NBA 2K9 Trailer + gameplay

Check this video out of Live. The fourth quarter close game atmosphere is almost perfect. By the end of the game everybody in the arena is standing. EA always has the better sounding sports games. I don't know why, but 2k's sound effects (crowd, music, court sounds) don't mix well in 5.1 surround. Everything sounds mashed together. Live on the other hand sounds extremely clean in surround sound.

http://vimeo.com/1847135 or http://www.youtube.com/watch?v=ut-4Fc7vIRw
 
VindicatorZ said:
Provide it, who cares, we're discussing 2k9 and Live, what's the problem.

I care. I get tired of every thread about 2K or Live getting shitted up because someone thinks their opinion about a game is better than others. Every time some news comes out about one the thread instantly turns into a shitfest..

If you are going to buy 2K that's cool. If you are going buy Live that's cool, but don't try to piss in someone's cheerios because they are excited for the game that is at the head of the thread...
 
i know people made the whole "nhl got better, fifa got better thing"

well, when i play the two games, it's because it just feels great to move around. like for example, skating in nhl is awesome...running in fifa feels good too. but it doesn't capture the feeling. nba live's audio>>>>>>>>>>>>>>>2k9 though, they actually have real LA laker music
 
CartridgeBlower said:
Just a quick poll -- did people prefer 2k7 or 2k8?

My vote was 2k7. By a mile.

I think the general consensus was the same -- that 2k7 was the pinnacle -- and while 2k8 changed some things for the better, the new animations really disturbed the flow. I used to be a die hard 2k fan, but last year's game just didn't work for me in any way. I'm really hoping 2k9 irons out a lot of the flaws 2k8 brought to the series, but after looking over the videos, it seems very similar.

2k7 by 10 miles. and it's not that i didn't give 2k8 a try. i sold 2k7 the day 2k8 came out, regretfully, and have stuck with it ever since. i play it all the time, it's just simply not as good as 2k7 in the gameplay. i got the feeling that the 2k crew was just changing shit just to be different than their last game, and not actually improving the core gameplay. in this case, they made it worse, much worse. one of the things I hate the most is the delay in the shooting. soooo frustrating. coming downcourt on the run, pulling up for a 3, it's like a huge lag from the time i push the button to shoot and when the player will actually stop and start into his shooting motion. this causes you to overrun the 3 line unless you account for the lag, which is just stupid really.
 
shpankey said:
one of the things I hate the most is the delay in the shooting. soooo frustrating. coming downcourt on the run, pulling up for a 3, it's like a huge lag from the time i push the button to shoot and when the player will actually stop and start into his shooting motion. this causes you to overrun the 3 line unless you account for the lag, which is just stupid really.

Completely agree, this sucks. I wish they would fix this, and at least allow for a running jump shot. You can be running down court, and try and shoot, and the player will first come to a dead stop, and then have to wind up his shot, allowing him to get blocked. And overrun the 3 point line.
 
Blackace said:
Did you play with the sliders? Out of the box 2k8 was ok.. once you tweaked the sliders the game was awesome!

I don't play around with the sliders too much. My brother is the more avid player between the two of us and he doesn't like to adjust it too much. I mostly play with him. My comments reflect the default settings.
 
sien916 said:
A friend and I can draw charges a lot in 2k8, at least online. I don't think I've ever seen it outside the paint, if that's what you're trying. But definitely not impossible. Are you pressing the pick button to draw it? They'll call blocking about half the time though.

I try to draw the charges manually by pressing the button. I set up in the paint but outside the circle. 9 times out of 10 it is a blocking foul. I think the only occasion where they call a charge is when the AI does it lol, and often times it doesn't look right. :lol

Also, does anyone know why the the real name of the Celtics arena has never been in the series? Should have been FleetCenter for a number of years and now TD Banknorth Garden. Is it a name licensing issue? It's just called Celtics Arena in the game.
 
Just read over at OS that the demo should be out for the PS3 tonight. 360 demo in a few days. Can't wait to get home after work today.
 
sportzhead said:
Just read over at OS that the demo should be out for the PS3 tonight. 360 demo in a few days. Can't wait to get home after work today.
PS3 is getting the demo first, what the hell this seems to be happening more and more than these days, and was a rarity up until the past few months. : (, I needs demo real soon, this game comes out on the 7th, right?
 
PS3 demo is fuuuuugly. I'm sure it's just the game and not the PS3 version of it ... but damn ... I guess it's not that bad, but I was expecting a little more. The game is pretty fun, tho ....

