Miyamoto on using 2 controllers on Wii U

radioheadrule83 said:
And I still think they need to do a new classic controller with all of the new console's buttons and ergonomic charm. CC Pro is crap compared to dual shock and the 360 pad.

The Classic Controller already has all of the buttons that are on the WiiU controller. The ergonomics thing is another story, of course.
 
The Wii1 controller is the superior controller for local multi-player; it's cheaper, easier to throw around, simpler to use, and there's 100 million+ of them sold already.

Having multiple WiiU controllers would be nice but it'd be expensive, also they are more cumbersome for frantic multi-play, and less casual-friendly.

The WiiU mote will become the personal mote to enhance one player experiences, and the shared (or unique player) mote to enhance multiplayer.

By shared mote I mean used by all players. For example, maybe FIFA could use it as a tactics tablet, place it on the coffee table, when you want to make a quick tactic change, you press on it and push your finger around a chalkboard drawing of the pitch to designate where players should move to.

I think when this thing is released and games like mario kart, FIFA and smash brothers come out for it, the WiiU controller will be the one people won't want to use for normal play.

I'm a big fan of the single unique controller for the system, I also believe Sony and MS will misguidedly release a system with multiple "unique" controllers and it will not succeed.
 
travisbickle said:
I'm a big fan of the single unique controller for the system, I also believe Sony and MS will misguidedly release a system with multiple "unique" controllers and it will not succeed.

i need clarification so I know whether to laugh even harder then I already did

is this claiming that if Sony and MS consoles have the ability for their system to utilize more than one of their unique controllers at a time ("misguidedly", LMFAO) that it will fail?


I just....please confirm my interpretation is true. This will confirm this as the most hilarious comment of GAF 2011.
 
The Dutch Slayer said:
http://www.vg247.com/2011/06/08/wii-u-controller-wont-be-sold-seprately-confirms-nintendo/

Well at least than they have to indeed put a sticker on it or something, NO FOR MP USE or something like that.
Wait, what the hell is this? How is this not front page news with it's own thread?

This basically kills the thing if the controller ever breaks(unless they've got a three year warranty or something ridiculous). This needs to be explained further. I don't see how this will work well for the masses at large at all.

Edit: The rep must have made a mistake or someone must've phrased the question in a weird way. This really does not make sense at all.
 
At this point they should have waited until TGS to reveal this thing. Maybe some of these details would be clearer.

It's looking like they were forced to show something,anything to give the impression of progress.
 
One main controller and a couple of remotes could work. Kids will kill each other to have the "best " controller, but that just adds to their fun. Like Amir0x, real gamers are forever alone and will not mind that there is only one main controller.

For the casuals this will still be the Wii, wont change how they play or what they play. They will be using Wimote, mainly, with games and maybe the touch screen on it's stand.




Dabanton said:
At this point they should have waited until TGS to reveal this thing. Maybe some of these details would be clearer.

It's looking like they were forced to show something,anything to give the impression of progress.

Yeah it looks rushed and half baked. Loads of details still up in the air.
 
Vagabundo said:
One main controller and a couple of remotes could work. Kids will kill each other to have the "best " controller, but that just adds to their fun. Like Amir0x, real gamers are forever alone and will not mind that there is only one main controller.

For the casuals this will still be the Wii, wont change how they play or what they play. They will be using Wimote, mainly, with games and maybe the touch screen on it's stand.

The real determinate factor for the mainstream actually is whether the Wii U will be packing in another wiimote+nunchuck combo alongside the screen controller with every platform.

If not, that's dangerous territory for Nintendo. Nintendo has to make sure that developers can depend on every Wii U owner having a wiimote and getting the message across that the system demands multiple wiimotes for multiplayer or else they're in deep shit as the message is confusing enough as it is.
 
Amir0x said:
The real determinate factor for the mainstream actually is whether the Wii U will be packing in another wiimote+nunchuck combo alongside the screen controller with every platform.

If not, that's dangerous territory for Nintendo. Nintendo has to make sure that developers can depend on every Wii U owner having a wiimote and getting the message across that the system demands multiple wiimotes for multiplayer or else they're in deep shit as the message is confusing enough as it is.

