Soneet said:Do you play with a Long Sword too perhaps?
What the crap do Long Swords have to do with anything? Can we save the weapon stereotypes for GameFAQs?
Soneet said:Do you play with a Long Sword too perhaps?
Can I join?!?!Kyoufu said:SAAAAAAAAANDSTOOOOOOOOOOORM !!!!!!!!!!!!!!!!!!!
I just bought 1100 thunderbugs!
edit: high rank jhen event..... ohhhhhh snap!
Kyoufu said:SAAAAAAAAANDSTOOOOOOOOOOORM !!!!!!!!!!!!!!!!!!!
I just bought 1100 thunderbugs!
edit: high rank jhen event..... ohhhhhh snap!
Lonely1 said:Can I join?!?!
I've had a lot of online hours in the Monster Hunter series, I've seen pretty much everything. However, I don't see myself wishing a teammate would die for obvious reasons. You can either be a type that encourages not-so-good players to play better, telling them how to improve their style so it's more teamfriendly and heal your team, or you can be a prick about it and just hate your teammates for everything. You seem to be the latter type.Lance Bone Path said:Sometimes I hope that people get knocked out of commission, but I've only acted on that impulse once. I feel mildly guilty about that, but i'm not sure you would understand unless you've been stagger locked by someone spamming lv. 1 akantor bow shots from behind you while you were being charged by a gravios.
My last words before I went to the base camp were "traps?" I suppose I could have waited longer for a response, but 2 K.O.s on a capture quest where I can't lay down another trap for several minutes and where I don't know if anyone else has traps is "quest is done".
Yes, I sometimes play with a long sword.
Well, sometimes people do things that are annoying and I try not to let it get to me.
It tells a lot about personalities when people use that weapon in multiplayer*. I'll explain it in other words: what's the benefit for the team if you use that weapon? Depending on your answer to that question, look at the sentence marked with * for a self reflection.Syril said:What the crap do Long Swords have to do with anything? Can we save the weapon stereotypes for GameFAQs?
I don't have enough energy to "hate" people in a game. As far as helping people improve their style, I don't know if I have the energy to do that either.Soneet said:I've had a lot of online hours in the Monster Hunter series, I've seen pretty much everything. However, I don't see myself wishing a teammate would die for obvious reasons. You can either be a type that encourages not-so-good players to play better, telling them how to improve their style so it's more teamfriendly and heal your team, or you can be a prick about it and just hate your teammates for everything. You seem to be the latter type.
By "sometimes" you mean you play LS a lot, right? I remember you saying you weren't a lance player but a LS + something else. Now unless you're using that other weapon a lot more...
You see, what's bothering me about your post is that you seem to be the Long Sword type person that I meet online who are only happy if they can hit the monster, despite everything. This includes using the horizontal slash so they can charge up, even continuously knocking teammates for that purpose. The fact that you didn't explain that you were going to end the quest (just asking "traps?" won't do) seems to me that you're one of those selfish types. This is just my view on you right now.
Soneet said:You see, what's bothering me about your post is that you seem to be the Long Sword type person that I meet online who are only happy if they can hit the monster, despite everything.
Kyoufu said:I don't think I've seen LBP use anything other than a Lance, but yeah, Long Sword users really annoy the shit out of me when I am lancing.
Great Sword users who use the sweep or upswing launcher attack need to move on to another weapon.
The sweep knocks down SnS users, Lance users and Hammer users, even during attack animations. This knock means: putting them into unguardable situations like screams, charges, body slams, elemental attacks. For SnS users it's also precious time lost for item use, healing, shield KO'ing, status element timing. For Lance users this means losing positioning (ever played one? requires planning to move), missing counter opportunities, losing out probably on at least 3-5 hits. For Hammer users this could mean missing a triple pound opportunity, a KO moment, losing a charge and gets a vulnerable position because of being a close range fighter with no guard.Nicktals said:What's wrong with the sweep? As long as the other person is in an animation, it doesn't do anything to them, correct?
So if the other person is already attacking, and I do unsheathe -> sweep, i won't knock that person down. And even if they're not in an animation, it just knocks them to their put for a second, rather than sending them flying.
The overhead one though, yeah, GS users: Don't use that online, unless you're absolutely positive no one is around. So obnoxious.
EDIT: I should ad that I sent someone flying by accident during my Alatreon last night. I think if it only happens once in a while, people can forgive it. But if it happens more than 3 or 4 times in a quest I start to get a bit upset.
The ratio of "I must power up no matter what!!!" players vs "I use vertical slashes mostly unless no one that can be knocked down is around" players is pretty sad in Tri.Alex said:Problem is folks just sometimes don't know how to compensate for others. You can get by well with a Long Sword without doin' much harm to others.
Some newer or just assholish people will really just run on top of your ass and go to work though. Very lame.
One exception to this is the lance charge which won't be interrupted by any attack that doesn't send someone flying. I make use of the charge attack far more often to entertain my indiscriminate LS side-slasher friends.Soneet said:The sweep knocks down SnS users, Lance users and Hammer users, even during attack animations.
