The other 3 are mostly fine, especially Devolver and SIE. But I wouldn't mention Bandai Namco, all their DB games with AC are broken on Deck, like Xenoverse, Breakers,l and FighterZ.
Fair point I think a lot of their games are compatible because they're very multiplatform to begin with so mostly blind luck of not relying on platform specific APIs as much. Having said that I think I read somewhere that some of their games even have steamdeck button prompts in game but could be remembering wrong.
Again, you are putting too much emphasis on the Verified tag. Some games like Dota 2 and TF2 are never going to be fully Verified, simply because they were designed with Mouse and Keyboard in mind. But in the end it doesn't really matter that much, there's plenty of "Playable" games that are much better than "Verified" games to play on Deck.
Too much emphasis in what way? If they were designed for mouse keyboard, bigger screens etc then the experience wasn't designed for that device and support isn't great. That's the hard truth.
On the other hand there are devs who actively seek verified status and they want to make the steamdeck experience good. Whether that is new control schemes for the steamdeck, larger more legible UI on a smaller screen, or whatever. Verified is a good indication of support and player experience.
I guess Valve isn't supporting the Steam Deck based on some of the logic displayed here over "verified".
Herp derp, valve is barely even a publisher anymore but valve made a lot of desktop heavy and VR games not suitable for steamdeck. Doesn't mean some other publisher like Devolver digital can't offer better support in terms of games for the device. As an example Sony make a lot of PS games but most of their games aren't PSVR games or offer support for it, there can be a publisher who does VR releases better on the PSVR. Doesn't mean Sony "isn't supporting" PSVR in terms of development and third party games. It just means there are publishers putting in more effort on a particular device.
Youre still persisting with misinformation. The Steamdeck released Feb 2022. Sine that time, most of their games showed up working day 1, with many launching with Deck verified stamps. there's documented evidence of them spending dev time to older games like Halo MCC working on the Deck
The only exception you've been able to raise was that one Minecraft game that was fixed shortly after launch.
What's the misinformation? The misinformation is coming from Vox Machina suggesting there is active support with them working with middleware partners for it when they're not, or that they're the best publisher for steamdeck support when they're not.
Since February 2022 MS has barely even had any major releases, especially ones from their studios which they've owned for a while. I gave an example of a release that was broken well past steamdecks release date but you're trying to brush it aside. There are others that weren't at release.
And stop trying to make MCC seem like some massive effort in dev time too that needed time after steamdeck release. The EAC support in proton predates steamdeck release
here. They didn't have to work with middleware partners or spend considerable development time, Valve/proton did to get support with the middleware, and 343i had an easy task that's step by step
here. The fact that it took so long with 343i in the gutter trying to boost MCC with it isn't a testament to steamdeck support, it's not because steamdeck only just released so they needed time or something.