Microsoft / Activision Deal Approval Watch |OT| (MS/ABK close)

Do you believe the deal will be approved?


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I would love it Microsoft decided to support Steam Deck fully, but I just think if it isn't a Microsoft platform then all it will ever get is streaming. I hope you are eventually proven right though and I am wrong.

It would be bizarre if they aggressively started taking away games from steam, they have been pretty good at releasing their software on steam the last few years, quite a lot of their library on steam works on Steamdeck.

They don't have to target Steamdeck specifically they just need to release their games on steam which they seem to be doing anyway.
 
I would love it Microsoft decided to support Steam Deck fully, but I just think if it isn't a Microsoft platform then all it will ever get is streaming. I hope you are eventually proven right though and I am wrong.
Supporting Steam Deck would be the same as supporting Linux for gaming and I guarantee you that MS would never do that. It would be like supporting Playstation.
 
Supporting Steam Deck would be the same as supporting Linux for gaming and I guarantee you that MS would never do that. It would be like supporting Playstation.
Is Steam Deck OS open like Linux? If so then why wouldn't MS put Gamepass on it if there is enough of a market? If it is not open then comparing it to Linux is nonsense. MS doesn't NOT support Linux, they choose not to waste resources trying to bring their games to the 6 people who would play them on Linux. Steam Deck is a new Niche product maybe one day it would be an attractive market for MS to get their platform on, but I can't see it being something they would chase now. Putting Gamepass on PS or any closed platform would require forking over a huge chunk of revenue for a service that needs every bit of revenue it can make if it is ever to succeed at making money. That is the barrier there, whereas ROI is the barrier to putting GP on Linux.
 
Wasn't new Zealand basically waiting to see what the uk did? Its joever

They delayed oddly around the same times as the CMA last few times, maybe they have insider knowledge of CMA's impeding results as well.

Let's see. Per Reuters, CMA are going to announce a preliminary decision in this week.
 
They delayed oddly around the same times as the CMA last few times, maybe they have insider knowledge of CMA's impeding results as well.

Let's see. Per Reuters, CMA are going to announce a preliminary decision in this week.
I thought it was on Aug. 07. Or did I have it wrong?
 
You mean like how MS includes Linux in Windows 11 now?

Not the same thing. that is a defensive move so businesses don't dedicate hardware to run platform agnostic vmware to run linux for those tasks. It is a trojan horse move.

Get back to us when DirectX is in the same position as Vulkan/Opengl/OpengGLES with official support on any OS and an open standard.
 
Not the same thing. that is a defensive move so businesses don't dedicate hardware to run platform agnostic vmware to run linux for those tasks. It is a trojan horse move.

Get back to us when DirectX is in the same position as Vulkan/Opengl/OpengGLES with official support on any OS and an open standard.
Yea but he said MS would not release games on Steam Deck, which is false as they already are:

The ones that don't work use Easy Anti-Cheat, which doesn't have a Linux version yet. But they've been trying to find a workaround for them.
 
Yea but he said MS would not release games on Steam Deck, which is false as they already are:

The ones that don't work use Easy Anti-Cheat, which doesn't have a Linux version yet. But they've been trying to find a workaround for them.
But do they actually use vulkan/opengl? Or do they let Nivida's CG translate from DirectX, or do they just use proton? If they don't actual write separate render paths, they aren't really doing what you claim.
 
But do they actually use vulkan/opengl? Or do they let Nivida's CG translate from DirectX, or do they just use proton? If they don't actual write separate render paths, they aren't really doing what you claim.
He said MS would never support Steam Deck when most of their games on Steam are supported and now you're trying to pretend they aren't supported as well. What's with this denial of reality?
 
He said MS would never support Steam Deck when most of their games on Steam are supported and now you're trying to pretend they aren't supported as well. What's with this denial of reality?
But is something "just working" being compatible, actually supporting it? The cloud slc by the CMA was based around that very problem where Google could use PC games on linux cloud servers because they were compatible, but the lack of support meant that neither proton or using a license of Windows Server - without suitable cadence of directX updates - was there.
 
