vocab said:but MGS4 runs smooth as hell, \.
:lol :lol :lol
OK.at least it looks great,not a technical mess.
vocab said:but MGS4 runs smooth as hell, \.
EviLore said:The gameplay graphics aren't impressive at all, totally jaggy and blurry and lacking the scope of MGS3's environments.
xemumanic said:Only point I can bring up in all this is to point out that CoD2 on 360 was 720p@60fps. And that was a launch game. Ditto CoD3. The PS3 version of CoD3 was 600p if I'm not mistaken.
But you know what? At least for CoD4 (didn't play CoD3 on PS3 to compare), it didn't seem to matter. Even on the PC version at 1080p, I don't see much of a difference.
So yeah, this isn't a big deal, hell we should have expected this frankly, but the CoD4 engine is just an optimized CoD2 engine..........so why have they gotta drop the res at all?
Asmodai said:COD2 ran at 30 FPS on the 360, didn't it? The answer is obvious if it did.
Asmodai said:I don't recall ever saying console gaming was more "comfortable." That whole "comfy couch" nonsense was around long before I joined. :lol
My personal reasons for preferring consoles are first and foremost the ease of use
and that the hardware will run any of the games just fine.
Of course, there is the occasional game that runs badly on the console it is designed for, but it is easy to avoid those games by doing a bit of consumer research beforehand.
And yeah, I completely agree that jettisoning the "hardcore" and "casual" terms entirely is a good idea. Everyone just tries to spin the definition their own way.
xemumanic said:Only point I can bring up in all this is to point out that CoD2 on 360 was 720p@60fps. And that was a launch game. Ditto CoD3. The PS3 version of CoD3 was 600p if I'm not mistaken.
MWS Natural said:The jump from Wii graphics to HD consoles is much bigger than from consoles to PC (ouside of Crysis).
Cow Mengde said:I think both versions of COD3 ran below 720p, but I don't remember for certain.
You've failed and refailed.xemumanic said:I've checked and rechecked. 720p, 60fps, on 360, the ps3 version I believe was 30fps in fact, but that I don't know for sure.
xemumanic said:I've checked and rechecked. 720p, 60fps, on 360, the ps3 version I believe was 30fps in fact, but that I don't know for sure.
Opiate said:If you'd like me to say "ease of use" instead of "comfort," that's fine. Again, my point was that it's a sacrifice of technology/graphics/networking superiority of comfort/accessibilty. "Ease of use" certainly falls within that dsecription.
Right, this is also accessibility: you don't have to worry about any technical challenges, you can just pop it in and play.
And, I might add, there are now OS updates, which have caused corruptions/errors. Just like with Windows, I've seen MS have to do patches for patches which caused problems. And now there are some hardware updates (i.e. you can upgrade your 360 HD, and with fully downloadable games, there is now ample reason to do so) as well as hardware issues (360 owners need no reminder of this).
There was a point when consoles had none of these concerns. They were entirely PC-centric problems. Back in the NES days, buying a console made much more sense to me: it actually had a profound advantage in accessibility and ease of use. But now? Consoles are getting closer and closer to PCs, and the problems that come with PCs are slowly creeping in.
It's frustrating, I agree.
Cow Mengde said:Also, beyond3d confirmed COD2 didn't run at a silky 60fps either. It had drops as bad as 20fps.
xemumanic said:I didn't ever say it didn't have frame drops. Thats like saying CoD4 doesn't drop frames.
Sorry, but he is completely right and what you say here is definately not true. I agree CoD ran at 60 fps, whenever you look straight up the sky or towards a wall* that is, where no action is going on, otherwise the framerate is totally unsteady, and dropped way below 30ies at times. With some smoke and action going on it's easily below 20 as well... (with no AA or AF whatsoever)
dammitmattt said:Using make believe words and poor grammar is not cool. And it's never been cool.
play Mirror's Edge on pcMWS Natural said:The jump from Wii graphics to HD consoles is much bigger than from consoles to PC (ouside of Crysis).
MWS Natural said:The jump from Wii graphics to HD consoles is much bigger than from consoles to PC (ouside of Crysis).
J-Rzez said:I can agree with this. Coming from someone who had a solid gaming rig that played Crysis at launch with a "good" framerate at higher settings, the jump from the HD consoles to PC, specifically, games like KZ2, GT5P, and of course Uncharted 2 (if beta is any indication), is not nearly the same length as the Wii to the HD consoles. It's absolutely tremendous when you compare Wii to PS360.
