How they fucked up (per Inafune):
-10x Skus worked on all at the same time was dumb in hindsight (Underestimated workload)
-Only 60% of $4 million went into the actual budget
Inafune just said they underestimated everything and made the mistake of trying to develop all versions at the same time instead of making a base version and porting to the others later. 10 versions is more than even Capcom's ever done at once.
The one thing that will get me to respect them is if they acknowledge the lack of transparency with its backers. The tone deaf trailer isn't on them, that's on someone else isn't it? So that's my biggest hangup right now.
How they fucked up (per Inafune):
-10x Skus worked on all at the same time was dumb in hindsight (Underestimated workload)
-Only 60% of $4 million went into the actual budget
The trailer was all on Deep Silver. Even the president of Inticreates was MAD about that trailer.
The one thing that will get me to respect them is if they acknowledge the lack of transparency with its backers. The tone deaf trailer isn't on them, that's on someone else isn't it? So that's my biggest hangup right now.
I would go for PC, but I tried running KI on my PC and, I don't use this word often, but it was unplayable. I don't expect much from Recore or Scalebound.
Inafune just said they underestimated everything and made the mistake of trying to develop all versions at the same time instead of making a base version and porting to the others later. 10 versions is more than even Capcom's ever done at once.
honestly just take it. you did everything right when you got your refund and if they still sent you a code it's on them
if you don't redeem it give it away. it's not like they will reuse the code if it's not redeemed
so inafune focused on mighty number 9 until bug testing and porting happened
he already wants to expand the IP lol
I have no idea why they thought working on 10 ports at the same time is a sane idea. Well, it still doesn't explain how the 7 day WIP looks better than the final product.
Was there an interview or something recently where Inafune talks about the issues they ran into?
Stream is offline for me. Can't watch
What I asked in chat = QUESTION & FEEDBACK: Poor communication was what hurt this Kickstarter project the most. Why did you guys go quiet so often and for so long? Why did you try to hide the delays? I think that hurt your reputation more than anything.![]()
I doubt they see it though
Is is happening right now!
They should've just used WiiU as a base, made sure the PC/Xbone/PS4 versions were just prettier look versions of the WiiU base, and then think about whether or not 3DS and Vita versions would be financially feasible.
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he already wants to expand the IP lol
I have no idea why they thought working on 10 ports at the same time is a sane idea. Well, it still doesn't explain how the 7 day WIP looks better than the final product.
fuck me "Even if its not perfect, its better than nothing"
What a great sell for the game haha
SPAM IT!
This is the real question.
Edit: God damnit. A Smash Bros. question. As if Mega Man wasn't breaking enough walls down to get into Smash.
If they wanted the game to look better, they should have followed Bloodstained's example and used the most advanced platforms as the base (PC/PS4/Bone) and then down-ported to other platforms. 10 platforms is rather crazy though, I don't even think Ubisoft during their height of having Assassin's Creed on literally everything managed 10 platforms at once.
Let's not forget that Bloodstained is also going to be on Wii U and Vita but those platforms are down-port targets, and in the case of these platforms, they aren't even doing it themselves but retained Armature to do it because it requires a port of Unreal Engine 4, which isn't even supported on Wii U and Vita, to those platforms. This lets them focus on their primary versions of the game and not worry about developing for every platform at once.
Ben Judd is so likeable.
I was about to post it again but it looks like someone is already spamming it LOL (Is that you?))
Refresh etc?
So... my Ray DLC key gave me the Retro Hero DLC, and the Retro Hero DLC key wouldn't activate because, well... I already have the RH DLC activated.
That was me sorry, I really tried... D:I was about to post it again but it looks like someone is already spamming it LOL (Is that you?)