They're hoping that Wii owners will just upgrade to this system, keeping their old controllers.

The one master controller is a terrible idea, is it anything to do with hardware limitations regarding streaming to the display?
 
Wimote gameplay will be underutilized, and no it won't ship with the console.
 
daviyoung said:
They're hoping that Wii owners will just upgrade to this system, keeping their old controllers.

The one master controller is a terrible idea, is it anything to do with hardware limitations regarding streaming to the display?

They can hope whatever they want but if it's not packed in with the system developers will not utilize it most of the time. That's the historic fact, there has never been an exception.

The only even PARTIAL exception has been Kinect, and that isn't even half as confusing as the set up Nintendo has for Wii U.
 
Amir0x said:
i need clarification so I know whether to laugh even harder then I already did

is this claiming that if Sony and MS consoles have the ability for their system to utilize more than one of their unique controllers at a time ("misguidedly", LMFAO) that it will fail?


I just....please confirm my interpretation is true. This will confirm this as the most hilarious comment of GAF 2011.


Hyperbolic, but I meant "misguidedly" as in they (Sony or MS) will be "guided" by internet forumers on games sites saying more unique controllers would be better, or by their own belief more is better....

then they release a console which is much more expensive than the WiiU and all developers can think to do with multiple touch screens is put items from the on-screen HUD onto them.

And I meant "fail" as in not be as successful as the WiiU. (I said not succeed you said fail)

Kind of like MS admiring Nintendo's delivery of popular simple gameplay by reducing the difficulty of controls and then spending time and money releasing Kinect.
 
Amir0x said:
They can hope whatever they want but if it's not packed in with the system developers will not utilize it most of the time. That's the historic fact, there has never been an exception.

The only even PARTIAL exception has been Kinect, and that isn't even half as confusing as the set up Nintendo has for Wii U.

I agree this will be their challenge. Maybe they will have an upgrade sku and a newbie sku.

I've a feeling that Nintenodo might mandate Wiimote controls as part of the certification. It is the only way to be sure. And I really hope they do, being stuck with a touch screena and dual analogue for fps's on the system would be hell for me.
 
Napoleonthechimp said:
Here's my question: If a console has to render four separate images in split screen mode then why can't it render those same images at reduced quality and stream them to the controllers?

Then what do you put on the TV?
 
a176 said:
Only one controller per system is the dumbest shit ever
It really is.

Coming from the Wii that was sold almost entirely on it's local multiplayer, and Nintendo complete over look it for the successor. Pathetic.
 
does anyone else think that the Tsunami/earthquake must have put nintendo's plans by good few weeks and hence half baked E3 or is the fact that they are trying to do too much with having 3DS and Wii U being worked on at the same time.

or alternatively they are using the whole E3 as a giant focus group.
 
Amir0x said:
They can hope whatever they want but if it's not packed in with the system developers will not utilize it most of the time. That's the historic fact, there has never been an exception.


They aren't selling the WiiU mote seperately, so the only way to play multi-player is by the extra players using a wii1mote.
 
Amir0x said:
The real determinate factor for the mainstream actually is whether the Wii U will be packing in another wiimote+nunchuck combo alongside the screen controller with every platform.

My bet is on a Wii Remote + U controller, no nunchuk bundled.
 
As I said, I think this platform will be amazing for single player games...

But the multiplayer seems half-baked, using a maximum of 1 screen-controller. Choosing football plays? Nope. Only one person can (so therefore no one).

A lesser option of Wiimotes for player 2, 3, 4? Not everyone has those, and so devs won't use them....

And if the multiplayer is weak, then I feel the Wii U cannot be the "family board game" experience that the Wii was...
 
epaturun said:
does anyone else think that the Tsunami/earthquake must have put nintendo's plans by good few weeks and hence half baked E3 or is the fact that they are trying to do too much with having 3DS and Wii U being worked on at the same time.

or alternatively they are using the whole E3 as a giant focus group.
Most Japanese companies had weak showing which was underwhelming :/
 
BocoDragon said:
As I said, I think this platform will be amazing for single player games...

