle jerking each other, and pretending this thread is your own personal ego stroking playpen.
With all the crying you lot have been doing lately. Surely you're running low on tears by now.
There is a lot of great cheap studios out there:
Remedy
Larian
From Software
Kojima
IO Interactive
Small pub
Cdpr 2bn
Capcom 7.2bn
Biggest bet
T2
huge? both games were total flops. silent hill and final fantasy are big. sony have exclusivity for both.