The consecutive one keeps going, the regular will come back on 30.
Here's a table: http://www.terrabattlex.com/guides/login_bonus
Ahh okay, thanks for the link.
The consecutive one keeps going, the regular will come back on 30.
Here's a table: http://www.terrabattlex.com/guides/login_bonus
supposedly 50 free energy given away if you make a wikia account and make a comment
EDIT:
http://terrabattle.wikia.com/wiki/U...tm_medium=Social Media&utm_campaign=Hootsuite
Ack. I hope all weapon drops aren't that bad. Doing 18-10 over and over is driving me nuts already.45th attempt and finally the boss drops... A Shell of Madness
Got me excited when I thought they were giving out 50 energy per person (and that it was to everyone). They're only giving out 5 energy apiece to 10 people. Not even going to bother with that.
yoooooooo. my piz'fer is donig 3 column wide ice attacks now with his 2nd job. so stronk!
i dont know why he is doing this though. i got his 2nd job, and the only thing i added from it is another ice, pincer area 20% effect in one of his job 1's 2 slots :s
Negotiator is for recruiting monsters, not increasing item drop rates.It took me longer to get the 3 animaton for job 2 than the masamune, which I got on my 3rd try. But it got a lot easier once my Yukken got negotiator pro. I have Rikken but I still need an apollo to drop, I haven't farmed for it yet, but those girls are SS for a good reason.
The Japanese and French translations are more descriptive about the range of skills. The Japanese description mentions if a skill hits columns or rows in addition to being a 3x3 attack whereas the English translation only says "pincer area." Basically, it's best to assume a skill with the exact same name as a previous skill has additional range if the activation chance is lower.yoooooooo. my piz'fer is donig 3 column wide ice attacks now with his 2nd job. so stronk!
i dont know why he is doing this though. i got his 2nd job, and the only thing i added from it is another ice, pincer area 20% effect in one of his job 1's 2 slots :s
I don't know if its just me but did they make diagonal movement much easier?
Yea its kinda throwing me off on how sensitive it is now. Always messing up my character positions when I meant to just move a character to the right or left.
Anyone main with S mage?
Was wondering whether S mage can be as good as SS, as the skill seems simlar but not sure about the damage.
So envy watching those japanese video where they have full SS mage with full aoe clear whenever they pinch. Basically 1 hit everything with AOE.
Currently using Pepropu(S) and Bahamut(S) which is freaking slow to level up.
yoooooooo. my piz'fer is donig 3 column wide ice attacks now with his 2nd job. so stronk!
i dont know why he is doing this though. i got his 2nd job, and the only thing i added from it is another ice, pincer area 20% effect in one of his job 1's 2 slots :s
Anyone main with S mage?
Was wondering whether S mage can be as good as SS, as the skill seems simlar but not sure about the damage.
So envy watching those japanese video where they have full SS mage with full aoe clear whenever they pinch. Basically 1 hit everything with AOE.
Currently using Pepropu(S) and Bahamut(S) which is freaking slow to level up.
They'll never be as good as SS mages but they're as close as you can get. I'm using Bahamut and Mantledrake and they do their jobs well enough, for now.Anyone main with S mage?
Was wondering whether S mage can be as good as SS, as the skill seems simlar but not sure about the damage.
So envy watching those japanese video where they have full SS mage with full aoe clear whenever they pinch. Basically 1 hit everything with AOE.
Currently using Pepropu(S) and Bahamut(S) which is freaking slow to level up.
I couldn't even survive the very first battle in 18-5...
Ok, somehow made it to the very last battle against one last enemy. Of course, I only had two units left, one of them being my healer. She wasn't able to heal Bahamut, so he died. What a waste of stamina.
I think I've been more or less doing something close to that advice. I just need to find a way to carefully take out multiple enemies with a counter of 1 that easily pincer me.A few pages back I posted a list of spoiler-tagged tips for getting through chapter 18. It's possible you already saw it, but go back and check it out just in case.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
After close to 100 attempts, I'm done.
I don't think the "100 attempts" counts if you did it wrong most of the time.
Well is 5+ hours better? Not sure what you mean by "did it wrong" though. It's not exactly obvious that the game works this way, and I only started doing the save/reload after burning over 300 stamina doing it the regular way.
Agree that they should fix it, but if they're going to do that they had damn well better increase the drop rate of these fucking weapons.
It's all RNG though, just like how some people didn't get bahamut/weapon after 30+ tries.
Got one of the needed SS weapons the first time I killed the boss and the other one took me 8 tries. Got a second one right after on the 9th try as well. That, again, is just part of the game though.
It's very unlikely, but I hope there won't be a huge ban wave as the result of all of this.
