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Microsoft Studios (& Partners) Current and Future Landscape

Another conference with games we've just seen is not a good conference.

Someone tell them to announce something new, as in actually new, unexpected, exciting, unpredictable! Anything ffs
Banjo Kazooie VS Conker VS Battletoads VS Kameo

Shit, an Xbox Smash Bros. could be legit. There are more than enough characters to fill a compelling roster.
 
it's very selfish of me but a part of me hope remedys next ventures fail so microsoft can buy them out. remedys management is much to lax with deadlines . they need to be a bigger studio as well

Oh damn, that's a bit harsh my friend. I wouldn't wish that on any studio. Plus didn't Remedy at one point say they wanted to remain independent? Agreed about the deadlines though.

As for QB, not a goddamn single word about a patch for the X eh? So sad.
 
it's very selfish of me but a part of me hope remedys next ventures fail so microsoft can buy them out. remedys management is much to lax with deadlines . they need to be a bigger studio as well

Microsoft aren't in the habit of making game studio acquisitions so this is a really daft hope you have there.

Banjo Kazooie VS Conker VS Battletoads VS Kameo

Shit, an Xbox Smash Bros. could be legit. There are more than enough characters to fill a compelling roster.

Every attempt at a Smash clone has been middling or a disaster.
 
Oh damn, that's a bit harsh my friend. I wouldn't wish that on any studio. Plus didn't Remedy at one point say they wanted to remain independent? Agreed about the deadlines though.

As for QB, not a goddamn single word about a patch for the X eh? So sad.

Meh the game technique and resolution was never made for higher res. See the PC version.
That was probably a very late call from MS but the game was never planned for it. So i doubt its a very good idea for X.
 
What's everyone's expectation for when we next see Halo?

It feels like one that 343i have virtually no room for error with imo. I hope they take their time and get it right.
 
Oh damn, that's a bit harsh my friend. I wouldn't wish that on any studio. Plus didn't Remedy at one point say they wanted to remain independent? Agreed about the deadlines though.

As for QB, not a goddamn single word about a patch for the X eh? So sad.
well they need new management, remedys gane quality has dropped dramatically in the last 10 years.
 
What's everyone's expectation for when we next see Halo?

It feels like one that 343i have virtually no room for error with imo. I hope they take their time and get it right.

How so? People have different tastes, and I am sure there will be aspects of the game that some will dislike. Technical problems aside it's Impossible to make a perfect game.
 
The 2015 Gamescom conference worked because they held back multiple first party games from E3 so that they had something to show and there wasn't a ton of cross-over. This situation is different. Currently they don't have enough games to hold an additional conference of that scale unless they're sitting on 2-3 new games that are ready to be announced (maybe I should say games they WANT to announced).

With that said, it could still serve as a good opportunity to provide updates such as premiering Crackdown multiplayer even without a conference. May do something like the Nintendo Treehouse and hold an all day stream where they show gameplay and make small announcements.
 
There is nothing wrong with those franchises though, Nintendo does the same thing and gets praised for it. Outside of certain particular gaming forums, those games have many fans. (There is nothing with what ms is doing regarding those franchises maybe with exception of gears, where the talent could be used elsewhere, but that's imo.)

I don't think people expect those flagship games to go anywhere, but shakeups to those games would be appreciated

I see a lot of people throw around the idea of a 3rd person Halo RPG, for example
 
The 2015 Gamescom conference worked because they held back multiple first party games from E3 so that they had something to show and there wasn't a ton of cross-over. This situation is different. Currently they don't have enough games to hold an additional conference of that scale unless they're sitting on 2-3 new games that are ready to be announced (maybe I should say games they WANT to announced).

With that said, it could still serve as a good opportunity to provide updates such as premiering Crackdown multiplayer even without a conference. May do something like the Nintendo Treehouse and hold an all day stream where they show gameplay and make small announcements.
Wait, Gamescom 2015 had a lot of crossover with the preceding E3. The only new announcement was Halo Wars 2. They just used it to expand upon what they showed before the show. I think that can still be a good thing for them to do. A way to keep Xbox news out there instead of going completely silent until E3 next year.