But the multiplayer seems half-baked, using a maximum of 1 screen-controller. Choosing football plays? Nope. Only one person can (so therefore no one).

A lesser option of Wiimotes for player 2, 3, 4? Not everyone has those, and so devs won't use them....

And if the multiplayer is weak, then I feel the Wii U cannot be the "family board game" experience that the Wii was...

It'll become an online-only hardcore gamer paradise
01laugh.gif
 
Did the people claiming this will be the death of local multiplayer actually watch the reveal video? So much of what was shown was local multiplayer. All this means is that there won't be local multiplayer where each player has their own personal screen. That obviously means there are things it's not going to be able to do that multiple new controllers would enable, but it's hardly a death knell for local multiplayer on the console.
 
Remotes, Nunchucks, Classic controllers. People picking up the system getting told it only supports one Wii U controller. What a mess.

The screen brings some nice posibilities, but seems to complicate something simple as a two player game of Fifa/Madden etc.

I think Nintendo has an uphill battle convincing everyone the controller has some actual use and they can deliver their franchises in next-generation fashion.
 
Amir0x said:
They can hope whatever they want but if it's not packed in with the system developers will not utilize it most of the time. That's the historic fact, there has never been an exception.

Dualshock?
 
I have a horrible feeling that the U - you focus of the conference was supposed to be their way of wrapping what is essentially a horrendous crippling flaw as a positive.

Madden 13 on the Wii U! Play with your friends, have a party! One of you can have a screen! Wait.. what? Unless they are going to continue to sell the different experiences on one console thing. It seems very un-casual and very anti-social.
 
Vagabundo said:
I've a feeling that Nintenodo might mandate Wiimote controls as part of the certification. It is the only way to be sure. And I really hope they do, being stuck with a touch screena and dual analogue for fps's on the system would be hell for me.

I doubt they'll mandate anything regarding Wiimote control options. For single-player, everyone will have a Wii U, and for multi, it'll be clear you need a remote because those are the only extra controllers sold in stores.

As for FPS, I agree 100%. Optimistically, at least Treyarch has all the code for Wii controls ready to go. They just have to bring them over and potentially share them with the other Activision/CoD devs.
 
Having a bunch of different controller types that you have to buy separately will be the worst decision nintendo has ever made
 
I'm 25 and rent a flat, with a HD TV all to myself...so uh, no.

That said though, if Wii U does get some killer apps worth buying the system for, it would be nice to get "up close and personal" with a game while lying in my bed. It might also be good to be able to watch a DVD or browse the net, on my main TV while playing a game.
 
John_B said:
Remotes, Nunchucks, Classic controllers. People picking up the system getting told it only supports one Wii U controller. What a mess.

The screen brings some nice posibilities, but seems to complicate something simple as a two player game of Fifa/Madden etc.

I think Nintendo has an uphill battle convincing everyone the controller has some actual use and they can deliver their franchises in next-generation fashion.

But it makes the single player experience amazing though.
 
They absolutely need to have the ability to use two at once. More than that really isn't necessary, but stuff like double-blind playcalling is too big a selling point to just pass up.
 
AMD is part fo the Wireless Gigabit Alliance. I wonder if they are using something based on that tech.

It has a max theoretical BW of 7Gbits/sec. 1080p@60 would give you around 2Gbits/sec per handheld. Even though the touch screen is sub 1080 lets say there is some overhead and keep it at 2Gbits/s.

There should be room for three or four controllers with no reduction in resolution, as long as the WiiU could output those streams.

I wonder what technical problems they are having that they don't want to support multiple controllers.
 
kirblar said:
They absolutely need to have the ability to use two at once. More than that really isn't necessary, but stuff like double-blind playcalling is too big a selling point to just pass up.
There is a way around it for that situation - the pad is passed between the players so they can make their play.
 
I think I'm just going to do dark at this point. It just seems like Nintendo is not sure of the direction they are headed themselves and any further attention they get cements it further and further.

It might be best to give them until TGS because they're scrambling like never before. The way the Wii was presented was cool and collected, but this is just something else...
Amir0x said:
The real determinate factor for the mainstream actually is whether the Wii U will be packing in another wiimote+nunchuck combo alongside the screen controller with every platform.

