SlowRevolution
Member
Fun game, but man they really shit the bed with that ending.
Platinumed the game yesterday. I had my fun with it for sure but it's got a plethora of problems. I'm not sure how anyone can praise this game and deride the AC series in the same breath - it has many of the same problems. Locked off essential gameplay elements until you do missions - check. Wonky free running - check. Mediocre story - check.
I'm far from a LOTR super nerd but I just couldn't take the story seriously at all. The writing was bad for a Tolkien property- "proprietary rights" or "artistic license" in Middle-earth?? Really? And that ending..
I previously mentioned my grievances with the Batman combat not being as accurate as it should be, so I won't get into it again.
Lastly, the Nemesis system was a total wash for me. Sure, watching/helping/deterring orcs from climbing the ranks is cool stuff. But the NEMESIS part? As I said, total wash. My nemesis on the second to last mission was some random ass Uruk I didnt even recognize.
When it comes down to it I had my fun with the game, but I don't agree with the reviews.
It was within reach once I had finished the campaign, so I figured "why not?"And yet you still platinumed it!
Yep, absolutely agreed with the bolded.Yeah to me it definitely felt like a cool experiment to be HEAVILY refined in sequels.
Everything but the Nemesis system is pretty derivative and/or clunky (the parkour is bad, compared to AC).
The game itself is very barebones and repetitive, and the Nemesis system itself needs some work.
I, too, had a complete random idiot as my "Nemesis".
Probably because i never died to the same Uruk twice? Either way, felt very strange.
Despite all of this, though, i had fun with the game, i paid aroun 23€ for it, and it was worth it, i don't know how i would feel, had i paid 60€ for it.
I never really had a nemesis. I think I only died like 3 times during my whole playthrough and 2 of the times it was because a caragor would attack me out of nowhere.
Caragors surely killed me more than any Uruk.
My nemesis should've just been a pack of Caragors.
Frankly, i hope in a sequel they'll just let us create our own Uruk, and go up the ranks exploiting an improved Nemesis system, including our own personal strengths and weaknesses (either selected from a leveling up tree or something like that).
It would be more interesting than using Talion again.
Plus the Uruks have so creative and interesting looks, as opposed to the bland copy of Aragorn we had to play with.
Myingeniousidea for the sequel: the roles are reversed and you play as an agent of Sauron's, you play the bad guy.
The setup:
- In the prologue, Talion and Celebrimbor are shown- Sensing this, Sauron sends one of his best out to defeat Talion and the new uprising of Men created in the last game.crafting a Ring of power like the end of Shadow of Mordor pretty much suggested they were going to.
- This "agent" wouldn't be a Uruk or an orc, but an Easterling.
- This Easterling would be a descendent of the Wainriders, which would give this character a good reason to hate the men of Gondor and Rohan and want to see them destroyed. Plus, as an Easterling he just saw Talion wreak havok across the Sea of Rhûn - which would only make him even more pissed off.
- I keep saying "him", but hey, why not make the character female? The Wainriders taught their women how to fight, and it would certainly set her even farther apart from Talion.
- "But what about the Wraith abilities?", you ask? Well, (bare in mind this a total gameplay conceit as within the first game) in his "weakened" state at the end of the first game, Sauron uses almost all of his remaining will to infuse one of the Nazgûl with this Easterling to give her similar abilties to Talion. Again, I know this is complete poppycock within the Legendarium, but its simply an invention to bring the Wraith powers back.
- Specifically, Sauron infuses this Easterling with the Nazgûl named Khamûl. Why him specifically? Because he was an Easterling like our main character. That would create an interesting dynamic between the two of them.
The gameplay:
- This time around, instead of Uruks, the chief enemies would be Men and Elves (save dwarves for the third game) . What's great about this is that it pretty much opens up the rest of Middle-earth for exploration. Rohan, Gondor, and Rhovanion could all be potential locations, which would immediately solve the lack of environmental variety that Shadow of Mordor has.
- You'd also be able to fight a few Dúnedain, whom Talion has begun to rally to his cause.
- Because you're playing a character who is under the thumb of Sauron, your Wraith abilities are far more brutal and unforgiving.
- Seeing as Rohan would be a location, horses would be added to the game as mounts. But since you're Sauron's servant, so could oliphaunts, spiders and potentially even.bats
That's my initial idea anyway, there are a ton of possibilities for the follow-up.
I never really had a nemesis. I think I only died like 3 times during my whole playthrough and 2 of the times it was because a caragor would attack me out of nowhere.
Cross-posting this from our Hobbit trilogy thread in Off-Topic, but it's my idea for a potential sequel to Shadow of Mordor:
The benchmark shows an average of 60fps but the game stutters pretty bad at times. Is this natural?
No, what are your specs and settings?
Windows 8.1 64-bit
AMD FX 6350 3.9 Ghz
R9 270 2GB
8GB RAM
Everything on ultra, apart from texture quality which is on high.
Windows 8.1 64-bit
AMD FX 6350 3.9 Ghz
R9 270 2GB
8GB RAM
Everything on ultra, apart from texture quality which is on high.
Don't risk the story. Enjoy Mordor.I will be starting this game in about an hour for the first time, could you kindly give me one piece of advice you wish you had at the start of the game. Any tips appreciated
I will be starting this game in about an hour for the first time, could you kindly give me one piece of advice you wish you had at the start of the game. Any tips appreciated
It's a rather easy game. I'm glad I went in as I did: knowing next to nothing.
They are not that bigholy shit i had no idea there was anENTIRE SECOND MAP
Question for those more well versed in the lore than I.
Are the Uruk-hai supposed to be around at this time? I thought they first appeared around the time of the war of the ring?
Fun game, but man they really shit the bed with that ending.
They are not that big
They're not, but:They kinda are.
I thought the map size was fine for the scope of the game. I didn't really find myself wanting more or less.
The more I play SoM, the more I dislike the main character. He's such an assface.
Sort of wish I was just playing as the cool ghost.
Does anyone have a link/YouTube of Ioreth's song? That's pretty.
EDIT: Nevermind, kinda found it remixed weirdly. Here. Sadness. Without lyrics.
I do wish she was integrated more fully in the game, maybe with some flashback missions. Like Cristina in AC2.