I don't think people expect those flagship games to go anywhere, but shakeups to those games would be appreciated

I see a lot of people throw around the idea of a 3rd person Halo RPG, for example
I just want something else that can go along side the core game. So, keep the mainline series the same, but do a Lego Halo type game, an Uncharted Lost Legacy style counterpart, etc...
 
I think it does hurt them, not in the short term but certainly in the medium to long term.

Whilst Sony will be revealing new games at Gamescom/Paris, TGS and then PSX at the end of the year Xbox will just be sitting ildly in the wings twiddling their thumbs. This then turns into angst on social media and forums which journos then pick up on and start to produce articles with a negative outlook on the Xbox brand.

They have a new console coming in a few months, they really should be front and centre for gamers as much as possible. Even if they arent revealing new games they have to stay in gamers minds and by having a presser at Gamescom would help do that.

I still dont think they'll have one though :(
The difference is is this upcoming year they'll have actual spring games so that backlash won't be as strong. Your going to have the big holiday games which leads into Ori, state of decay and Sea of thieves

No they don't.
Opinions. Showing ori gameplay segment, crackdown MP and state of decay is better than 2015
 
The 2015 Gamescom conference worked because they held back multiple first party games from E3 so that they had something to show and there wasn't a ton of cross-over. This situation is different. Currently they don't have enough games to hold an additional conference of that scale unless they're sitting on 2-3 new games that are ready to be announced (maybe I should say games they WANT to announced).

With that said, it could still serve as a good opportunity to provide updates such as premiering Crackdown multiplayer even without a conference. May do something like the Nintendo Treehouse and hold an all day stream where they show gameplay and make small announcements.
The only new reveal they heldmback was Scalebound. Crackdown wasn't even gameplay really. Justbthem talking. And we had seen Quantum break the previous year. They just changed the actor and had a trailer release date at gamescom.
 
Wait, Gamescom 2015 had a lot of crossover with the preceding E3. The only new announcement was Halo Wars 2. They just used it to expand upon what they showed before the show. I think that can still be a good thing for them to do. A way to keep Xbox news out there instead of going completely silent until E3 next year.

The only new reveal they heldmback was Scalebound. Crackdown wasn't even gameplay really. Justbthem talking. And we had seen Quantum break the previous year. They just changed the actor and had a trailer release date at gamescom.

Well yeah there was some cross-over but Quantum Break, Crackdown and Scalebound weren't shown at E3 so they could be shown at Gamescom. The main show pieces of Gamescom differed from the main show pieces at E3. That's what I was referring to.

A Gamescom conference this year would probably consist almost entirely of games we saw just two months prior at E3. Doesn't feel worth it to me.
 
Well yeah there was some cross-over but Quantum Break, Crackdown and Scalebound weren't shown at E3 so they could be shown at Gamescom. The main show pieces of Gamescom differed from the main show pieces at E3. That's what I was referring to.
Okay, I gotcha. I think Gamescom as a focus for certain titles at E3 would be cool. Especially since they'll have a few games for early Spring next year. Crackdown 3's MP, for example, would be good for Gamescom.
 
What's everyone's expectation for when we next see Halo?

It feels like one that 343i have virtually no room for error with imo. I hope they take their time and get it right.

I think they'll go for a nice Halo 5/MCC update with maybe a Halo 6 teaser later in the year at Halofest. That would give them a lot of positivity going into Halo 6, showing they care about Halo past and present, fixing their mistakes. Rebuild the bridges and gain some trust.
 
The difference is is this upcoming year they'll have actual spring games so that backlash won't be as strong. Your going to have the big holiday games which leads into Ori, state of decay and Sea of thieves


Opinions. Showing ori gameplay segment, crackdown MP and state of decay is better than 2015

It will still be as strong, most definitely. The fact they have those early 2018 games coming would mean to me that they have to be at Gamescom but I can't really forecast what Phil is going to do next. They can't go radio silent between now and next E3 though, they just can't.