Ok, so it seems trap damage is somehow bugged for me now. My characters take three hits when they hit a minor spike trap, so they instantly die from full health when they previously did not. God damn it. This is literally impossible. I can't reach the enemies now. I managed to move diagonally one time without triggering a spike, but I can't get it to happen again.
Whoa, really?Wow metal tickets have different leveling zones now.Sort of bummed out I used most of mine on 1-20 since it's the higher levels that go slower.
I feel this game handles the characters rather miserably.
-There's far too few characters
-There's a huge disparity between the usefulness of the characters
-The good characters are exceedingly rare
-There's no character "borrow" system, so you're stuck with the ones you own
I can understand the amount of characters not being huge, since they have big art associated with them, and the characters look considerably better than rival f2p games.
However, the rest of the points can make this game a truly miserable experience. If you're not rerolling to start with, I don't know, Piz'fer or something, you're already at a disadvantage later in the game. If you don't even have a mage, you definitely are at a huge disadvantage.
Even if you reroll and finally start with something decent, the game is still super stingy with the few, useful characters it has. You cannot evolve a "bad" character into a good one, and essentially, any character you don't want to use, is a waste of energy. There's also nothing that guarantees you will get an useful character if you spend 100 energy.
This could easily be circumvented with a character borrow system that similar games have. Got stuck in a fire-element chapter? Borrow your friend's ice mage or something similar.
Btw, when I say useful, I don't necessarily mean SS. I recently rerolled a few times on an another device, and pulled Eileen with my free 5 energy. She's definitely a game changer, I was rofling my way through the first chapters since sleep is so immensely powerful. Now, how many characters in the game DO have sleep? That's right, only Eileen.
I understand I'm complaining about a f2p game, but with these mechanics and the amount of characters, I'm really dissuaded about spending any money into this. I could spend $100 and get nothing but dupes of Bs I have. I've probably done around 100 pulls alltogether, by rerolling and with free energy, and I guesstimate the rate for an SS is about 3-5%.
If you try the reload floor thing where you shut off the game and restart, this happens.Ok, so it seems trap damage is somehow bugged for me now. My characters take three hits when they hit a minor spike trap, so they instantly die from full health when they previously did not. God damn it. This is literally impossible. I can't reach the enemies now. I managed to move diagonally one time without triggering a spike, but I can't get it to happen again.
Oh man, the one time I actually manage to beat the stage, too!You take a hit each time you enter and again at the end of your turn if you remain. Maybe post a video?
What happened was that I noticed me taking more damage than usual, so I quit the game and started it again. But that time, my unit that started off on a trap immediately died, and anyone who'd touch a trap also died instantly. It got unbugged once I got to the next wave, though.If you try the reload floor thing where you shut off the game and restart, this happens.
The game is balanced in a way that you can finish it with just A/B characters or even just a party full of monsters. SS/S rank is just pure luxury.
Most skills/roles can be covered by monsters. I have 2 monsters that can use sleep, one with potentially even better sleep skill than eileen (pincer attack).
It probably is - I don't know, I haven't got too far yet (around chap 10). It might just be that my point of view is skewed also - playing with A/B chars is not very "fun", if you could have a SS mage that can clear a screen for example. But I guess that's their hook of getting people to spend money.
I still argue a character borrow system could potentially be awesome for this, because that would at least show different characters and make you want them.
Now you could end up playing the whole game with A/B chars and never even know there's mages and other, more interesting types of characters that don't just rely on regular attacks and mega/tera/giga-attacks.
To all the haters and levitators:
I have fun
I have no SS mages or healers
I have no levitation
I'm on 25-7
I haven't spent a dime
You win
How good is Korin?
You win
How good is Korin?
Korin, Kem and Pahrl are all chumps on their own, but with two additional chars of the same weapon type and getting their boosting skills, they're deadly
yes, this goes against the whole rocks paper scissors balanced party idea, but 30% def and 20% skill chance, fuck it
Anyone using Zenzoze? He is like the only spear user I have that can switch jobs, but rather not invest the time farming Claw of Fate if he is weak in the end. He looks to have some useful offensive skills though, like a column attack and an area attack that takes off a 1/3 of life off every enemy hit.
Aughh 13-8. I try killing off the minions first, but keep ending up in situations where I can't heal the characters that need it, or I get down to two characters, and they're stuck in their own separate dimensions, unable to attack. Is there a good strategy for this one?
Hilariously, yes. Mid 50s, rank 1. I dont wana rank him up as im still hoping I'll get someone better.
DARK ATTACKS. I mean he theoretically cant hit you if you kill all his extras before him, as he does the exact same pattern every time. Learn that pattern and get out of the way and you should be good. But dark attacks basically stun him for a turn, and make him waste his next one on trying to teleport your team away but failing, so Its all for the best.