Drinky Crow
Banned
The GAMECUBE NINTENDO wasn't exactly special to begin with.
It often does when you have one less button on the controller, no joystick click and a non-standard button configuration.sonic4ever said:First, just becuase a game is Multiplatform doens't mean the controls, graphics or audio would be bad. thier are alot of Multiplatform games that turn out good on all systems.
It doesn't stop being fun, it just stops being bought. Lord knows a game doesn't have to be fun to have fans (Xenosaga, P.N.03, Blinx).Drinky Crow said:So once a game loses its exclusivity to a particular console, it stops being fun to the owners of that console?
Lazy8s said:The whole reason SEGA went third party was to not be obligated to a platform..
Most of their franchises that appeared on all of the platforms sold better on just the Dreamcast than the three other consoles combined. And they didn't have to pay third-party royalties on each unit of those games either. Sustaining a platform with the manufacturing, distributing, and marketing needed was just too costly for them, so they dropped it and went third party to no longer be obligated to one console.their own couldn't sustain them.
Platform exclusivity wasn't the problem.Lazy8s said:so they dropped it and went third party to no longer be obligated to one console.
Drinky Crow said:The GAMECUBE NINTENDO wasn't exactly special to begin with.
´M3wThr33 said:In exchange for this traitorous conduct, I'd like JSRFx, VF4 Redux, Crazy Taxi 4, Gungrave DX and . . . Shenmue 2+.
I'd buy them dammit.
Dave Long said:Platform exclusivity generates interest in the platform and most importantly among fans of the platform.
Dave Long said:Nice troll!
Platform exclusivity generates interest in the platform and most importantly among fans of the platform. If people love to play games with a Wavebird and on those cool little discs rather than on competing consoles, there's absolutely nothing wrong with that. But most important, those fans are going to be infinitely more interested in a game that's only coming to their platform than one that's being ported across the whole spectrum because the marketing is not focused their way on the multiplatform game. The marketing isn't focused at all... it's just another game, not a platform specific event.
Halo 2 would not be generating nearly as much buzz as a multiplatform title as it is as an Xdude exclusive game. It's whipped the fanbois into a frenzy and because it's also a sequel to one of the system's best EXCLUSIVE games, it's got far more interest than it otherwise would. Fable is another great example of platform exclusivity generating far more interest for a game that probably wouldn't get that interest otherwise.
So Sega really misses the boat yet again. I imagine sales of the SMB game on the other consoles will be rather poor because everyone who wanted to play it got a Gamecube to do that for the most part. They're certainly not going to suddenly reach this huge audience they didn't capture before on GAMECUBE NINTENDO. I don't think it's going to drive sales of the second sequel on the Xdude or PS2 either.
etiolate said:Every Sega thread can be summed up by 'Sega is stupid'.
segasonic said:What about the "Outrun2 comes with Daytona 2 and Scude Race tracks" thread?
I don't see the point in comparing brands as different as Monkey Ball and GTA. Scale makes it worthless.Ignatz Mouse said:I don't see the X-Box release of GTA3 and Vice City (with improved graphics) hurting the buzz for GTA:SA.
buck naked said:It often does when you have one less button on the controller, no joystick click and a non-standard button configuration.
I really see where you're coming from, and this isn't even a matter of right or wrong, but I think that the recipie for a truly huge Gamecube title involves a component of this fanboy pride. The way the Nintendo community sticks together creates a really strong network of hive-like opinions and of word of mouth campaigning. Seeing companies like Acclaim, Lucas Arts and Sega fail to follow up on their previous successes is odd.
It doesn't stop being fun, it just stops being bought. Lord knows a game doesn't have to be fun to have fans (Xenosaga, P.N.03, Blinx).
I think the problem there is that Nintendo's less likely to cough up the cash to hold on to exclusives. Royalty incentives only get someone so far, Nintendo should consider actually helping in funding development more (as with The Twin Snakes) or extending incentives overall for publishers. Microsoft will pay through the nose for exclusive games and Sony has the userbase advantage where royalty/advertising incetives make a real difference... Nintendo's in a tight spot comparatively.GaimeGuy said:The reason why people are pissed isn't just because Xbox and Ps2 are getting extra content, but because pretty much ALL worthwhile GC exclusives are ending up getting ported to other consoles, at lower costs, and with extra content to boot.
Why are you making Super Monkey Ball for XBox but you aren't giving Gamecube loyal fans Jet Set Radio Future or Panzer Dragoon Orta or GunValkyrie.
Looks like just like Acclaim did with Turok and Squaresoft with Final Fantasy you want to betray Nintendo fans that were first in line to support your new venture as a 3rd party and call a truce on an old rivalry, but now you're just putting games on PS2 and XBox.
