winjer
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Doesn't the leak says ~260mm?
Read carefully what Kepler said.
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Doesn't the leak says ~260mm?
Isn't Jupiter the codename for the PS6 handheld or is that rumor false?Jupiter is one of the codenames for the Steam Deck APU
Read carefully what Kepler said.
???? Kepler just said it's not PS6 but XBox.AMD Magnus is a massive APU with a 264 mm squared graphics die and a 384-bit bus, making it a powerful product 16:54
???? Kepler just said it's not PS6 but XBox.
???? Kepler just said it's not PS6 but XBox.
(50% larger than the PS5)
It may IF Rockstar wants the game to sell well on handhelds tooCan it run GTA VI at 60FPS?
So it's contradicting what the MLID leak said? Or are two different machines? But even if they are different machines Kepler commented that the MLID leak is probably an XBox. And everything is an XBox /sAgain, read what kepler wrote:
So it's contradicting what the MLID leak said? Or are two different machines? But even if they are different machines Kepler commented that the MLID leak is probably an XBox. And everything is an XBox /s
I'm open to corrected by Kepler but...:
Codename [Magnus] is not a Shakespeare character[AMD uses for PS), every AMD Playstation APU so far has been 256-bit [Magnus is 384bit] , and the die size in general [for Magnus] is extremely large (50% larger than the PS5).
If I'm right that makes things clearer?
Then fuck off from this thread?I don't give a flying fuck about what ps6 hardware will be. I care about if it will have real exclusives or fake exclusives.
Fake exclusives= Timed exclusives for those who don't get it
They have a bigger problem than that.. they are releasing first party sequel games 5 years into the gen that barely looks different from their counter part on ps4, and their PSSR proprietary upscaling was rushed out of the door with visible compatibility flaws with current RT tech... if they want to sell the ps6 in huge numbers from the get go, they will have to do with a good number of exclusives (not crossgen) and that showcase from the getgo the power of the system as something really different.I wouldn't be too excited for quality specs. Just watch, Sony will begin hyping something irrelevant within the next 2 years because their specs are nothing to write home about. My best guess is that they'll be selling the PS6 on AI upscaling, which isn't exactly irrelevant, but everyone does it, and for a long time, so how is this a selling point of a system that i expect to be sold for $699-799? All those juicy specs that we'll see leaks about are gonna get nerfed into the ground for low wattage consumption.
I'm not so sure. They have so many people on PS4 I could see them upgrading to PS6 quickly as they'll see it as a very big jump. It's hard to predict honestly because we are in unknown territory.They have a bigger problem than that.. they are releasing first party sequel games 5 years into the gen that barely looks different from their counter part on ps4, and their PSSR proprietary upscaling was rushed out of the door with visible compatibility flaws with current RT tech... if they want to sell the ps6 in huge numbers from the get go, they will have to do with a good number of exclusives (not crossgen) and that showcase from the getgo the power of the system as something really different.
Trying to sell a 699 system with crossgen games that look like ps5 games its going to be a bitch (exactly like the ps5pro).. I dont know even if a 599 system changes that much
Imo they have to do like nintendo and sit on this thing until at least 29/30 to launch something with a bigger cost/benefit effectiveness and give their studios and partners time to make exclusive games for it.
Fake rumor.Isn't Jupiter the codename for the PS6 handheld or is that rumor false?
144mm² SoC + 264mm² GCD = 408mm² total area, though my 50% number is only accurate versus Oberon Plus in the PS5 Slim (270mm²), original PS5/Oberon is 300mm2 so Magnus is "only" 33% larger in that case.![]()
Doesn't the leak says ~260mm?
I can only assume that anyone still on ps4 is doing it only for monetary saving reasons, expending 699+ dollars on a new system might not be what they are looking for. But yeah its a fair point.I'm not so sure. They have so many people on PS4 I could see them upgrading to PS6 quickly as they'll see it as a very big jump. It's hard to predict honestly because we are in unknown territory.
I am actually one of these, my last PS was a PS4 and due to prohibitive PC prices I might actually jump over to PS6 outright. Around 40-50 million people might as well be in the same boat.I'm not so sure. They have so many people on PS4 I could see them upgrading to PS6 quickly as they'll see it as a very big jump. It's hard to predict honestly because we are in unknown territory.
Dont know if you already answered this question.. but do you see Sony maintaining their classic "release" scheduled.... or you think this gen might get longer than 2028 for ex.Fake rumor.
