ThLunarian
Member
((The creatures didn't respond to the diplomacy at all))
((Really? I haven't changed the map yet because I don't know how to make my symbol large, but I should be taking up about four squares in the area where orc 4 used to be. ))
((OK, So this is what I would update the map for now, though I'm not sure if Tessa could even go there or if I'd be blocking her path?))
((Hmm, if she moves first that creates an attack of opportunity before the orc is dead though... but then again it is the only useful thing I can think of doing with her at the moment...))
((Correct me if I'm wrong DeadPhoenix, but http://beta.ditzie.com/74595/54f9f68f55550 would allow Tessa to attack orc 8 with no issues right?))
((She's a girl OK, under the assumption that Tessa would not be harmed by attacking orc 8 she will do just that. Do Mako's and Sybil's buff's also influence her?))
((We need a buff omnibus summary of what's in effect, I've totally lost track by now. : /))
((Inspire Courage, Good Hope, Blessing of Fervor))((We need a buff omnibus summary of what's in effect, I've totally lost track by now. : /))
((Thanks.))
Tessa follows closely behind Viss. She understands enough to not come close to those strange black plants that has sprouted from the floor suddenly. As she watches one of the ugly creatures that Viss hates so much struggle in the black plants she takes a casual bite at it.
Bite:
Attack: 1D20+20 = [14]+20 = 34
Damage:3D6+22 = [4, 6, 2]+22 = 32
Grapple: 1D20+16 = [3]+16 = 19
((Before I get too deep here, by my reading of Construct Perfection, Fleshbane is explicitly immune to all Mind-Affecting and Death effects, so none of that should affect him irrespective of whether he has a soul or not (and by Warforged fluff, I believe they have souls anyway). I ate the nerf to non lethal damage immunity without complaint, but this would effectively wipe like literally the only reason to have taken Juggernaut levels rather than go full Warblade.
I'm not upset or anything, just studying for my Rules Lawyer BAR exam : P ))
((Bu... Bu...))((You're right about Mind Fog and Confusion, my mistake there. The Enslave Soul ability isn't mind-affecting though (that's an actual tag that accompanies spells, it's not a judgment call), so you'll still have to save against that))
Enslave Soul (Su)
A kalavakus can attempt to enslave the soul of any mortal creature within 60 feet as a swift action. The kalavakus must have line of sight to the target. The target can resist this special attack with a DC 18 Will save, but is staggered for 1 round even if the save is successful. If the save is successful, the creature is immune to this ability for 24 hours. If the save is a failure, the targets soul is enslavedthis creature takes a 6 penalty on all attack rolls and saving throws against that kalavakus. If a creature with an enslaved soul is slain by that kalavakus, the soul immediately infuses the demons body, affecting it with a heal spell (CL 12th). A kalavakus can have only one mortal soul enslaved at a timeif it enslaves a second soul, the first is released. This is a mind-affecting death effect. The save DC is Charisma-based.
((Doh. Foiled again Wasn't trying to cheat, I promise, I just missed it. Okay okay, no saving throws for you))
((It will be a bit before I can type my turn up, but would it be possible to put holy water on my arrows to bypass DR? I'm assuming it's not a feasible option, but I wanted to check))
Will save (+4 from buffs): 1D20+13+4 = [11]+13+4 = 28
EDIT: <Doh, I am kind of in a hurry. Here's the other two rolls: Will save (+4 from buffs): 1D20+13+4 = [20]+13+4 = 37
1D20+13+4 = [2]+13+4 = 19
((He's immune to healing too, he's not built to be a team player. I'll cope : )))((Unless you are getting another buff i am unaware of you should only have +2 to saves.
Also, if Fleshbane is immune to mind effecting... effects, he is also immune to most of my buffs.))
<I got an extra +2 off of Blessed of Fervor since I couldn't make a full attack that round anyway.>
<My bad. I don't think my results change either way. I literally had to rush to some food cooking so I couldn't double check anything.>
Psychic Crush vs. Orc 9 (9 power points + 4 to amp DC and damage)
Saving Throw Damage: 5d6=19
[url=http://roll.coyotecode.net/lookup.php?rollid=82910]Will Save- Mind Fog: 1D20 + 10 = [16]+10 = 26
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[url=http://roll.coyotecode.net/lookup.php?rollid=82911]Will Save- Confusion: 1D20 + 10 = [19]+10 = 29
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[url=http://roll.coyotecode.net/lookup.php?rollid=82912]Will Save- Mind Fog: 1D20 + 10 = [8]+10 = 18
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[url=http://roll.coyotecode.net/lookup.php?rollid=82913]Will Save- Enslave Soul: 1D20 = [14] = 14
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[url=http://roll.coyotecode.net/lookup.php?rollid=82914]Will Save- Confusion: 1D20 = [1] = 1
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[url=http://roll.coyotecode.net/lookup.php?rollid=82915]Confusion Effect: 1D100 = [8] = 8
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[url=http://roll.coyotecode.net/lookup.php?rollid=82916]Attack: 1D20 + 10 = [3]+10 = 13
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[url=http://roll.coyotecode.net/lookup.php?rollid=82917]Damage: 3D6 + 9 = [3, 6, 2]+9 = 20
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