Microsoft to skip Tokyo Game Show 2015

Less than 0 surprise on this end. Everyone and their mother knows that Japan and Xbox just don't mix. I can't fault them for trying, but if you're looking for Japanese games, go somewhere else.

Microsoft is just gearing up for their Tier 2 Conference for Japan.

More like tier 12.
 
Games they had under them bombed hard that would have done better on other systems. But keep your head in the sand if that makes you feel better.

You meant games they funded like Lost Odyssey and Blue Dragon?

Even titles such as Vesperia and that-weird-game-based-on-Chopin later came to PS3, so what's the point?

Again: your statement makes no sense at all.
 
So when Sony skipped their Gamescom conference (moving it elsewhere), some said it was because they had a lack of announcements to make.

Now that Microsoft are going to have 2 less conferences this year than Sony, I'm not sure what to think. ;)
 
I'm surprised they still even support Japan at all. It's a lost cause. At least we got a smaller original Xbox controller and some good 360 games out of the generations of trying.

It's better to spend any resources to recover ground in NA and Europe.
 
Japan as a territory is fast becoming irrelevant in terms of home consoles, so there's no reason MS should waste money trying to appeal to them.

It's a totally different market than when Microsoft first launched the original XBox. The 360 showed they can thrive and succeed without Japan.

As long as they stay competitive, the Japanese third-parties will still come to them, because they'll need to reach the Western gamers if they want to still make console games (for the most part).

Not actually sure this is happening. Unless by Japanese third-parties, you only mean the bigger ones like SE and Namco.

Because right now, I'm pretty sure PC gets way more Japanese stuff then XB1 by a considerable margin.
 
So when Sony skipped their Gamescom conference (moving it elsewhere), some said it was because they had a lack of announcements to make.

Now that Microsoft are going to have 2 less conferences this year than Sony, I'm not sure what to think. ;)

Anyone who said that is either incredibly dumb or salty about Sony's E3 conference.
 
I blame Mattrick for all of this.

Not sure if you're serious or just having a dig at Mattrick (I agree the whole Xbox brand was nearly ruined during his tenure), but Phil Spencer was in charge of software development since 2009. Not sure if that's still his remit directly now he's been promoted.
 
At this point, they should Vita it. Fund a bunch of low budget otaku games that they'd never release here. The horrible things they could do with the Kinect (rebranded the "Kiss Kiss Cam" or something cringeworthy)...

This is the company that published a game for the original Xbox called "Natural Ultimate Digital Experiment", about teaching a shapely robot girl:

https://www.youtube.com/watch?v=IM55Onccj5I

LOL....I remember back in the day hoping that N.U.D.E. would get a western release. A totally weird and goofy game, along the lines of Seaman.

I miss all the Team Ninja and Sega love from the OG Xbox days. :-/

Sad to say, but AAA Japanese game development is on life support anyways.
 
So when Sony skipped their Gamescom conference (moving it elsewhere), some said it was because they had a lack of announcements to make.

Now that Microsoft are going to have 2 less conferences this year than Sony, I'm not sure what to think. ;)

Don't think, just keep the narrative going :P
 
You meant games they funded like Lost Odyssey and Blue Dragon?

Even titles such as Vesperia and that-weird-game-based-on-Chopin later came to PS3, so what's the point?

Again: your statement makes no sense at all.
The point is that early on they didn't come to PS3 or Wii and the Japan market went crashing down further and faster than it would have otherwise. I don't blame MS for doing this because they should have done, but it did hurt the market. They moneyhatted games and they all bombed badly, which is why Japanese companies are completely ignoring them this time around bar a few exceptions. Well if doesn't make sense to you, then I can't help you with your comprehension ability. Or you're just a fanboy that isn't objective whatsoever.
 
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The point is that early on they didn't come to PS3 or Wii and the Japan market went crashing down further and faster than it would have otherwise. I don't blame MS for doing this because they should have done, but it did hurt the market. They moneyhatted games and they all bombed badly, which is why Japanese companies are completely ignoring them this time around bar a few exceptions. Well if doesn't make sense to you, then I can't help you with your comprehension ability. Or you're just a fanboy that isn't objective whatsoever.

Yeah SO4 almost buried the franchise.
 
Typically when one says increase their market share that implies keep their current and try to increase it by a few points, yes.

Geez, it was a joke! You said they'd try to increase their market share, and my comment suggested that they'd try to stop it shrinking below 10%.
 
While this isn't a good idea, I think, the importance of the Tokyo game show is dwindling over the years.

This was true for the last few years but this years TGS is actually going to be the biggest one EVER and many companies are promising home console announcements and expressing their wishes to make a big push for home consoles to become popular again

so xbox turning their nose up at that is pretty bad as far as I can see
 
The point is that early on they didn't come to PS3 or Wii and the Japan market went crashing down further and faster than it would have otherwise. I don't blame MS for doing this because they should have done, but it did hurt the market. They moneyhatted games and they all bombed badly, which is why Japanese companies are completely ignoring them this time around bar a few exceptions. Well if doesn't make sense to you, then I can't help you with your comprehension ability. Or you're just a fanboy that isn't objective whatsoever.

