Final boss:
Wat. What the hell was that? Never seen a sorrier excuse for a boss fight, let alone a final boss. Anticlimax to the max. Ending in general was such horseshit, too.
General consensus? Dunno if it's the general, but the last 30 or so pages can pretty much be summed up as "Wow, Nemesis system is SOOOO AWESOME!!!!!". Take from that what you will.
I was talking about this with my wife last night. The nemesis system is obviously a great open world tool. We talked about how amazing a more realistic system involving the mob in GTA would be. Guys moving up the ranks, plugging moles and snitches into the pipeline, each with their own dynamic story lines. OMG
EDIT: I won't go into detail about all of the possibilities because this post will be pages long.
I'm trying to do one of the warchief missions where I need to kill 20 Uruks in 2 minutes, and can never get above 11 or 12. Am I bad or is this just unnecessarily difficult? I mean, the combat isn't hard but it can take a while to kill stuff, especially since they never seem to be in groups of 4 or more in this particular section.
I find it'l take 20-30 seconds to kill a group of 4, then maybe another 10-15 seconds to get to the next group, even with the shadow strike.
My main issue with this game at first was using X to run. Even now I pull the right trigger (I assume this is muscle memory from the AC games). Other than thatI have been having a great time with the game. The brutal combat and nemesis system and the way they are both presented really make it satisfying.
I agree. The Nemesis System is such a great foundation for other inspiring uses. Allthough it coul be hard in more realistic games, if you kill someone for him to come back
I had issues with this mission also.
What you can do is first run around the camp getting noticed. You'll probably get them to sound the alarm, which is something you want.
Once Orcs start arriving, keep dodging and moving, don't kill anyone. Group them up next to a bonfire or explosive barrel, once they're grouped up, shoot an arrow.
That should kill 10+
The rest is easy.
The only problem is, when the Warchief arrives, you'll have a full camp under alarm. You can run to another part of the camp and fight less orcs, but it will still be complicated.
+10Alright.
I'm trying to do one of the warchief missions where I need to kill 20 Uruks in 2 minutes, and can never get above 11 or 12. Am I bad or is this just unnecessarily difficult? I mean, the combat isn't hard but it can take a while to kill stuff, especially since they never seem to be in groups of 4 or more in this particular section.
I find it'l take 20-30 seconds to kill a group of 4, then maybe another 10-15 seconds to get to the next group, even with the shadow strike.
Badass.I lured a few groups of Orcs near some explosives, detonated, killed 30 orcs in one blast, the camp was in turmoil as the warchief arrived, but I was still unseen by the Orcs, so I sneaked toward a perch over the warchief, stealth-killed the motherfucker, shot a nearby bee-hive to disperse the Orcs and retreat back to obscurity.
So I've got a Legendary Captain I'm dealing with, who's killed me so many times (Snanog, he's a total jerk), he's now got 20 Power and he can only be damaged by ranged combat or explosions. He's also a body guard for one of the war chiefs I have to kill.
No matter how hard I try, I can't kill this guy. Any advice on what I can do?
I lured a few groups of Orcs near some explosives, detonated, killed 30 orcs in one blast, the camp was in turmoil as the warchief arrived, but I was still unseen by the Orcs, so I sneaked toward a perch over the warchief, stealth-killed the motherfucker, shot a nearby bee-hive to disperse the Orcs and retreat back to obscurity.
The thread is full of posts like this and some still come in wondering what all the buzz is about.
I did a Vendetta mission last night where I converted 90% of an orc stronghold to my side via stealth branding (~25-30 orcs it took awhile), pressed up on the digital pad and watched the calamity ensue from high above the battlefield. Was fantastic.
The thread is full of posts like this and some still come in wondering what all the buzz is about.
I have never been able to get more than 9 orcs total to stay branded when I try that. I once branded around 30 orcs, but only 9 "stuck" as though they simply reset or respawn if you move too far away from them.
Sounds torturous.Well, I ended up scoring a 999 hit combo on a Warchief, pushing him about 1000 feet out into the middle of nowhere, but I didn't think it was that big of a deal.
it was an entirely stupid, scripted battle where the bodyguard I commanded to kill him was actually supposed to be the one doing all of the damage. The Warchief's life stopped moving once I got him out of range of the bodyguard...it was like WTF?
Sounds torturous.
The area I was in was a smaller stronghold and there were huge clumps of them. I simply hung off the sides and attracted them over one at a time.
x3 per hit? That sounds...kinda game breaking. I'm enjoying some of the new power ups, but that seems a little overkill. Wondering if I should skip it when I get the chance. I've left some other perks out of the mix so far already.All I had to do to end it was walk away. I just wanted to see how long it would take to get the counter that high. It took less time than I thought since I was getting x3 per hit.
I wonder if the self-contained missions also reset enemies less or something. When I was doing it, I'd brand a group then teleport across the screen to a distant archer.
Man, I really hope this becomes a thing:
http://imgur.com/a/09IyI
I would love to see a video of the brawls with commentary. Orc Sports is the next step in eGaming!
So with a gtx 780 3gb graphics card and an i5, is there any reason to go PS4 version over PC?
I had issues with this mission also.
What you can do is first run around the camp getting noticed. You'll probably get them to sound the alarm, which is something you want.
Once Orcs start arriving, keep dodging and moving, don't kill anyone. Group them up next to a bonfire or explosive barrel, once they're grouped up, shoot an arrow.
That should kill 10+
The rest is easy.
The only problem is, when the Warchief arrives, you'll have a full camp under alarm. You can run to another part of the camp and fight less orcs, but it will still be complicated.
Quick question. When the fuck can I start giving these orcs orders. I've defeated every war chief and advanced towards the second area, yet that power is not yet in my possession.
Now the first area has 3 war chiefs again...
x3 per hit? That sounds...kinda game breaking. I'm enjoying some of the new power ups, but that seems a little overkill. Wondering if I should skip it when I get the chance. I've left some other perks out of the mix so far already.
This one time I got one captain to give up and go down on his knees and I then had the opportunity to kill or dominate him... how do I do that again?
Quick question. When the fuck can I start giving these orcs orders. I've defeated every war chief and advanced towards the second area, yet that power is not yet in my possession.
Now the first area has 3 war chiefs again...
EDIT: I mean "Brand" to be clear.
This game could do with a bit of something like NG+. Like super elite bosses that reach even higher levels, attack faster, more aggressive, etc. Don't need to play the stories or side quests again, but some truly challenging super elites would be cool. And not just "I'm immune to everything" type of difficult.
This game could do with a bit of something like NG+. Like super elite bosses that reach even higher levels, attack faster, more aggressive, etc. Don't need to play the stories or side quests again, but some truly challenging super elites would be cool. And not just "I'm immune to everything" type of difficult.
so when do i get brand?
Just finished the storyline chain with the dwarf.
seems like actual story mission stuff is pretty light already got 15/20 of them done
hope the inevitable sequel/spinoff etc will have better story missions. easily the worst part of the game.