Phil has said there will be more occasions to show games running on the X1 but would that be an event or just some posts on Xbox wire?
 
i feel like microsoft is investing a lot less in their games even the ones that are coming out is on the lower tier spectrum for triple a development. both crackdown and state of decay are both relatively cheaper ( for aaa) development in comparison to your typical high budget games.

you don't need to wait to gamescom to show gameplay for crackdowns multiplayer, this is an outdated concept. announce new games or don't show up. stop milking conferences.
 
I don't think you can accuse Crackdown 3 of having a small budget, far from it in fact. They must have sunk a fortune into it already.

I honestly think it was canned long ago after Xbox One went off the rails and they brought it back not long ago. Was cloud Crackdown ever playable, looked more like test footage that was never a game in much capacity, just an Azure demo, what we see now looks nothing like that and not talking about the physics. Microsoft test project that happened to be using game IP.

Crackdown 3 looks like a quick port of old Crackdown then they built on that and it looks quite nice. A good or bad thing, well looks like it plays the same, the jumping, climbing, running without much change because that's what seems to work for the game play and control which is fair enough but I think it's more a result of just getting the game out in short time and basing it on old Crackdown
 
I'd imagine the most has been spent on cloud tech .

state of decay 2 looks more like DLC then a much bigger budget game.

3-4 studios working for 4 years is a lot of money, the cost is not the cloud tech. The cost in video game development is the number of people and the time it takes, to call Crackdown low budget would mean gears is lower budget than crackdown.

You clearly haven't played State of Decay if you think that is anything close to a dlc, how someone can possibly make that statement even if they are being deliberately overdramatic is beyond me. A new engine, three times the team size etc.

I honestly think it was canned long ago after Xbox One went off the rails and they brought it back not long ago. Was cloud Crackdown ever playable, looked more like test footage that was never a game in much capacity, just an Azure demo, what we see now looks nothing like that and not talking about the physics. Microsoft test project that happened to be using game IP.

Crackdown 3 looks like a quick port of old Crackdown then they built on that and it looks quite nice. A good or bad thing, well looks like it plays the same, the jumping, climbing, running without much change because that's what seems to work for the game play and control which is fair enough but I think it's more a result of just getting the game out in short time and basing it on old Crackdown

The crackdown cloud demo was in fact playable, a pre alpha tech demo is not going to represent final art at all. Not to mention that demo was not made by the team that is making the single player.
 
The difference is is this upcoming year they'll have actual spring games so that backlash won't be as strong. Your going to have the big holiday games which leads into Ori, state of decay and Sea of thieves
We have no idea when Ori is coming out, but yeah with State of Decay and Sea of Thieves coming first half 2018, there's plenty of time you can spend on marketing those games (I don't think we'll see another big Sea of Thieves blowout after it's lengthy E3 demo though)
I am sure we see Crackdown MP and finally some State of Decay 2 gameplay
Yeah Crackdown 3 MP is almost surely on the docket to have there. The State of Decay trailer was gameplay, but yeah I think a full blown demo for it would be great.
 
3-4 studios working for 4 years is a lot of money, the cost is not the cloud tech. The cost in video game development is the number of people and the time it takes, to call Crackdown low budget would mean gears is lower budget than crackdown.

You clearly haven't played State of Decay if you think that is anything close to a dlc, how someone can possibly make that statement even if they are being deliberately overdramatic is beyond me. A new engine, three times the team size etc.



The crackdown cloud demo was in fact playable, a pre alpha tech demo is not going to represent final art at all. Not to mention that demo was not made by the team that is making the single player.
obviously game development is expensive in general, the 3 teams that are on it is definitely probably less than 150-200 developers total . sumo worked on this forza, snake pass and dead island 2 all at the same time . once again i love what i see but i want this game to get a similar budget as quantum break did
 
About impressions

https://twitter.com/JezCorden/status/877548561369624577

27cX-UeZS5_X4wHazu6LrQ.png


If they had new stuff, then they had a really poor way of showing it.
 
I assume since the release of the first game and if that's true... 4+ years. Then again, UndeadLabs is pretty small, isn't it?
Yeah, I think they are a pretty small team. So, even though it is 4+ years, they don't have a lot of manpower to see big gains from it.

Not to say it makes those impressions fine but it is understandable, at least.

