Emulating one 360 game is the same as emulating any other 360 game. No matter if it is Braid or Halo 4.
I might buy an Xbox One for this.
Tech-talk right there."It turns out to be hard to emulate the PowerPC stuff on the X86 stuff. So there's nothing to announce, but I would love to see it myself."
And how exactly would the XB1 send the controller inputs to the 360? Via the HDMI cable? I think you're missing a step here somewhere...
Besides what is the point in having backwards compatability where you still have to have a 360? At that point just plug the damn 360 into your TV (or the TV input on the XB1) and be done with it.
This post makes no sense at all...
if that where the case every original xbox game would have worked on the 360. they had to pick and chose their battles. getting halo 2 working may have made barbies horse adventure work, but not chronicles or riddick. i'm saying they should chose digital as their battle, becasue ultimately, it's more important.
Anyone tech-savvy willing to explain why is backwards compatibility such a problem for consoles? I honestly don't get why resort to cloud solutions instead of simply using the more powerful hardware to emulate the less powerful.
If previous emulators are taken as base, you need at least 10x as much CPU power for emulation.
X360 had a 3 core 3.2GHz CPU. XBone has an 8 core 1.7 GHz CPU. While the Hz speeds between different architectures don't really translate 1:1, XBone's CPU is still order of magnitudes too slow to even touch X360.
Article sounds like a lot of "possibly, perhaps, who knows" and Penello running his mouth again.
The article seems to implicate that they've at least tried. More importantly, it's also indicative of their current feelings towards cloud BC and perhaps cloud game streaming in general.This.
This thread wasn't needed at all. Trying to make something out of nothing.
Interesting, would like to see how MS plans to overcome the weak CPU in the Xbox One to make it possible to emulate 360 titles.
I could never get why people so desperately need backwards compatibility. I don't buy a new system to play old games.
And yet you took time out to post in it. :/
Thanks!
I always thought that PC emulators require monster CPUs because their developers basically reverse-engineer old consoles and that actual console makers could save up on power usage thanks to actually having all the knowledge about their architecture. Welp, there goes my optimistic bubble.
I'm aware of that. But you'll keep the translation layer and OS overhead. The CPU in the Xbox One is in terms of raw power on the same level as the 360 CPU so that doesn't help either. Hence why I'm interested to see how MS will tackle this problem.They know how the 360 works, they don't need to reverse engineer everything like PC emus. It can be quickly optimised due to this and only a fraction of the power of a PC would be needed, just like every other official emulator system.
Your earlier impression was correct, hardware makers with in depth knowledge of a console's architecture and instruction set can make much more efficient emulators than outside amateurs. That of course doesn't make anything possible, but the xbox 360 on 2005 hardware emulates the original xbox better than the most advanced PC in the world in 2014.
Most? All.
Your earlier impression was correct, hardware makers with in depth knowledge of a console's architecture and instruction set can make much more efficient emulators than outside amateurs. That of course doesn't make anything possible, but the xbox 360 on 2005 hardware emulates the original xbox better than the most advanced PC in the world in 2014.
I wish PS4 could emulate dat Cell Processor so I could just have all my stuff on PS4 as well.
Still, this is pretty great news. I'd better go tell a friend of mine who's been torn over which system to choose for next-gen.
Because there are no XBOX PC emulators?
Things like Kega Fusion, bSNES, Vice, WinUAE run circles around any 'official' emulator.
Sure, they require more CPU power to work, but not because they are inefficiently written - it's because they actually emulate the console, not just try to hack it so that few games work.
the most. Read it again.
Sounds more like a denial than a consideration to me.
I could never get why people so desperately need backwards compatibility. I don't buy a new system to play old games.
They never get the Xbox360 emulated on the Xbox One. It would even be impossible to do this on an actual high end pc.
Even the latest Wii emulators on PCs don't give an appealing gaming experience. The framerate is unsteady, even with 30 FPS games (but most games on Wii use 60 FPS anyway) the controls only a ghost of the original ones.
The controls should be fine on a Xbox360, because of the "old fashioned" controller. But emulating the Xbox360-PowerPC and eDRAM is an impossible task even on latest PCs.
How so? It's still a consideration, the BC implicated is emulated in nature. I particularly avoided "has plans" or anything of the sort which would imply that this is something they have set goals for in implementation.Misleading thread title.
Straight-up hardware emulation is impossible, but there's a substantial chance that nigh-all hardware-intensive calls pass through a version of directX API, which could be reasonably be compiled for x86-64. It also depends on how much "Coding to the metal" was allowed, and how easy it is to pack it back to directX calls.
While we, outsiders, could just try to emulate the hardware, microsoft has the access to both games' and drivers' source, which means they could fix and recompile for a different platform.
It turns out to be hard to emulate the PowerPC stuff on the X86 stuff.
cloud streaming is currently too failure-prone to provide a quality service to most consumers
Ha ha, so Internet is suddenly being considered as an issue for users now, but before they thought it was fine users to have Internet access 24/7? Ha ha.
Can they add Otogi 1 and 2 while they are at it?All I want is Ninja Gaiden Black emulation
Playstation Now says Hi.
as they should. you bought the games for 360, not for xbone.It will be given to us in the form of reselling 360 games on XONE.
With how critical people are about the input lag of their TV I'm surprised that Playstation now is received so positive.Playstation Now says Hi.
With how critical people are about the input lag of their TV I'm surprised that Playstation now is received so positive.