I bought Super Monkey Ball on launch day Sunday back in 2001, and I did is to show my support for Sega after reading how on igncube.com how much Sega liked the Gamecube, but now you've turned your back.
I ask, WHY?!
I wouldn't mind if the other systems got the games also, but you are also giving them EXTRA content, and doing the same with Sonic Mega Collection. Why?
Also, why don't you bring the games on XBox and PS2 to Gamecube like Shinobi and Virtua Fighter.
You really lost my respect and many other Nintendo fans. If you don't believe me got to message boards, and in fact if you change your mind and put games like Panzar Dragoon Orta and Jet Grind Radio (or JSRF) game on Gamecube we'd support you again and buy those games at $50 and not wait for drops in price like fans of the other systems.
Also, I bought a Dreamcast and Sega Saturn AFTER I got a Gamecube and encouraged my Nintendo friends to do the same cause we liked Sega after they gave us Super Monkey Ball and Sonic, but now we might change our minds, but we'd really like an explanation.
-thanks,
efralope said:
LOLefralope said:
M3wThr33 said:In exchange for this traitorous conduct, I'd like JSRFx, VF4 Redux, Crazy Taxi 4, Gungrave DX and . . . Shenmue 2+.
I'd buy them dammit.
efralope said:
What about the "Outrun2 comes with Daytona 2 and Scude Race tracks" thread?
jarrod said:I think the problem there is that Nintendo's less likely to cough up the cash to hold on to exclusives. Royalty incentives only get someone so far, Nintendo should consider actually helping in funding development more (as with The Twin Snakes) or extending incentives overall for publishers. Microsoft will pay through the nose for exclusive games and Sony has the userbase advantage where royalty/advertising incetives make a real difference... Nintendo's in a tight spot comparatively.
...buy those games at $50 and not wait for drops in price like fans of the other systems.
sonic4ever said:Enfralope i really doubt the
"Also, I bought a Dreamcast and Sega Saturn AFTER I got a Gamecube and encouraged my Nintendo friends to do the same cause we liked Sega after they gave us Super Monkey Ball and Sonic, but now we might change our minds, but we'd really like an explanation."
well effect Sega. If anything it shows you were not there to support Sega when they needed it. Also why should Sega care if you bought a Dreamcast or Saturn, they no longer make money from those products.
efralope said:Well, the Dreamcast was still in stores (got one for $50), and I wanted to try out a lot of their major titles like JGR, Sonic, and Seaman. They should care because they really converted a lot of Nintendo fans and becoming a SEGA fan was a natural fit. Just like the Jet Set and Panzar series would be a natural fit on GCN...
well, I was going to get the Dreamcast before (when they had the black sports special edition one, I'm a sucker for "Special Edition" stuff, but they shipped a limited amount, but then I lost interest when I never found it, and they didn't make any other special edtion after that).
At $50 thought, I was pretty excited to play games that I'd heard about (since E3 '00) like Jet Grind Radio.
I feel in love with the game, and in '02, it was one of my most played games... I left my GCN at home that semester (spring '02) and just played GCN at demo kiosks, like Smash Bros, etc..., but back in my dorm room, I was a JGR addict, I showed it off to people and some guy even liked it even thought all he played was the training.
After Sega gave the franchise to Microsoft, I was going to get it once I got an XBox (actually, I own a sealed copy of the game), but after seeing their plan of getting all their Cube games on other systems but XBox/PS2 games not on Cube, I started to change my attitude.
I really wish them success, but their tactics don't really make sense. Panzar Dragoon Orta on a system where PC-type games are what mostly sells?
Even Billy Hatcher outsold Panzar Dragoon Orta, with a much smaller advertising campaign. I'll still get their game when I get an Xbox, but I'd buy them much faster if they were on GCN....
what happened?M3wThr33 said:I sent a comment on that page. Hopefully they'll feel bad and at least give me a coupon.
sonic4ever said:I guess Nintendo Fans are leaning that this buisness is not as fair as it should be.
Link316 said:actually they're learning quite the opposite, if Nintendo doesn't want to pay for exclusivity a publisher is free to put their game wherever they want, this isn't like the past when Nintendo unfairly force exclusivity onto any 3rd party game that appeared on their consoles
Drinky Crow said:If, by this time, you own a Gamecube and nothing else, you don't DESERVE games.
Fuckin' SUCK IT UP and BUY A GBA. Just kill your fandom and shut up.
Drinky Crow said:So once a game loses its exclusivity to a particular console, it stops being fun to the owners of that console? If that's the case, make everything multiplatform and drive those fucking losers to a new hobby.
neptunes said:why are people getting angry?