Edit - Though, this is an established IP. That should have helped them do more. Or maybe they did what they could with their budget? Who knows.
 
Yeah, I think they are a pretty small team. So, even though it is 4+ years, they don't have a lot of manpower to see big gains from it.

Not to say it makes those impressions fine but it is understandable, at least.
according to their linkedin which i assume isn't accurate they have 71 employees. definitely in the very small spectrum.
 
Banjo Kazooie VS Conker VS Battletoads VS Kameo

Shit, an Xbox Smash Bros. could be legit. There are more than enough characters to fill a compelling roster.

They first need a silly kart or arcade racer that can also play on the couch or couch vs online :P. Like what they showed with the Hotwheels expansion? Make that into a stand alone game with split screen and a "build your own track" feature :P. Ooh and weapons :P. As long as as the gameplay is top notch people will love it :P. Screw realism! :P
 
State of Decay 2 uses UE4 iirc instead of CryEngine, one thing I felt about the original was that it had a ton of features in it which I felt was impressive, very ambitious for a new ip but that they just couldn't get around the jank.

The new one has 3 maps, looks much better and has 4 player co-op, if it's just a multiplayer version of the original then sign me up

Let's hope they fix that frame rate though!
 
State of Decay 2 uses UE4 iirc instead of CryEngine, one thing I felt about the original was that it had a ton of features in it which I felt was impressive, very ambitious for a new ip but that they just couldn't get around the jank.

The new one has 3 maps, looks much better and has 4 player co-op, if it's just a multiplayer version of the original then sign me up

Let's hope they fix that frame rate though!

Sod2 sounds great from what I've read about it. It's exactly what I want. A much better and improved version of the first, I don't want them to change stuff up when they nailed the first game.
 
Didn't think this warranted it's own thread.....but interesting nonetheless.

https://www.gamereactor.eu/news/546633/Greenberg there are a lot of big unannounced Xbox games/

Aaron Greenberg on many projects that are happening for Xbox. Lots of big titles they aren't talking about yet.

"It's a fine balance of how much do you show early," marketing boss Aaron Greenberg said coming off the back of discussing Scalebound, a game that was shown early but ultimately was cancelled because, despite best intentions, sparks don't always fly. "I can tell you that there are a lot of other projects happening for Xbox, with a lot of big titles that we're not talking about today."
 
Didn't think this warranted it's own thread.....but interesting nonetheless.

https://www.gamereactor.eu/news/546633/Greenberg there are a lot of big unannounced Xbox games/

Aaron Greenberg on many projects that are happening for Xbox. Lots of big titles they aren't talking about yet.

Probably not a good idea to start a thread with an Aaron Greenberg quote on Neogaf, especially when a thread recently which was talking about the same thing from Spencer was a absolute trash heap. But like you said interesting nonetheless, especially coming from marketing who probably would love to just splurge every last game they have for the next 4-5 years like Playstation as it would be great press.
 
Banjo Kazooie VS Conker VS Battletoads VS Kameo

Shit, an Xbox Smash Bros. could be legit. There are more than enough characters to fill a compelling roster.

The smash bros formula has never been emulated properly, because it is unique to Nintendo characters. They should go with the way Power Stone was made, 3D arena brawler. Was the most fun fighter I have ever played, imagine one with all the Rare characters..

Didn't think this warranted it's own thread.....but interesting nonetheless.

https://www.gamereactor.eu/news/546633/Greenberg there are a lot of big unannounced Xbox games/

Aaron Greenberg on many projects that are happening for Xbox. Lots of big titles they aren't talking about yet.

Ye defo not thread worthy, best to keep it in here.
'Lot's' could just mean Halo/Gears/Forza .. likely means what Spencer was alluding to after E3 with new IP coming. At this stage we need to see something to believe any of it.
 
Put up or shut up Greenberg.

Looking at the single player expansions Sony have for this year, an expansion for Gears 4 possibly featuring (Gears 4 ending spoiler)
****************Oscar***************
and optimised as a Scorpio showpiece would have gone down really well. Then again Gears 4 plummeted in price very quickly so maybe the audience isn't there and those who do buy Gears are focused on the multi-player. :(
 
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