What happens if the 50 time minute run out? Monster Hunter newbie here.
You lose.
What happens if the 50 time minute run out? Monster Hunter newbie here.
What happens if the 50 time minute run out? Monster Hunter newbie here.
It's not up yet.
12PM EST
Running out of time is a very extremely rare situation so it's nothing to worry about.
Running out of time is a very extremely rare situation so it's nothing to worry about.
Lol. My first Monster Hunter was Tri, and I went into it relatively blind. I used the para SnS on Diablos and killed it with 12 seconds remaining on the clock.
Never again.
Yeah that along with the "lock on" pretty much eliminates the need for the CCP.There's a dpad on the touchscreen? To act as a second stick? That's brilliant!
Am I missing something or am I really supposed to fight a monster for 15 minutes with the same 3 boring moves?
Yeah, exactly; my reaction after reading his post was only short of a literal facepalm hahaIt's fun watching people react to their first time playing this![]()
You fail the quest. You just lose the money you used to partake in the quest, and any materials you used during the quest is used up. It really isn't punishing, unless you are too lazy to stock up on materials lol.
Same thing happens when you die 4 times.
Running out of time is a very extremely rare situation so it's nothing to worry about.
Yeah, exactly; my reaction after reading his post was only short of a literal facepalm haha
I actually rarely timed out in sp;p G-Rank too, because I'll mostly likely die first.In MHFU solo g-rank your biggest enemy is the timer - and considering monster damage output at that level you can't play recklessly. I can't speak for this game, of course.
Quest Failed. You get booted out.
You lose.
You fail the quest. You just lose the money you used to partake in the quest, and any materials you used during the quest is used up. It really isn't punishing, unless you are too lazy to stock up on materials lol.
Same thing happens when you die 4 times.
This would imply that your strategy of "attack with the same 3 moves for 15 minutes" is flawed. Slow down and try to see if you can predict the Lagombi's next moves, then dodge accordingly.Don't just laugh at me
I died two times already.
All the same. You can also look at the top left of the screen to check the time left. There are certain quests with short times though.Thanks, I didn't know there was a time limit for each quest. I always play safe in games and takes things reeeally slowly, so I might need to change my approach here. Is the time limit the same if you're going multiplayer?
Thanks, I didn't know there was a time limit for each quest. I always play safe in games and takes things reeeally slowly, so I might need to change my approach here. Is the time limit the same if you're going multiplayer?
Don't just laugh at me
I died two times already.
Some people recommend to start with a great sword, just because of this, to get the feel of MH; when people start with a sword n shield where you can attack more frequenty, they may feel as if it was supposed to be something akin to DMC; but it's very methodical, requires patience, and analysis of the enemy and how you can use your arsenal.Don't just laugh at me
I died two times already.
Don't just laugh at me
I died two times already.
Don't just laugh at me
I died two times already.
Don't just laugh at me
I died two times already.
This would imply that your strategy of "attack with the same 3 moves for 15 minutes" is flawed. Slow down and try to see if you can predict the Lagombi's next moves, then dodge accordingly.
The charm of the game is starting out with crap weapons and armor, hunting some small things, gathering items, forging slightly better weapons and armor, hunting larger monsters, gathering rarer items, forging even better weapons and armor, etc. There's a real sense of progress in this game that demos will not give you.
Weapons take time to master, too. They're all much more intricate than they seem at first.
I did dodge and tried to learn patterns, but camera screwed me
But I'm unsure of where the fun is with the limited moves, or I'm missing something. Are monsters damage sponges? Do they restore their health if I die? Is there a way to see their health bar or you're supposed to be blind?
I did dodge and tried to learn patterns, but camera screwed me
But I'm unsure of where the fun is with the limited moves, or I'm missing something. Are monsters damage sponges? Do they restore their health if I die? Is there a way to see their health bar or you're supposed to be blind?
Don't just laugh at me
I died two times already.
I did dodge and tried to learn patterns, but camera screwed me
But I'm unsure of where the fun is with the limited moves, or I'm missing something. Are monsters damage sponges? Do they restore their health if I die? Is there a way to see their health bar or you're supposed to be blind?
Also, I suppose getting a better weapon isn't on the table in this demo.
Thanks, I didn't know there was a time limit for each quest. I always play safe in games and takes things reeeally slowly, so I might need to change my approach here. Is the time limit the same if you're going multiplayer?
Until you're confident, don't try to do more than one action between monster attacks. Even when you're experienced most of the time you'll only take damage because you got greedy and tried to land two attacks instead of one good solid safe hit. Get in there, get your hit in, and get the hell out until it's safe. If you need to heal, wait for an attack before drinking that potion, then wait for another opening before going back in to attack..
Also, this may sound obvious, but don't ever stand in front of most monsters.
So do you just fight one monster at a time in this? What gives the game depth?
Do you have target lock configured? If so, after tapping the Lagombi icon on the touchscreen you can just tap L and the camera will swivel over to Lagombi.I did dodge and tried to learn patterns, but camera screwed me
But I'm unsure of where the fun is with the limited moves, or I'm missing something. Are monsters damage sponges? Do they restore their health if I die? Is there a way to see their health bar or you're supposed to be blind?
Also, I suppose getting a better weapon isn't on the table in this demo.
Yeah that's what seemed appealing to me when I read about the game. I guess the demo just tries to show you the hunt.
Same on Twitter.The official FB page for MH just posted that demo's up. Yeah right. 1 hour to go. ;_;
Same on Twitter.
https://twitter.com/monsterhunter/statuses/304621203396648960
Lies, all lies.
And I'm gonna fight Plesioth right from the start, me and my Bowgun, yes I want to die!
Played the demo:
The good:
- Looks sharp in 720p, no doubt.
The bad:
- The game doesn't run with 60 FPS?! Still plays like chewing gum.
- The water texture looks hideous.
- The gamepad functionality is unnecessary. They should have impemented off screen play.
Hype deflated. :-/
So do you just fight one monster at a time in this? What gives the game depth?