So I'm pretty excited for this, still a little concerned that I'm not going to be able to get past the controls, but we'll see. So here's a question:
Can anyone defend the controls being the way they are? I mean their 'clunkiness' and having to wait to finish animations, not being able to use items on the run/with your weapon out, all that stuff. Maybe it's bad of me, but I consider that to be common among a lot of the Japanese third person action games.
Wouldn't it be possible to pull something like this off with smoother controls and create a better game? I guess I don't understand much about game design, but bad controls just don't seem like something that should hold a game back in 2010.
Again, I'm getting this, very excited for the game, I love a lot of the concepts involved, just posing a question.