I think, overall, I just might prefer LIVE .....
 
demo comes out for 360 overnight

if you read the online forum, matrix is splooging over this game. matrix i want more impressions! YOU are after all ditching the 360 :(
 
Okay Just played the demo, NBA2k is still the king. The demo is pretty amazing. IT's so smooth and the amount of animations just in the demo is amazing. Kobe plays and moves just like the real thing. Graphics are one hell of an upgrade. The stadium is alive and the sound design is much improved. Still not as good as Live though. It does have quiet a bit of a jaggy problem but it's not that bad at all.

Concern:

Iso motion just feels weird with the PS3 controller. It also make the game look silly when you try to do a move but your player just starts sliding around looking like he's having a seizure. Hope it controls better on the 360.
 
Alright, after my pretty glowing demo post above, this might sound strange, but I do believe I will be going with live this year. 2k9 is an awesome game, but it is the same game I have been playing for about 4 years now. The signature animations are nice but the actual gameplay for me hasn't changed. As a guy how plays dynasty mode, and plays the CPU 97% of the time, 2k9 CPU offense is still pretty lacking. Examples from the demo that have been in NBA2k for to long: Point guards dominate way to much, back door cuts and amazing passes by the CPU happen way to much, CPU offense is not based around team talent. These problems make the game really predictable after a month. It was nice seeing Kobe go off in the demo (taking every shot) but he forced everything. It was not a classic Kobe take over through the flow of the offense. He just ran around with the ball forcing his way to the rim. As for the Boston Celtics in the demo, Rondo is the man. Rondo and Perkins. You forget KG and Pierce are on the court sometimes. Allen gets his shots because he run back door and around screens all the time. Which seems to be 2k9 new CPU offensive strategy, and also keeps a long running problem in the game, CPU not shooting of the dribble. Everything seems to be a catch and shoot, or a set up perimeter jumper.

On the flip side Live (yes live has it share of problems too) with its new DNA stuff and live 365 seems to have the teams playing extremely close to their real life offenses. Players always seem to be in their real life comfort zones in Live. KG- foul line to post, Kobe- on the wings, Fisher- three point line, Allen- roaming around the three point line and wings. Watching the Lakers run the triangle in Live is pretty cool to watch. Real team play is what keeps me wanting to play all season long. Not Lebron scoring 30 on me because he is running around like a mad man to score or Jason Williams scoring 25 on me with 18 of those points coming from in the paint.

I'm not trying to persuade anyone to buy Live over 2k, just stating why I will be. Both games have their good and bad, for me it comes down to having fun.

Also, if all that sounded like I was rambling, sorry.
 
HiResDes said:
PS3 is getting the demo first, what the hell this seems to be happening more and more than these days, and was a rarity up until the past few months. : (, I needs demo real soon, this game comes out on the 7th, right?


I wouldn't be surprised if its related to microsoft being tied to nba live's promotion - peep the 360 bump at the end of the nba live ad.
 
DTS in the PS3 version of 2K9???? Fuck yeah! That seriously just made me switch my Amazon pre-order.

I like some of the new ball physics. I was really surprised when I had a layup blocked from behind and the ball careened off of the backboard realistically.

The game needs a visual overhaul though. The biggest reason I wanted the Take Two/ EA deal to go through was for the completely unrealistic possibility of an NBA game with Live graphics and 2K animations/gameplay. basically, the best of both worlds. Now that would be an awesome game.
 
I definately liked the new physics I was very impressed. Some of the new animations were also great, and it felt like the player controls were tightened up and more responsive. The Iso-Motion felt better, dunno if it's just me. The players also seem to run a heck of alot faster, I wonder if that's just a setting for the demo, or if that's how it is. I like the new sense of speed.

The computer AI is also definately improved, it was agressive and creative. Doesn't matter much as I'm more of an xbox live player anyways, I just care about competition :D

I played it on ps3 earlier on an SDTV and the graphics aren't too great on that tv, downloading now at home on xbox to see it in HD, lets see if the graphics improve.
 
sportzhead said:
Check this video out of Live. The fourth quarter close game atmosphere is almost perfect. By the end of the game everybody in the arena is standing. EA always has the better sounding sports games. I don't know why, but 2k's sound effects (crowd, music, court sounds) don't mix well in 5.1 surround. Everything sounds mashed together. Live on the other hand sounds extremely clean in surround sound.

http://vimeo.com/1847135 or http://www.youtube.com/watch?v=ut-4Fc7vIRw
Lmao, they still haven't fixed the AI routine where the point guard takes 80% of the shots regardless of what kind of a scrub he is? So Marcus Banks is the Heat go to guy? :lol

And are those the exact same commentary soundbytes they've been using for the past half decade? I didn't think the Steve Kerr would have time to be doing voiceovers for a video game with his new job.
 
sportzhead said:
I'm not trying to persuade anyone to buy Live over 2k, just stating why I will be. Both games have their good and bad, for me it comes down to having fun.


