Lanrutcon
Member
So no i-frames when rolling, and you have to commit to each attack, since once initiated, most attacks can't be canceled and will play out their animation unless interrupted by a monster's attack.
If each monster is only vulnerable to certain types of strikes, to certain places on their body, how do you come to learn what works? Trial and error? Consulting a wiki?
You have iframes. They're incredibly tight, and do not make up the majority of your roll. You can equip gear to up them, but you never reach Dark Souls level of silly. Not even close. In fact, due to the size of certain monsters you'll never have enough iframes to roll through some attacks. If rolling isn't your thing, there are ranged weapons and shields. But those also have disclaimers attached to them.
Trial and error/wiki/grouping will teach you where you need to hit. You can hit the monster wherever you want, but results (and damage) vary a lot based on what you're hitting with. So learning that Monster X is weak to Blunt damage on his rear legs makes a huge difference, or that hitting Monster Y on the gills knocks them over eventually.