There's nothing too terribly concrete keeping X360 or PS3 from supporting great-looking 60FPS games at 1080p/720p with zero blatant tearing. If developers wanted to prioritize 60FPS at 720p/1080p, they easily could...especially if they only have one platform to focus their efforts on. Whether the resulting games would look as good to players as they seem to want from this generation depends on what kind of job the overall art does for the game, I think.DXPetti said:Wipeout HD devs should pimp their wares. I guess though its a CELL/RSX only technology at this stage...
TheHeretic said:Careful not to list any 360 games now!
Proc said:buying the pc version day 1.
i'm sure 600 penis will be enough to keep the console side of gaf playing for many hours to come
edit: did anyone else notice the 1080 penis tax pc is being charged? do other publishers charge $59 for their pc versions now?
http://www.ebgames.com/Catalog/ProductDetails.aspx?sku=647600
BattleMonkey said:PC version ftw. Yay custom maps, mods, leaning controls, and full server options!
Hence my earlier statement that resolution is the least of the game's problems.Draft said:My copy won't be 600p
Proc said:do other publishers charge $59 for their pc versions now?
Those screenshots look small and it looks just as good, if not better on my big screen tv. LOL @ last shot with 19.2fps MW2 is gonna do 60. HD Consoles > PC.cameltoe said:I game on a 37" monitor with Klipsch 5.1 surround my man....when I want to keep it quite, I use the same pair of headphone I use on my 360 and PS3, Tritton AX pros.
You should see COD 4 at 1920x1080 4xAA 16XAF!!
mmmmm drink it in!!
http://i5.photobucket.com/albums/y169/cameltoe1009/shot0089.jpg
yummy
http://i5.photobucket.com/albums/y169/cameltoe1009/shot0083.jpg
Pefect shadows
http://i5.photobucket.com/albums/y169/cameltoe1009/shot0021.jpg
and there she is....all 37" of her!! You like?
Whoops!! How'd this slip in here!!
http://i5.photobucket.com/albums/y169/cameltoe1009/ScreenShot0034.jpg
Yeah. I've never seen exploits or cheaters on Xbox Live. And, on Xbox live, a few games have the option to kick people...sometimes. On PC I doubt you can control that stuff.Dont forget hacks and cheats and all those aim bots....
Rorschach said:Those screenshots look small and it looks just as good, if not better on my big screen tv. LOL @ last shot with 19.2fps MW2 is gonna do 60. HD Consoles > PC.
I see you were banned for making bad posts, though!
Yeah. I've never seen exploits or cheaters on Xbox Live. And, on Xbox live, a few games have the option to kick people...sometimes. On PC I doubt you can control that stuff.
Opiate said:There was a point when consoles had none of these concerns. They were entirely PC-centric problems. Back in the NES days, buying a console made much more sense to me: it actually had a profound advantage in accessibility and ease of use. But now? Consoles are getting closer and closer to PCs, and the problems that come with PCs are slowly creeping in.
Asmodai said:Ah yes, I understand what you meant now.
And I agree that as consoles seem to be becoming basically standardized PCs. That said, a standardized PC would avoid most of the problems I have with PCs in the first place, so I have no problem with that. If everyone has the same PC configuration, then developers only have to worry about making it run nicely on that configuration. And with standardized software, playing with friends is much easier. On the PC, some games have their own friend systems, some make you use Xfire or a different independent program, etc. But of course if you had a standardized PC, then the hardware enthusiasts wouldn't be able to put a new GPU in it every 3 months, so they wouldn't like it.
Rather than always be at the bleeding edge of the state of the art, I'm happy to be a little ways back, but I know that by the time a product ends up here, it usually works well.
I also agree that console hardware is becoming much less reliable than it used to be: my old Super NES has never had a problem and is still holding in there all these years later. But the Xbox 360 and PS3 both have serious reliability problems, especially with earlier SKUs.
thanks.EviLore said:Ror is a PC gamer trying to troll everyone, he's just off his game. *slap*
EviLore said:Ror is a PC gamer trying to troll everyone, he's just off his game. *slap*
Acid08 said:Some of you are fucking retarded. Jesus christ do pixels mean that fucking much to you clowns?
chris0701 said::lol :lol :lol
OK.at least it looks great,not a technical mess.
Parallax Scroll said:Is it 60 fps? Cause if it is I'm OK with this.
Acid08 said:Some of you are fucking retarded. Jesus christ do pixels mean that fucking much to you clowns?