MLB_ANIMATOR
One of the biggest gripes with the series is the overdone animations that cause plays to be missed. Beautiful game, great animation, but sometimes - often, even - the animations get in the way. Some examples :
- Catcher frequently missing tags at the plate even though the runner should have been out by several seconds
- Slow pickoff animation where the pitcher will casually throw to a base while the baserunner is blowing right by him (This probably occurred most frequently on pickoffs to first, but it really was more of a problem and more exploitable when the runner was on second going towards third or when a runner would try to steal home)
- Slow catching and throwing animations in the infield on squeeze plays. A man on third with less than 2 outs is almost a guaranteed run with a sac bunt. Even highly rated players will sometimes show a lack of urgency and miss plays because of canned animations.
- Chasing a fly ball in the outfield. When running towards a fly ball the player has the ability to control whether to jump, to dive, or to keep running. Sometimes the best route for an out of range fly ball is to run more horizontal than vertical depending on the ball's trajectory. However, in some instances the ball will be obviously outside of the fielder's range but a canned animation will trigger where the player will lunge for the ball and do a somersault. I can think of many times where this cost me bases and in none of those times was it even close to my intention to lunge towards the ball.
Those are just a few of my nitpicks that I'm typing up since your name implies that this is partially your fault
Favorite sports game and MLB the Show 2012 was the best version yet, but little things like that hamper what's otherwise a nearly believable experience. Some of these issues I've already witnessed in 2013 after just a few games and it's a bit disappointing.