You mean like how MS includes Linux in Windows 11 now?


The conversation was about Microsoft games having native Linux support. Not subsystems for developers or Proton support.

Yea but he said MS would not release games on Steam Deck, which is false as they already are:

The ones that don't work use Easy Anti-Cheat, which doesn't have a Linux version yet. But they've been trying to find a workaround for them.

Why are they claiming Psychonauts 2 is "verified" when it isn't?

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Not the same thing. that is a defensive move so businesses don't dedicate hardware to run platform agnostic vmware to run linux for those tasks. It is a trojan horse move.

Get back to us when DirectX is in the same position as Vulkan/Opengl/OpengGLES with official support on any OS and an open standard.
Pipe dream.
 
WRumor is the Aussies will follow whatever the CMA does
We always do with mergers/acquisitions. We have literally no sway with the world capitalism market, and we would be kidding ourselves if we thought otherwise. We already get shafted on prices and they barely pay tax yet we gladly (and eagerly) bow down to the corporate overlords for real estate push.

Just look at Murdoch, fucking despicable scum of a stain on reputable journalism through muscling out smaller competition. Here in Queensland it's even worse.

Also, EviLore EviLore do I get a shiny custom tag if I'm right in only structural changes?
 
so it means CMA changed and approved, they will announce it this week

The procedure should be that they first need to publish their preliminary findings. Which means that we'll get to know what Microsoft has proposed and what they think about it, then they'll ask for feedback and after that they'll publish the final decision.
I guess it will be over before the end of the month anyway, it's clear they bowed to political pressure which couldn't be sustained after FTC lost so now we only have to find the compromise required to save face.
 
The procedure should be that they first need to publish their preliminary findings. Which means that we'll get to know what Microsoft has proposed and what they think about it, then they'll ask for feedback and after that they'll publish the final decision.
I guess it will be over before the end of the month anyway, it's clear they bowed to political pressure which couldn't be sustained after FTC lost so now we only have to find the compromise required to save face.
Or you know they dropped their bullshit reason for blocking in the first place?
 
Or you know they dropped their bullshit reason for blocking in the first place?

That wasn't dropped, Microsoft will have to propose something new to satisfy those same concerns.
It's the conclusion that will likely change because of clear political pressure.
That or CMA is playing 4D chess to get the delayed appeal they wanted but it's super unlikely.
 
Got to love the people trying to use the logic "you can launch a linux subshell in windows so MS supports games on linux" some are using here. They took the most multiplatform release, a game made in Java so it can run on toasters or your internet connected fridge and made it directX and windows specific and people are still trying to suggest they support gaming on linux. Their latest release was broken on steamdeck



and you're still tryin to suggest they support the platform. Proton trying to release hotfixes and workarounds doesn't amount to MS support for the platform.
 
That wasn't dropped, Microsoft will have to propose something new to satisfy those same concerns.
It's the conclusion that will likely change because of clear political pressure.
That or CMA is playing 4D chess to get the delayed appeal they wanted but it's super unlikely.
Exactly, if they suddenly changed their mind then we should see a clear reason WHY. Makes no sense that the CMA would be so against the merger and then just drop everything out of the blue. If the CMA is not shielded from political meddling then we may as well not bother with it in the first place.

Only thing worse than a complete lack of scrutiny is the presence of fake scrutiny.
 
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Or you know they dropped their bullshit reason for blocking in the first place?
I don't think concerns over an emerging cloud market were bullshit. It's possible that one day it will be a major force in gaming despite people resisting it right now. But after seeing that no other regulators saw cloud concerns as a reason to block the deal it probably made them think that they could have made mistakes in their process.

Comity among other regulators with CMA being the only real outlier, especially after the FTC backed down, is probably an uncomfortable position for them. So it makes sense that they would want to come back to the table and better understand what other regulators saw when making their decisions.
 