By yourself. Yes. If you're going for a game that is a better single player experience, will let you build up whatever ridiculous stats you'd like with whoever you'd like, and is pick-up-and-play style, go with EA. If you're looking for the basketball game that is going to be more sim, that will have less glitches, that will be played seriously between competitive friends then 2K is the only answer, and statements to the contrary are borderline irrational imo. I never play sports games single player. That's like playing a FPS single player as far as I'm concerned. For that I'd play an RPG or adventure title. Sports games, like fighters are about competition in my book, and the tighter the gameplay the less room for bitching/scrub tactics and the more replay and value the title will earn.
 
Just tried it. MASSIVE graphic upgrade, the game looks fantastic, really improved player models.

Only one thing I noticed is that I wasn't able to pull my player off of a double team near the paint. I bring my player in to double team and he stays stuck on the player, leaving the perimeter open for a 3. Hope that doesn't always happen.
 
qcf x2 said:
By yourself. Yes. If you're going for a game that is a better single player experience, will let you build up whatever ridiculous stats you'd like with whoever you'd like, and is pick-up-and-play style, go with EA. If you're looking for the basketball game that is going to be more sim, that will have less glitches, that will be played seriously between competitive friends then 2K is the only answer, and statements to the contrary are borderline irrational imo. I never play sports games single player. That's like playing a FPS single player as far as I'm concerned. For that I'd play an RPG or adventure title. Sports games, like fighters are about competition in my book, and the tighter the gameplay the less room for bitching/scrub tactics and the more replay and value the title will earn.

well... I play dynasty only for the most part. I like making teams and testing my GM skills. And really NBA 2k's dynasty sounds so deep. EA has been pretty cheap with their dynasty modes lately.. but we'll see.
 
played the ps3 demo last night

i usually go up close to the screen when i play basketball games because the players seem so far, it was always a choice between seeing most of the floor to see plays as they run or make it look better by going up close to the players.... I always chose the former..

but this time I was comfortable playing it while sitting back on my couch and I was still able to catch all the animations (and there are a lot of them) and this made it feel like the nba walked into the cupboard with the indian and now i'm playing with all of them....

the previous paragraph reflects on the improvement on graphics and integration of the animation with gameplay (it's still choppy sometimes...like when the player walks first then runs by default)...
the player reactions are great...i pressed triangle after picking up the dribble and walked so kobe threw the ball to the ref and put on the whiny face...the camera zoomed in on it too...nice touch.
another point where animations make the players feel alive is when they change their shot according to their position relative to the basket.. reverse layup if behind them...twist their body if someone is in front....2k did this before but it's smoother this year

for gameplay....it feels the same but faster and thus more.."arcadey" but it makes it fun...i really like that the plays run by themselves now so you really have to look out..like a real point guard to get the timing right and make those nice passes...and i never noticed the ball slap noise during a block until now.. was that always there in 2k games? anyway.. the defensive man of the year came out of nowhere a couple of times and rejected the crap out of fisher a couple of times...it was sweet

i feel like 2k's philosophy is making tweaks and adjustments every year...instead of swerving onto another lane... they signal, look first..then gradually move the steering wheel to get into the fast lane...

as for live... the first thing i noticed was that everyone looked like they had the same body build.... in 2k... the different player's nuances visibly differentiate them from everyone else so i like that...

i also don't like the physics from nba live...
edit: and... "-NBA Live 365 ($19.99)" ??????????

now. code to play as the mascots please.
 
I just played the demo. I'm not quite sure what to think. Were features left out? I'm not sure why they'd come out with a product that lacked coaching subs, dual player control, and etc.

The speed is a bit to fast. I'm not used to the isomotion yet so of course I lacked some control, but it didn't feel quite as competent as it was in 2k8. Where once you'd do a fairly simple behind the back crossover you now do a full spin motion which just seems to be a little to fast given the game speed.

As far as shot stick 2.0...I really don't even see it yet. I wasn't able to do any obvious changes in my shot. Perhaps I'll have to spend more time with it, but I wasn't able to execute any up and unders or any huge changes in motion to my jumpshot. Then again the situation hasn't risen in the demo where I was really threatened of getting my shot blocked so perhaps under that situation I'll find some way to pull that off.