144mm² SoC + 264mm² GCD = 408mm² total area, though my 50% number is only accurate versus Oberon Plus in the PS5 Slim (270mm²), original PS5/Oberon is 300mm2 so Magnus is "only" 33% larger in that case.
Fake rumor.
144mm² SoC + 264mm² GCD = 408mm² total area, though my 50% number is only accurate versus Oberon Plus in the PS5 Slim (270mm²), original PS5/Oberon is 300mm2 so Magnus is "only" 33% larger in that case.
Yea but unless there's like 4 of them in SLI configuration that's not the biggest generational jump (Xbox or otherwise).the codename and configuration are much more likely to be for the next-gen Xbox Series X.
I mean in fairness - Sony was happily shipping consoles well in excess of 500mm2 of silicon during PS2/PS3 era. But yea it's clearly not the way modern consoles have been built - Cerny or otherwise. Obviously for a good reason - back then 550mm2 would be 90 by the time generation ended - nowadays you'll be lucky to be able to afford one node shrink and that won't be dramatic either.I'd be very surprised by a monolithic APU in excess of 330mm2 from Sony/Cerny.
Yep. 256bit bus, 8 zen6c cores, and no cpu L3 cache will reduce it a lot already vs that leaked Xbox. How many CUs to get to about 300mm² APU at 3nm?I'd be very surprised by a monolithic APU in excess of 330mm2 from Sony/Cerny.
I'd like to be surprised on one hand but then I'd also think that it makes sense to keep the chip closer to the low 300s while pushing clocks which means better/easier utilisation and speeding up the entire GPU (same deal as base PS5). Sure, thermals will get higher, but increased thermal/power management capabilities will probably still be a good bit cheaper than a chip that's that much bigger.
Largest technical leap was the wording which likely means some sort of AIYea but unless there's like 4 of them in SLI configuration that's not the biggest generational jump (Xbox or otherwise).
I trust Sarah Bond over all of yous!
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I mean in fairness - Sony was happily shipping consoles well in excess of 500mm2 of silicon during PS2/PS3 era. But yea it's clearly not the way modern consoles have been built - Cerny or otherwise. Obviously for a good reason - back then 550mm2 would be 90 by the time generation ended - nowadays you'll be lucky to be able to afford one node shrink and that won't be dramatic either.
Largest technical leap was the wording which likely means some sort of AI
Games (AAA) only stopped being crossgen now (and not all of them) 5 years into the new gen, I have a PS5 but I have yet to play a game that isn't crossgen.I can only assume that anyone still on ps4 is doing it only for monetary saving reasons, expending 699+ dollars on a new system might not be what they are looking for. But yeah its a fair point.
Anyway I dont think Sony can count with too much FOMO this time... not for a huge launch.. they will have to bring reasons (games) to buy their system.
Thats my line of thought also.. I just bought the Pro.. so Ill happily wait unti the next "Pro" launch to buy one ...Games (AAA) only stopped being crossgen now (and not all of them) 5 years into the new gen, I have a PS5 but I have yet to play a game that isn't crossgen.
No matter when the PS6 releases, there is no reason to buy one until 5-6 years have passed because of the crossgen curse.
I would still be playing on PS4 if it hadn't broken down and I couldn't find a new one cheaper than a PS5.
I can only assume that anyone still on ps4 is doing it only for monetary saving reasons, expending 699+ dollars on a new system might not be what they are looking for. But yeah its a fair point.
Anyway I dont think Sony can count with too much FOMO this time... not for a huge launch.. they will have to bring reasons (games) to buy their system.
Well I thinking of it more like PC. When I was on PC I never got the next Nvidia card but I would get the one after. So like I want from a 1080 to a 3080. I know a lot of PC users operated this way as well.
In upcoming hardware or writing the wording?Largest technical leap was the wording which likely means some sort of AI
In his video he said it could also be the next xbox, he seemed to be leaning towards PS6 based on the way it was shaped or something lol. I won't make fun of him, he knows more about this stuff than I do and you know more about it than he does so I would always take what you say over him.No, the original leak is from him. I just said on Twitter that I don't think this is the PS6, the codename and configuration are much more likely to be for the next-gen Xbox Series X.
Mlid picture, It matches with leaked image
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60% denser Logic, SRAM and Analog are pretty much the same.How much denser is N3P vs N4P. 264mm2 is N3P all GPU, while Oberon is 270mm2 N4P with 8 core Zen 2.
Quoting myself from just a few days agoYea but unless there's like 4 of them in SLI configuration that's not the biggest generational jump (Xbox or otherwise).
I trust Sarah Bond over all of yous!