If not, that's dangerous territory for Nintendo. Nintendo has to make sure that developers can depend on every Wii U owner having a wiimote and getting the message across that the system demands multiple wiimotes for multiplayer or else they're in deep shit as the message is confusing enough as it is.
This is seriously one of the biggest hardware details they could release at this point. I may want this more than the hardware specifications.

If third party games almost exclusively focus on a single dual analog tablet controller that is not replaceable I expect a disaster of proportions that would make Sony's $599 look like small fry if anything goes wrong...
 
CoffeeJanitor said:
... poop online is all but confirmed.
Can GAF please agree on what confirmed means? Here's a few suggestions from various dictionaries.

Confirmed:
- made certain as to truth, accuracy, validity, availability, etc.
- settled; ratified.
- firmly established
- not changeable or subject to change
- having been established or made firm
- being firmly settled
- having been ratified; verified.

I've seen the word "confirmed" thrown around GAF so much that I'm beginning to mentally replace it with "LOL". Instead of "confirmed" meaning one of the above it's starting become a meme and/or troll like "FAIL" or "Believe".

BTW, I'm not calling CoffeeJanitor a troll or saying the WiiU's online won't be crap.
 
The whole idea of a unique controller in multiplayer situations, while great for Nintendo's tech demos and specific design, but you can forget basically any local multiplayer for mainstream game design. As I said before, the idea of Mario Kart with one screen and three remotes.. doesn't sound like fun. At all.
 
Napoleonthechimp said:
Here's my question: If a console has to render four separate images in split screen mode then why can't it render those same images at reduced quality and stream them to the controllers?
I think it can. I'm thinking it's both a cost issue and a programming one. You wouldn't be able to pick who gets the TV screen for example. What happens if both of you want to play on the controller screen and the system has to show both perspectives?

I've been stewing over this for a couple of days now and each day I grow less concerned about it, but that could be because I wasn't getting two controllers anytime soon anyway.

I like the idea of using the DS though as the next best option for some applications.
 
I think I found the perfect solution. By 2 wii consoles, that way you get 2 wii u controllers. And then you buy 2 wii u games and the hook it up online. If its too expensive, then try and get another job.
 
Rhindle said:
EA would pleased as punch if Nintendo just allowed them to run their own walled garden online system. It's what they've been trying to get platform holders to do since the early days of XBL.

I got in a tiff in an earlier thread about this. Third parties really do want their own online portals. Desperately. They see gold in this. I firmly believe Nintendo is desperate enough that they'll court third party support by allowing them to bring their own online systems without restrictions. That means EA games will use Origins. Ubisoft will use uPlay. Valve (if it did release anything) will use Steamworks. Etc.
 
doesn't all this defeat the purpose of the original Wii? (about having onlyone Wii U padmote)

households of multiple kids will fight each other to play and they will fight
 
gutter_trash said:
doesn't all this defeat the purpose of the original Wii? (about having onling one Wii U padmote)

households of multiple kids will fight each other to play and they will fight
Or they will be taught sharing, taking turns, etc, is a good thing that can lead to fun.
 
Door2Dawn said:
Is it possible to make some type of add on device that allows you to play the Wii U with multiple Wii U controlers?
I think the system can let you technically, but it would require the developers to be told they could before they implement it. 2 to 3 years after launch when the controllers are cheaper to manufacture, I bet they allow it.

I suppose you could also use on WiiU controller across multiple players like the Wii allowed.
 
Dynamite Shikoku said:
Having a bunch of different controller types that you have to buy separately will be the worst decision nintendo has ever made


I don't think it will even come close to the mistake of making a cartridge system in the N64 era when they should have used CDs. Probably doesn't match all the marketing misfires with the gamecube either.

This sucks, but it won't be a disaster. Local multiplayer can still be handled with people using classic controllers (or some device with a similar button layout). If they choose to pack a wiimote/nunchuck in, or some kind of modified classic controller for multiplay game, it may not hurt them at all.

If they do a good online system for the console, it won't be crippling at all.
 
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