((Gonna move to the next scene now. Nezumi, if you'd like to talk about what Viss does during the trip then feel free to include it before you get to your input on this next section))
The week comes and goes. Out on the open Astral Sea, the sky never darkens; it stays the same dull orange, and the stars and constellations never get any brighter or any darker. Anyone who may have at some point studied such things would remember that the ruler of each individual domain on the Astral Sea dictates its own cycle of night and day, if it even has one at all.
Bungo mostly keeps to himself in the cabin of the Phoenix Maelstrom. He enjoys talking to the archon which serves as his co-pilot, and will also talk the ear off of anyone who might come to visit him.
The journey passes without incident. Toward the end, Bungo makes another announcement about turbulent conditions. The ship slows down somewhat violently, but it's not nearly as bad as the initial takeoff. Something that Bungo calls an 'impulse engine' is activated, and the ship crawls slowly toward its destination.
The entrance to the Abyss is not dramatic. It scarcely stands out at all until one is almost on top of it. It is a gaping, flat hole in the waters of the Astral Sea, a half mile across and appearing as inky blackness from the outside. A constant gush of water flows into the hole around the entire edge of the hole.
"Brace yerselves," says Bungo. "This next part's tricky. I'll do what I can, but ye might lose yer balance for a second. Wouldn't want anyone to bump their heads!"
The ship descends into the hole, and for the first time this week, there is absolute darkness outside. Only the artificial lighting within the vessel keeps everyone from being swallowed by it.
A tension hangs uneasily in the air.
"Here it comes," warns Bungo.
The ship lurches, and those with a stomach feel it turn as the force of gravity shifts ninety degrees. This is as a result of forces outside of the ship, and Bungo is attempting to adjust the ship's orientation to match up with the shift. He does a good enough job that no one takes a tumble, but he can't stop anyone's spatial awareness from getting disrupted.
If the Astral Sea were a planet, the Phoenix Maelstrom would now be pointing toward its center.
It is at this point that things outside become illuminated. Below, the waters of the Astral Sea have conformed to this new gravity and have conglomerated into a hundred-yard-wide river, which now flows a deep crimson. The sky is a splotchy, ugly, uneven maroon, and a red-stained, forlorn landscape runs limitlessly in either direction. People, demons, and other figures can be seen far down below, engaging in wicked activities, the details of which are best left unknown. Battles are being waged, dominance is being established, and rampant indulgence is the order of the day. Conflagrations of varying sizes dot the landscape.
"Welcome to The Abyss," Bungo announces, "Where the local temperature is nigh-on 140 degrees. The ship's protected, but as per the terms of the accord, I can't take it off the path of the River Styx. If yer lookin' for the Iron Fortress, you'll find it due east a ways. If ye want to move to a different layer, you'll have to come back here first unless ye want to go fer a swim yerselves. Happy huntin'!"
((This is the point in time where you'll want to sort out what protective spells you're casting, how you want to travel, and etc. And of course RP it up))