Maan, this is really, really reaching. °_°

Also, not every game on X360 bombed: Tales of Vesperia sold quite well in the end (I remember it totaling almost 500k).

Accusing timed-exclusives for causing the japanese market "crashing down further and faster than it would have otherwise" simply can't be ready.
 
MS should pull Xbox out of Japan completely, and start developing mobile games aimed at Japan's demographics.

JP is really not even worth the trouble their population has moved on from consoles.
 
MS should pull Xbox out of Japan completely, and start developing mobile games aimed at Japan's demographics.

JP is really not even worth the trouble their population has moved on from consoles.

You really need to say MS here, as the PS4 has already sold over 1.5 million in Japan. Japan will not see PS2 numbers again, but its still a large market.
 
The point is that early on they didn't come to PS3 or Wii and the Japan market went crashing down further and faster than it would have otherwise. I don't blame MS for doing this because they should have done, but it did hurt the market. They moneyhatted games and they all bombed badly, which is why Japanese companies are completely ignoring them this time around bar a few exceptions. Well if doesn't make sense to you, then I can't help you with your comprehension ability. Or you're just a fanboy that isn't objective whatsoever.

I agree with this. Microsoft's initial money-hats hastened the death of traditional 2D shooters in Japan because they were kept from reaching a larger audience. Which is a shame. Hardcore fans bought 360s in Japan to play Cave shooters, while at the same time the genre vanished from the view of everyone else. This is one instance where money-hatting had a tangible adverse effect. I sincerely hope that Japanese niche developers have learned the lesson.
 
It's selling so bad that LTD may not reach 100K over here..

Edit: Wait someone is saying ToV on XB360 sold 500K? IIRC it did less than half of that. Either SO4 or Blue Dragon was best selling game of Xbox360.
 
Maan, this is really, really reaching. °_°

Also, not every game on X360 bombed: Tales of Vesperia sold quite well in the end (I remember it totaling almost 500k).

Accusing timed-exclusives for causing the japanese market "crashing down further and faster than it would have otherwise" simply can't be ready.
There's nothing reaching about it. That's what happened. Those time exclusives started coming out on the PS3 several years later, which hardly contains the same hype as it would had it been a lot closer. You're the one reaching believing this didn't affect negatively.

Also would like to see receipts for 500K Japan sales on ToV.
 
I agree with this. Microsoft's initial money-hats hastened the death of traditional 2D shooters in Japan because they were kept from reaching a larger audience. Which is a shame. Hardcore fans bought 360s in Japan to play Cave shooters, while at the same time the genre vanished from the view of everyone else. This is one instance where money-hatting had a tangible adverse effect. I sincerely hope that Japanese niche developers have learned the lesson.

Wait. You really believe Microsoft moneyhatted Cave for the 2D shooters?
 
Also would like to see receipts for 500K Japan sales on ToV.

Never said "japan only".

A japanese software house gains money also for foreign sales.

Still, see no point in your discussion. If Microsoft paid for timed exclusives, the software houses got money, so they were not damaged and released their games on PS3 later. Nothing to do with the japanese market crysis.
 
No brainier for MS, but I'm wondering why is there even a Tokyo game show anymore?? It's seems gaming isn't even close to what it used to be in Japan anymore. Almost all the major publishers have dwindled or scaled back.
 
I agree with this. Microsoft's initial money-hats hastened the death of traditional 2D shooters in Japan because they were kept from reaching a larger audience. Which is a shame. Hardcore fans bought 360s in Japan to play Cave shooters, while at the same time the genre vanished from the view of everyone else. This is one instance where money-hatting had a tangible adverse effect. I sincerely hope that Japanese niche developers have learned the lesson.

What makes you so sure that MS had an exclusivity deal back in 2006 for Senkou no Ronde, or later with 5pb or Cave's initial releases?

And what evidence do you have of shooting games selling way better in other platforms in Japan? Ketsui and Raiden IV don't paint that picture.
 
The good news is that Xbox sales in Japan have actually been up 150-200% in recent weeks! The bad news is that that's meant ~250-300 a week instead of the low of ~100. In any given week they're ~1.4-2% of the console market. Were official numbers not available I never would have thought it was that high.
But didn't MisterXMedia said that...
That name needs to be ***'d out here the same way miserable and awful banned sites are. He's a million times worse than all the sites ***'d for bad quality are.
 
Cave just chose Xbox for ports because they were easy an inexpensive to port from arcade or PC. They probably didn't even want to mess around with the PS3 architecture.

I believe Sony also gave developers a hard time about 2D games during the PS2 and possibly the early part of the PS3 generations.
 
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