DeadPhoenix
Member
"For a second I was worried we'd have to explain to the Raven Queen why we had to kill him. And for a construct who hates us because of our emotions or whatever, he sure is quick to let them get out of control."
((It does? I've seen monk stats up to collosal, but that was 3.5. It may not be there in PF. I don't know, you've probably discussed all that already))
((I understand completely. I likely gave up stuff for characterization too. But hey, you may be more badass than intended now ))<I mostly decided that this character concept fit the game more than what I wanted to play; I wasn't really interested in finding rules to squeeze every possible optimization so I just left the damage dice alone without really asking about it.>
((Still trying to wrap my head around how fighting while in wildshape works. I'm guessing that the only stats I really need to look at in the entry of the animal are the one's under offense. So when it says 2 Claws+18 (2d4+8+ grab) I'm not entirely sure how this would work.))
[url=http://roll.coyotecode.net/lookup.php?rollid=82825]Manyshot vs flatfooted AC: 1D20 + 20 = [15]+20 = 35
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[url=http://roll.coyotecode.net/lookup.php?rollid=82826]Damage: 2D8 + 22 + 5D6 = [6, 8]+22+[3, 1, 4, 5, 1] = 50
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[url=http://roll.coyotecode.net/lookup.php?rollid=82837]Extra 5D6 for Manyshot: 5D6 = [2, 1, 2, 4, 1] = 10
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[url=http://roll.coyotecode.net/lookup.php?rollid=82827]Rapid Shot vs Flatfooted AC: 1D20 + 20 = [3]+20 = 23
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[url=http://roll.coyotecode.net/lookup.php?rollid=82828]Damage: 1D8 + 11 + 5D6 = [2]+11+[1, 1, 3, 6, 5] = 29
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[url=http://roll.coyotecode.net/lookup.php?rollid=82829]Ki Attack vs Flat Footed AC: 1D20 + 20 = [16]+20 = 36
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[url=http://roll.coyotecode.net/lookup.php?rollid=82830]Damage: 1D8 + 11 + 5D6 = [2]+11+[1, 1, 6, 3, 3] = 27
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[url=http://roll.coyotecode.net/lookup.php?rollid=82831]Blessing of Fervor Attack vs Flatfooted AC: 1D20 + 20 = [16]+20 = 36
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[url=http://roll.coyotecode.net/lookup.php?rollid=82832]Damage: 1D8 + 11 + 5D6 = [8]+11+[3, 5, 2, 5, 5] = 39
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[url=http://roll.coyotecode.net/lookup.php?rollid=82833]Attack 2 vs Flatfooded AC: 1D20 + 15 = [11]+15 = 26
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[url=http://roll.coyotecode.net/lookup.php?rollid=82834]Damage: 1D8 + 11 + 5D6 = [3]+11+[4, 6, 2, 6, 4] = 36
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[url=http://roll.coyotecode.net/lookup.php?rollid=82835]Bite: 1D20 + 10 = [5]+10 = 15
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[url=http://roll.coyotecode.net/lookup.php?rollid=82836]Damage: 3D6 + 9 = [1, 2, 1]+9 = 13
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Energy Ball (Electricity) at D8: 10d6=52
((I didn't know that. I'll save divine bond for another round and rethink the buff. I've never played a paladin so I don't know how smite works, but my regular smite is actually a smite chaos, I can use smite evil but only by expending a lay on hands.))((uhhh... divine bond is a standard action, so unless you've got a trick up your sleeve, you can't use that and cast a spell in the same round. Also, Axiomatic probably won't get through their dr, so I hope you already have holy on it. That said, you are a paladin so you can just smite and ignore their dr completely anyways. Also, unless TL wants to change the rules you have to roll spell pen for ever target you hit with an aoe spell. kind of annoying to do each, but it means you less likely to get completely screw out of your spell doing anything.))
((I didn't know that. I'll save divine bond for another round and rethink the buff. I've never played a paladin so I don't know how smite works, but my regular smite is actually a smite chaos, I can use smite evil but only by expending a lay on hands.))
((
If KM posts his turn before I go to bed, then I'll roll for Viss. Sorry I took so long getting back to you btw, Nezumi.))
<Ozzang'ac's graphic should actually be a size category bigger since he's huge right now.
I am trying to figure out where I can move as everybody is in front of me and I don't have a lot of movement which to fly over everyone with.>