I think the biggest upgrade is the structure of the game.60 with some dips, but gameplay graphics doesn't look way above World IMO
I'll happily take MH World-like graphics, but seamless open-world.I think the biggest upgrade is the structure of the game.
Unless the game should actually be 7 months away, but they are pushing it out 3 months early. I just don't trust games by big publishers not being a technical shit show anymore, until they are released and we actually know. We have been burn too many times.This. Jesus, you guys. The difference between the Gamescom demo build and the TGS Quematrice demo build is night and day. Most optimizations happen during beta, which the game is now in. They still have effectively four months to dial in performance for the 1.0.0 gold master...
0.31 - 1.24Go ahead and post the timestamp for "stuttering mess" bits of the video.
Same graphics but quite biggers areas, seamless too. From hub directly to the map.60 with some dips, but gameplay graphics doesn't look way above World IMO
There's a few dips at the start, a small dip when the large monster appears, and then a little at the end.. Nothing major.0.31 - 1.24
Basically the open world. There are also clear stutters in the more closed environments but not as bad as these ones.
If those are huge stutters, you wouldn't survive some shader compilation stutters \:0.31 - 1.24
Basically the open world. There are also clear stutters in the more closed environments but not as bad as these ones.
The demo on the show floor is probably older than the build that the developers used here in the livestream.What the hell is going on with all these apparent variations? One claims it's this, another says it's that. Who's telling the truth and who's lying?
What the hell is going on with all these apparent variations? One claims it's this, another says it's that. Who's telling the truth and who's lying?
The same it's always been: believe nothing until the game is actually released.What the hell is going on with all these apparent variations? One claims it's this, another says it's that. Who's telling the truth and who's lying?
why on earth is this so hard to comprehend. This TGS presentation is the CURRENT development build. the one the public has been playing, including the TGS Floor demo and gamescom and pax and twitchon is from a very old build. 2 different snapshots of the game. good grief, its as if most of yall dont follow videogames and how development works...What the hell is going on with all these apparent variations? One claims it's this, another says it's that. Who's telling the truth and who's lying?
I play games, I don't make them or count pixels.why on earth is this so hard to comprehend. This TGS presentation is the CURRENT development build. the one the public has been playing, including the TGS Floor demo and gamescom and pax and twitchon is from a very old build. 2 different snapshots of the game. good grief, its as if most of yall dont follow videogames and how development works...
This has been confirmed for a while thanks to dual blade video armour set.Congalala is back? Nice.
This has been changed confirmed for a while thanks to dual blade video armour set.
There's a few minor dips at the start, a small dip when the large monster appears, and then a little at the end.. Nothing major.
You can use the < > keys to check for major dips in framerate.![]()
And i'm the blind one apparently.
Well, we could've put any and all doubts to rest if there was a frame counter, but OP said all we need is to watch this compressed video of another video to confirm everything so what can we do.
Wait... Is that Accord from Drakengard 3?
Until VG Tech/DF/NXG have video with frame rate counter no one tells the truth.
Yall need to get your eyes checked if you think this is running under 30fps. It really tells us that you cannot distinguish between 30fps and 60fps without frame counter and you're just on the 30fps bad hatewagon. Ban / avatar bets are opened if you guys dare!![]()
And i'm the blind one apparently.
Well, we could've put any and all doubts to rest if there was a frame counter, but OP said all we need is to watch this compressed video of another video to confirm everything so what can we do.
That's jarring enoughThe biggest dip I saw was about 40-42 fps at the 36 second mark and it was for one second.
Yall need to get your eyes checked if you think this is running under 30fps. It really tells us that you cannot distinguish between 30fps and 60fps without frame counter and you're just on the 30fps bad hatewagon. Ban / avatar bets are opened if you guys dare!
Timestamp for any section where it's near 30?It's between 31 and 59 fps in many places. That I can tell you for sure, I never said anything about sub 30 fps.
Everything between 31-59 looks like stutter on non vrr display and here we video of offscreem footage of some presentation?
Timestamp for any section where it's near 30?
I'll go ahead and count the frames when provided.
I think the biggest upgrade is the structure of the game.