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I would love it Microsoft decided to support Steam Deck fully, but I just think if it isn't a Microsoft platform then all it will ever get is streaming. I hope you are eventually proven right though and I am wrong.

They worked on getting Halo MCC Steamdeck verified, Forza Horizon 5 was heavily pushed as one of the review games for Steamdeck and HiFi Rush was Steamdeck verified day one.

Grounded and Pentiment are also Deck certified.

Supporting Steam Deck would be the same as supporting Linux for gaming and I guarantee you that MS would never do that. It would be like supporting Playstation.

They've happily supported Steamdeck so far.

But do they actually use vulkan/opengl? Or do they let Nivida's CG translate from DirectX, or do they just use proton? If they don't actual write separate render paths, they aren't really doing what you claim.

the games run and run well on SteamOS. That's all that matters. Nobody gives a shit it it works via Proton

Got to love the people trying to use the logic "you can launch a linux subshell in windows so MS supports games on linux" some are using here. They took the most multiplatform release, a game made in Java so it can run on toasters or your internet connected fridge and made it directX and windows specific and people are still trying to suggest they support gaming on linux. Their latest release was broken on steamdeck



and you're still tryin to suggest they support the platform. Proton trying to release hotfixes and workarounds doesn't amount to MS support for the platform.



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You were saying? No support for the platform?
 
They worked on getting Halo MCC Steamdeck verified, Forza Horizon 5 was heavily pushed as one of the review games for Steamdeck and HiFi Rush was Steamdeck verified day one.

Grounded and Pentiment are also Deck certified.

Ok.....but we were discussing native support for games like Diablo 4 that are not on Steam.
 
They also worked on support for Halo Infinite's anti cheat and Minecraft Legends is working atm after a Proton hot fix, the only way I see something like Diablo 4 not being supported is if doesn't release on Steam and they keep it on Battle.net. But the way MS has been working in the past 5 years, it's very likely to release there at some point.

Gamepass likely won't be though.
 
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Nobody gives a shit it it works via Proton

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You were saying? No support for the platform?
Yes, I was saying that they don't officially support the platform. Proton vs official support is exactly what this is about so people do give a shit. If there was official support we wouldn't need proton and we wouldn't need to be playing this cat and mouse of broken games on the platform with proton hotfixes trying to mimic windows or directx.

Why do you post an image instead of a link. Is it because of this at the link:

Issues submitted via Flag Report will be shared with the MCC development team for further investigation. Halo Support Agents will be unable to provide troubleshooting for Steam Deck-related issues submitted in a Bug Report ticket.

Because, they got a "playable" compatibility rating even with that update, not a verified one. They've not had official linux or steamdeck support because they don't officially support the platforms. Their games often launch broken on the platform and I gave you an example. There are many more if you like.
 
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That's just the norm for Steam Deck support, barely any publisher bothers with a Linux native build.
Even id with their Vulkan engine didn't bother.
 
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That's just the norm for Steam Deck support, barely any publisher bothers with a Linux native build.
Some publishers do official support and some who can't be bothered often get verification and test on stable proton with the caveat that they won't have some of the latest things that windows or directX does that stable proton doesn't support during dev.

Still, the point is that when publishers don't bother with native linux builds or steamdeck verification we shouldn't be trying to paint it as if they do. Especially with daft things like "there is linux subshell support in windows, MS support linux, hur dur".
 
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Some publishers do official support and some who can't be bothered often get verification and test on stable proton with the caveat that they won't have some of the latest things that windows or directX does that stable proton doesn't support during dev.

Still, the point is that when publishers don't bother with native linux builds or steamdeck verification we shouldn't be trying to paint it as if they do. Especially with daft things like "there is linux subshell support in windows, MS support linux, hur dur".

When you get stuff like custom anti-cheat supported and work on compatibility we should do.
Supporting Arbiter isn't just on Valve's as were the changes for MCC's EAC, plenty of publishers simply ignore this, if there is work being done on this it's more than just waiting for Proton hot fixes from Valve, no?