New player lock on seems to be a bit corny from what I've seen. Its needlessly complicated. Right analog to set the amount of pressure of the defense and left analog does...what I'm not quite sure. I'll have to go up against my brother when he gets back later to really find out how the game plays defensively.

Also I was a bit dissapointed with the lack of a real change in animation for running shots. Ala a Ray Allen 3 point shot off of a screen or a Vujacic running 3 that actually gives you a better likely hood of freeing yourself from the defender and getting off an actual moving jumpshot. In the demo players simply stepped into a set shot off the move, which is significantly different than shooting while on the move.

The offense did seem to run more smoothly with teammates making some attempt to make off the ball movement smooth without to much tampering from the player. As far as CPU offense, it seemed a little bit smoother but not to different than usual. Of course this is probably on a lower difficulty so its hard to really judge.

Overall I'd say I'm somewhat disappointed. When my brother comes home there isn't all that much I'd be able to show him that is different from 2k8 in a real positive way. I expect the full game to be much better, but the demo is a disappointment for me.
 
sportzhead said:
Check this video out of Live. The fourth quarter close game atmosphere is almost perfect. By the end of the game everybody in the arena is standing. EA always has the better sounding sports games. I don't know why, but 2k's sound effects (crowd, music, court sounds) don't mix well in 5.1 surround. Everything sounds mashed together. Live on the other hand sounds extremely clean in surround sound.

http://vimeo.com/1847135 or http://www.youtube.com/watch?v=ut-4Fc7vIRw

Couldn't really notice a difference in crowd audio on these shitty speakers I have at work(I'll watch again from home.) but one thing that did stand out was the dead air that you had. I counted at least 4 or 5 times where the announcers said nothing. In the early going I was impressed with the commentary with regards to the d's laxed play in the 4th quarter but the points where nothing is said really kills all that good it had going for it.
 
playing the demo now, why can't I shoot a jumpshot after I jab step in the triple threat position?

edit: just noticed you can't call plays either. ugh
 
qcf x2 said:
By yourself. Yes. If you're going for a game that is a better single player experience, will let you build up whatever ridiculous stats you'd like with whoever you'd like, and is pick-up-and-play style, go with EA. If you're looking for the basketball game that is going to be more sim, that will have less glitches, that will be played seriously between competitive friends then 2K is the only answer, and statements to the contrary are borderline irrational imo. I never play sports games single player. That's like playing a FPS single player as far as I'm concerned. For that I'd play an RPG or adventure title. Sports games, like fighters are about competition in my book, and the tighter the gameplay the less room for bitching/scrub tactics and the more replay and value the title will earn.
wtf is this shit? I've been playing sports games since the dawn of time, any true sports gamer that has a passion for his team will probably be playing franchise mode too, in addition to competitive, whatever the sport. this is a f'n ridiculous post.

anyway, i played the ps3 demo of 2k9 last night. one thing that always sucks with their demo's is being stuck in that shitty side view, i absolutely abhor it. i like 2k's drive camera a lot, so i don't understand why they don't give you camera options. anyhow, the demo is good, but still, it feels like a tweaked 2k7. they fixed the lag in the shooting that 2k8 had (thank God!) that made it feel so sloppy, but still, this is the same damn game that i've been playing for years. it's a great game, but when i play it i don't feel that "new" excitement and start to get bored rather quickly b/c it feels like i'm playing the same thing i've been playing forever.

i had a bug too, when i finished the first quarter, the scores were reset and it acted as if i started the game over. when i finished the next quarter, which somehow was the 1st again, the game ended. weird.
 
Dual player control seems to work its just that the menu doesn't pop up.

I was able to execute off the ball movement on the fly as well as instant pick and rolls. From what I've seen there is some randomness to its effectiveness. Most of the time a clean roll resulted in a slow ass bounce pass that might be somewhat effective in slowing down pick and roll cheese online since its much easier to intercept.
 
The AI seems to be alot more fun to play against this year IMO.

When I back off Rondo he immediately starts driving and either goes for the shot or passes it to a big man in the post. good stuff.
 
Overall I liked the demo, actually. the players don't have any more extra movements when you move them....so yay, when they spot up to shot a three, they won't hop inside the line anymore.

not being able to call timeouts, call plays, make subs, or anything is stupid though.
 
Seems good, an improvement over last year. I still hate isomotion. I just don't "get" it and don't think I ever will.

I don't understand why the demo is so barren of features though. Not being able to call plays is just fucking stupid. And I really wish I could have a baseline camera angle.
 
JBuccCP said:
Seems good, an improvement over last year. I still hate isomotion. I just don't "get" it and don't think I ever will.

