Definitely.Yeah, this thing isn't gonna run on Switch 2.
What the hell! Why would they do that? This explains why it would look so meh compared to World. Why didn't they use MT Framerwork? World is locked 60fps on PS5 and looks as good as this.Entirely different engine. MH World is on MT Framework while MH Wilds is on RE Engine and we already know how resource heavy this engine is for open world games since Dragon's Dogma 2 uses it as well.
They can't, since there's no support for MT Framework on current-gen consoles. It only supports old consoles (PS4, NSW, XBO) and PC.What the hell! Why would they do that? This explains why it would look so meh compared to World. Why didn't they use MT Framerwork? World is locked 60fps on PS5 and looks as good as this.
That game ran poorly everywhere. RE Engine + Open world seems like a recipe for disaster.I'm not too familiar with those GPUs. How well did they run Dragon's Dogma 2?
But that would require optimization and effort and that is the first thing devs cut to make a deadline.![]()
by these requirements PS5 should be able to run the game at 720@60fps just fine.
just buy the U$700 pro console to run at 1080p@60... this is without a doubt the worst gen i've ever seen.But that would require optimization and effort and that is the first thing devs cut to make a deadline.
this is without a doubt the worst gen i've ever seen.
At least there is dog in the game. Hope we can pet it.But it looks like dogshit…