Especially when there are plenty of MS games that get verified day one like O Ozriel said.
 
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When you get stuff like custom anti-cheat supported and work on compatibility we should do.
Supporting Arbiter isn't just on Valve's as were the changes for MCC's EAC, plenty of publishers simply ignore this, if there is work being done on this it's more than just waiting for Proton hot fixes from Valve, no?
If a developer is making efforts to drop dependencies on windows and directx then yes, if you are actively doing that then you can provide official support.

Relying on somebody else to fix it later via compatibility layers like proton isn't official support though. You can't launch broken games on a platform and suggest you support it just because somebody else had to work after game launch to develop some compatibility hotfix for a platform you don't officially support.
 
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If a developer is making efforts to drop dependencies on windows and directx then yes, if you are actively doing that then you can provide official support.

Relying on somebody else to fix it later via compatibility layers like proton isn't official support though. You can't launch broken games on a platform and suggest you support it just because somebody else had to work to develop some compatibility hotfix for a platform you don't officially support.
Again, that's just the norm for Steam Deck, you can ask anyone who has one if you'd like. Barely any publishers go out of their way to create alternate Steam Deck versions even verified ones, but again, anti-cheat support isn't just relying on somebody else, especially for Arbiter that work had to be done by the MCC and Infinite team even if the work for EAC is, as we understand it, minimal.

This is especially true from Activision, which as far as I know haven't even bothered to have minimal Steam Deck support.

Oh and the distinction between Playable and Verified is very very small, the only reason MCC isn't verified is because you are required to bring the on screen keyboard for the XBL login, you'll find plenty of those on the Deck.
 
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Yes, I was saying that they don't officially support the platform. Proton vs official support is exactly what this is about so people do give a shit. If there was official support we wouldn't need proton and we wouldn't need to be playing this cat and mouse of broken games on the platform with proton hotfixes trying to mimic windows or directx.

Going on about 'official support' is just a diversion. The conversation was about SteamDeck compatibility, and Valve themselves aggressively promote Proton as a route for compatibility.

Why do you post an image instead of a link. Is it because of this at the link:

That snippet at the link actually does prove my point. They provide support for Deck related issues if it's reported or flagged with the relevant channels.

Because, they got a "playable" compatibility rating even with that update, not a verified one. They've not had official linux or steamdeck support because they don't officially support the platforms. Their games often launch broken on the platform and I gave you an example. There are many more if you like.

And I gave you examples that ran on the deck with no hassle. Redfall, HiFi Rush, Grounded, Pentiment, Forza Horizon 5…
Your sole example Is a minecraft title that got fixed quickly.
 
Again, that's just the norm for Steam Deck, you can ask anyone who has one if you'd like. Barely any publishers go out of their way to create alternate Steam Deck versions even verified ones,

What do you mean exactly? You don't need an alternate version for steamdeck specifically. You can drop windows or directx dependencies though. I agree that barely any publishers do this due to the huge marketshare of windows on the PC gaming market but I also don't see the relevance of this when trying to suggest that a publisher supports the smaller, even competing, market when they .

"A lot of developers don't do native linux/steamdeck support" isn't a exactly a good rebuttal to "MS doesn't support linux/steamdeck".

but again, anti-cheat support isn't just relying on somebody else, especially for Arbiter that work had to be done by the MCC and Infinite team even if the work for EAC is, as we understand it, minimal.

This is especially true from Activision, which as far as I know haven't even bothered to have minimal Steam Deck support.
Activison no and I imagine that would be the case after too but I gave an example where compatibility was broken and dependencies on windows and directx were added in minecraft. Then we ended up with a broken release on linux/steamdeck.
Especially when there are plenty of MS games that get verified day one like O Ozriel said.
I see you edited this in your older post. There aren't plenty. Hardly any games from MS day one are verified. The list of unverified broken games day one far outnumber pentiment and hifi rush.
 
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