feynoob
Banned
I dont think it works that way.It most certainly can.
I bet the week after they informed everyone internally the PS5 version was cancelled, the most talented engine programmer/s handed in their resignation letters and got work elsewhere where their knowledge and skillset of console programming would be used fully, leaving massive technical gaping holes in the team, because that talent would have been integral to all versions going out the door in great shape and with better gameplay systems implemented.
No matter how much Microsoft want to push their proprietary APIs, console gaming is technically lead on PlayStation by quantity and quality of software engineers, and has been since PS1 entered the market and removing opportunity for top tier devs to keep pace with their peers on skills is just a guarantee to hemorrhage staff IMO.
Each team has seperate tasks to do. At most those team will be integrated to the overall production. Plus people wont leave stable jobs unless you are in high position, considering the economic hardship at that time.
Only those who can afford the hit can leave their job, once they have a secure job lined up ready.