Yeah, airing frustration is a good thing. Once I chased down a hammer user who superpounded me about 12 times with a SnS and shieldbashed him flying about 5 times. He was so scared that he kept walking circles afterwards.Lance Bone Path said:The one exception to this is the lance charge which won't be interrupted by any attack that doesn't send someone flying. I make use of the charge attack far more often to entertain my indiscriminate LS side-slasher friends.
Yeah true, but both attacks you listed aren't recommended attacks, so usually you can't count on that immunity when using those weapons.The hammer spin attack probably also has some ability to resist interruption.
Did that quest earlier. It caught me by surprise and I fainted once :lolselig said:btw. baby-Uragaan is sooo cute. xD Killed 2 people of my group in the beginning when nobody had realized that this was really just a small version of the normal one.
Hiltz said:Took on the Agnaktor offline hunt quest a couple of times. For being one of the near end bosses of the game, he was easy but fun. Forged the waist and legging armor pieces.
I cut off his tail but his beak didn't seem to fully break even though I saw it break twice. By the way, what part of his body (if any) can you get an Agnaktor claw from ?
Yeah well when you launch my ass 10 meters up in the air with a mighty hammer swing, that kind of fucks up my positioning too!!!Soneet said:The sweep knocks down SnS users, Lance users and Hammer users, even during attack animations. This knock means: putting them into unguardable situations like screams, charges, body slams, elemental attacks. For SnS users it's also precious time lost for item use, healing, shield KO'ing, status element timing. For Lance users this means losing positioning (ever played one? requires planning to move), missing counter opportunities, losing out probably on at least 3-5 hits. For Hammer users this could mean missing a triple pound opportunity, a KO moment, losing a charge and gets a vulnerable position because of being a close range fighter with no guard.
Nicktals said:What's wrong with the sweep? As long as the other person is in an animation, it doesn't do anything to them, correct?
Every time I can, I send you flying. It feels so good.Nicktals said:What's wrong with the sweep? As long as the other person is in an animation, it doesn't do anything to them, correct?
So if the other person is already attacking, and I do unsheathe -> sweep, i won't knock that person down. And even if they're not in an animation, it just knocks them to their put for a second, rather than sending them flying.
The overhead one though, yeah, GS users: Don't use that online, unless you're absolutely positive no one is around. So obnoxious.
EDIT: I should ad that I sent someone flying by accident during my Alatreon last night. I think if it only happens once in a while, people can forgive it. But if it happens more than 3 or 4 times in a quest I start to get a bit upset.
But if you already have your GS out, what do you use? The sweep is (AFAIK) the fastest swing from that position, so if you don't know when the monster is going to move again it's a good move to start with...Kyoufu said:The sweep is just inefficient in many ways.
With GS you should start with an unsheathe (charge or regular) followed by a punish stab followed by either a roll or into the stronger secondary charge.
I never ever use the A button with GS for attacks, ever.
You don't need auto-blocking for your gun as it will auto block for those frame with blocking ability.rayner said:Cool, thanx... so far I have like 34 hours of play and only found 2 Charms... one with Auto-Block +10 and One with Ice Res +5. I'd like something with a decent skill, does a Gunner even benefit from Auto-Block?
You get to fight it on land for the high-rank quest.Ridley327 said:How different is high-rank Jhen versus the 3* urgent?
schuelma said:So not to be too corny, but its awesome how much experienced guys are willing to help us newbies out- PusherT and Ed (don't know his gaf name) just spent an hour helping me out with monsters that probably put them to sleep they are so easy to kill.
Much appreciated.
Still need one more damn Jaggi head though...stuck at 7!
Are you saying I was no help? You've hurt me Soneet, you've hurt me deep .Soneet said:It tells a lot about personalities when people use that weapon in multiplayer*. I'll explain it in other words: what's the benefit for the team if you use that weapon? Depending on your answer to that question, look at the sentence marked with * for a self reflection.
If it's the 3rd swing of the triple pound, then it's not my faultFistwell said:Yeah well when you launch my ass 10 meters up in the air with a mighty hammer swing, that kind of fucks up my positioning too!!!
I didn't say thatLuigiv said:Are you saying I was no help? You've hurt me Soneet, you've hurt me deep .
If you can use only 'kick' to kill all monsters in the game then maybe we can talk.Shaheed79 said:I don't mean to brag but I'm the best MH TRi player in the world. Or at least I will be..... soon.
Fair Enough, I was only messing .Soneet said:I didn't say that
Depends on how you answer that question. For me, I think LS users have good damage potential and good reach (for tail cutting and head slicing), when used right. When used from, they're a nuisance because they're not using the good part of the weapon but just wildly swing at random spots, only causing trouble to teammates. But the way I formulated that sentence, I imagine some people would answer:
- Who cares if I can help my team?
or
- None at all, they're scum of the earth.
etc.
It just shows people personalities if you look at how you answer it. I personally prefer using Lance and SnS because I rather pin point my attacks so I don't hit my teammates as often and I'm willing to pass on trip immunity during attacks like the popular weapons have.
It tells a lot about personalities when people use that weapon in multiplayer
Hawkian said:I'm about to start using LS, and using it in multiplayer. Please give me tips and not other stuff?