Die size suggests something like 80 CUs at probably 3GHz or so, which puts Sparse Matrix FP4 performance at almost 2000 Teraflops or 83x faster than the Xbox Series X using FP16 (technically still not the biggest leap ever, but a very large number at leastI've said it before but it's 99% gonna be some BS AI inference comparison with FP16 Vector on Series X vs Sparse Matrix FP4 on Xbox-next showing >100x increase.
No. Oberon Plus is PS5 at 6 nm. PS5 Pro with 60CUs uses N4P and is 279mm²How much denser is N3P vs N4P. 264mm2 is N3P all GPU, while Oberon is 270mm2 N4P with 8 core Zen 2.
Switch 1&2 - Nintendo console fans + PC and/or PlayStation (same as it is today)Next gen is an ecosystem war.
Switch 1&2 vs ps4/5/6/pros vs pc/nextbox/portable pcs ect.. including tv
I guess they could measure it against Series S to make the difference even largerDie size suggests something like 80 CUs at probably 3GHz or so, which puts Sparse Matrix FP4 performance at almost 2000 Teraflops or 83x faster than the Xbox Series X using FP16 (technically still not the biggest leap ever, but a very large number at least)
Chiplet config could also been another good reason for the 'biggest technological leap ever' claim.
No. Oberon Plus is PS5 at 6 nm. PS5 Pro with 60CUs uses N4P and is 279mm²
No matter when the PS6 releases, there is no reason to buy one until 5-6 years have passed
Die size suggests something like 80 CUs at probably 3GHz or so, which puts Sparse Matrix FP4 performance at almost 2000 Teraflops or 83x faster than the Xbox Series X using FP16 (technically still not the biggest leap ever, but a very large number at least)
60% denser Logic, SRAM and Analog are pretty much the same.
If consumer preference remains the same aka the same sequels/franchises/gaas titles with little room for newer games in the top 20 across pc/xbox/ps then the ecosystem war is about software. If cloud becomes mainstream in 15 years then it's fully about software.Switch 1&2 - Nintendo console fans + PC and/or PlayStation (same as it is today)
ps4/5/6/pros - PlayStation console fans + PC and/or Switch 2 (same as it is today)
pc/nextbox/portable pcs ect.. - PC fans (old and new) + Switch and/or PlayStation
Combining the Xbox and PC fans doesn't really harm Nintendo and Sony. If anything, it helps because all indications point to Xbox games being everywhere. What will harm Sony is a 1K plus console.
I might be stuck in the old way but I believe the software war is going to be mainly in the PC space. SteamOS vs MS vs other launchers. Others would also be if someone like Apple decided to push past their mobile space or MS decides to push heavier into that space. As for other "software wars" I am not sure I follow. That has always been the case and why Sony gets a bad rap for buying exclusives.If consumer preference remains the same aka the same sequels/franchises/gaas titles with little room for newer games in the top 20 across pc/xbox/ps then the ecosystem war is about software. If cloud becomes mainstream in 15 years then it's fully about software.
Nintendo is fighting against its only weakness aka emulation and similar games (palworld ect..) hence why some don't see them as competition.
This is why the ecosystem war will be about software.
That's pretty chungus for what it is.60% denser Logic, SRAM and Analog are pretty much the same.
Quoting myself from just a few days ago
Die size suggests something like 80 CUs at probably 3GHz or so, which puts Sparse Matrix FP4 performance at almost 2000 Teraflops or 83x faster than the Xbox Series X using FP16 (technically still not the biggest leap ever, but a very large number at least)
Jupiter is one of the codenames for the Steam Deck APU
I wouldn't be too excited for quality specs. Just watch, Sony will begin hyping something irrelevant within the next 2 years because their specs are nothing to write home about. My best guess is that they'll be selling the PS6 on AI upscaling, which isn't exactly irrelevant, but everyone does it, and for a long time, so how is this a selling point of a system that i expect to be sold for $699-799? All those juicy specs that we'll see leaks about are gonna get nerfed into the ground for low wattage consumption.
My prediction is that the next console APU's will not be that much stronger than what we have currently outside of AI performance which will be leveraged for upscaling, frame-gen, and various techniques to enhance existing software.
The reason why is pretty simple; the primary limiting factor on hardware utilization today is dev time and cost.
What's the point of having crazy powerful hardware when only a handful of titles released per year will require or meaningfully employ it ?
There is: buy it before it increases its priceNo matter when the PS6 releases, there is no reason to buy one until 5-6 years have passed because of the crossgen curse.