Digital Foundry analysys
For those at work or not able to watch, the gist of it is:
-Both PS4 and XBO run fairly poorly. With frequent judders, the PS4 usually sticks to the upper 20's at all times with some spikes above 30 due to the lack of a framecap. XBO averages at a lower framerate in the mid twenties with what appears to be lower texture settings. There's been next to no changes since the beta in terms of performance or resolution on PS4.
-The game runs at full 1080p on PS4, as well as both XOX & PS4's performance and graphics modes. Along with some filtering system used specifically by CAPCOM, so it's not checkerboard but it's similar. XBO runs at 864p with the same solution making an overall blurry image.
-Resolution mode on PS4 is 1800p(cb) while the X's resolution is 1728p native.
-performance-wise, PS4 pro pulls ahead with a small advantage in resolution mode with a slightly higher framerate.
Performance and graphics mode however the framerate on Xbox is higher. Performance mode the difference was closer to 3 frames apart in each given scenario while in graphics mode the difference often made a gap of about 8-10 frames (34fps vs 42fps for example)
-It should be added that in Resolution and performance modes, the LoD on PS4 Pro are higher than the X's.