Jesus, no. While framerates in the 50s are not perfect, they feel infinitely better than something in the 30s. You really can't tell the difference between 31 and 59? Sounds like a personal problem to me.I don't know if it's 31 or 59, that's my point. On 60hz everything between 30 and 60 looks like shit so only locked 30 or 60 look ok.
If you can count frames can you edit the video with the framerate counter for all of us to see?
this guy does a good job explaining for doubters about improved performance: time stamp 1hr 13m 55s
Surprised that the master race players suddenly can't distinguish between 30 and 60 FPS![]()
From this shitty videos?
How the stance has now changed from 30fps locked or 60fps to 31-59fps. All of a sudden you can now tell its over 30fps, sure buddy.It's between 31 and 59 fps in many places. That I can tell you for sure, I never said anything about sub 30 fps.
Everything between 31-59 looks like stutter on non vrr display and here we video of offscreem footage of some presentation?
I'm counting frames using the Youtube player. Anyone can do this. Choose a time to start and count how many times the frame changes for the entire second using the < > keys.I don't know if it's 31 or 59, that's my point. On 60hz everything between 30 and 60 looks like shit so only locked 30 or 60 look ok.
If you can count frames can you edit the video with the framerate counter for all of us to see?
The hobo ps5 has frame generation...since when?It definitely has drops but is way above 30. Guessing it's using frame generation?
Considering the ultra crap IQ, I doubt it's a PC under the table.Still this is a lot better than it seemed it was going to be, assuming this is actually PS5 hardware and not a PC under the table lol.
That's called compression my guy.Considering the ultra crap IQ, I doubt it's a PC under the table.
The usual fake PCMR dudes, lol.That's called compression my guy.
I don't know if it's 31 or 59, that's my point. On 60hz everything between 30 and 60 looks like shit so only locked 30 or 60 look ok.
If you can count frames can you edit the video with the framerate counter for all of us to see?
Jesus, no. While framerates in the 50s are not perfect, they feel infinitely better than something in the 30s. You really can't tell the difference between 31 and 59? Sounds like a personal problem to me.
How the stance has now changed from 30fps locked or 60fps to 31-59fps. All of a sudden you can now tell its over 30fps, sure buddy.
First open world MH game. The world has several mechanics, such as changing weather, that will have an impact on what appears and how you approach a fight.Can you gimme a TLDR on how the structure of the game is upgraded? I'm not the biggest MonHun Stan, but I played World....had fun but got tired of the grind and millions of systems
The game is "compressed" beyond what the HUD/map is.That's called compression my guy.
Well i was assuming that was just crap quality vids.Considering the ultra crap IQ, I doubt it's a PC under the table.
Have you never happened to play a game with double buffer Vsync? Drops from 60 to 30 feel terrible. On the other hand, dropping from 60 to something in the 50s or high 40s is much more tolerable.On non vrr display 50fps looks like shit, worse than 30 locked. All you gain is input latency.
VRR saves but we are talking about a FUCKING LOW QUALITY VIDEO here and not the game you play yourself.
The map/UI and the streamer guys faces on the video would be compressed to shit as well.Well i was assuming that was just crap quality vids.
If you easily got tired of grind and many systems maybe the brand is not for you, but they streamlined a lot of things compared to world to make the grind faster, you can put a pin on the map and the birdog is gonna run in that place (it was also in world but you had to unlock it and it was slower and clunkier), you can grab materials with the grappling hook so you don't have to stop, etc.Can you gimme a TLDR on how the structure of the game is upgraded? I'm not the biggest MonHun Stan, but I played World....had fun but got tired of the grind and millions of systems
Another 720p performance mode incoming again i guess then!.The map/UI and the streamer guys face on the video would be compressed to shit as well.
Sure.I would love to see you confirm your thread title here, so far nothing on your part.
Please be excitedAnother 720p performance mode incoming again i guess then!.
Have you never happened to play a game with double buffer Vsync? Drops from 60 to 30 feel terrible. On the other hand, dropping from 60 to something in the 50s or high 40s is much more tolerable.
The fact your trying to die on this hill is hilarious.