I don't understand why the demo is so barren of features though. Not being able to call plays is just fucking stupid. And I really wish I could have a baseline camera angle.
Yeah, I understand that you want to give people a taste of your game without giving them something that they can savor and play for the next few months without buying your game, but really --- why release a demo with so many features and some presentation elements stripped out --- and so close to retail release?

It's like handing out samples of Oreos, but scraping out all of the filling before handing it to your prospective consumer. It's still OK, but not nearly as good as the complete product.
 
Played a few games last night, and it's a good game.....yet it looks and feels like the same game I've been playing for the past 2 years (2K7, 2K8) which is very disappointing. Sportzhead's rationale on why he's disappointed is largely in sync with mine. In addition, the same crap that has plagued the 2K engine has again found its way into the final product (i.e. half court and beyond pinpoint passing, lack of spacing offensively, stealing inbound passes, humping players up the court etc.) For me, these are big deals because I play online alot and these flaws are always exploited when playing random people...

I can't wait to compare the final product of 2K9 to the final product of Live 09 (which while it isn't perfect, it's doing a lot more innovative and refreshing stuff than what I've seen in 2K9)
 
http://www.operationsports.com/videoview_game.php?id=481

Check out the second newest video. For the first time we get a comprehensive look at the differences between 2k8 and 2k9 defensively.

While the demo is somewhat of a pure showing, this video has really gotten me excited about franchise and association modes in 2k9.

If we could just get another video that showed off all of the changes and possibilities the player could make offensively in the game then we'd finally get an idea of the complete picture.
 
anachronous_one said:
Yeah, I understand that you want to give people a taste of your game without giving them something that they can savor and play for the next few months without buying your game, but really --- why release a demo with so many features and some presentation elements stripped out --- and so close to retail release?

It's like handing out samples of Oreos, but scraping out all of the filling before handing it to your prospective consumer. It's still OK, but not nearly as good as the complete product.

It also makes your competitor look better. I can easily see some on the fence casual sports fan believe that live is more complicated than 2K9 based on the demo.
 
Shawnwhann said:
Played a few games last night, and it's a good game.....yet it looks and feels like the same game I've been playing for the past 2 years (2K7, 2K8) which is very disappointing. Sportzhead's rationale on why he's disappointed is largely in sync with mine. In addition, the same crap that has plagued the 2K engine has again found its way into the final product (i.e. half court and beyond pinpoint passing, lack of spacing offensively, stealing inbound passes, humping players up the court etc.) For me, these are big deals because I play online alot and these flaws are always exploited when playing random people...

I can't wait to compare the final product of 2K9 to the final product of Live 09 (which while it isn't perfect, it's doing a lot more innovative and refreshing stuff than what I've seen in 2K9)

This is disappointing since I know you've got a feel on the series :(.

Live is looking more appealing than it ever has this year, but I'd be surprised if I jumped over to it. It is still just a bit to arcadey for me. Jumpshots always just go straight in and I find the offense in the game to be somewhat limited.

Have you tried the 5 on 5 online player in 2k9 yet?
 
Anyone else annoyed that they've yet to incorporate force out calls in to the game? Nothing pisses me off more than getting pushed out of bounds/backcourt and having the call go against you. This is a major pet peeve of mine and it happens at least once a game for me.
 
Dark FaZe said:
This is disappointing since I know you've got a feel on the series :(.

Live is looking more appealing than it ever has this year, but I'd be surprised if I jumped over to it. It is still just a bit to arcadey for me. Jumpshots always just go straight in and I find the offense in the game to be somewhat limited.

Have you tried the 5 on 5 online player in 2k9 yet?

On the surface Live is definitely more arcadey, yet there is a great deal of strategy to be leveraged once you have the gameplay mechanics down and play in the higher difficulties against the computer. It took about 2-3 games to painfully "unprogram" myself, so to speak, from what I've known about the 2K series since the DC days, but I'm loving the Live gameplay as flawed as it is in some respects. Posted long impressions on Live 09 in the Online forum in the 2K league thread because Matrix asked for them.

I'll have 2K9 later today so can give the final product a fair shake, and I have yet to try the 5v5 on either game yet.
 
"Ok just to put this to rest --

Just played a game online although it ended due to network error but there IS in fact a 2K view in online play.

This dude just posted this to get a rise outta the board and is probably reading all these responses for fun."

Hmmmm not sure what to think :\
 
Matrix said:
"Ok just to put this to rest --

Just played a game online although it ended due to network error but there IS in fact a 2K view in online play.

This dude just posted this to get a rise outta the board and is probably reading all these responses for fun."

Hmmmm not sure what to think :\

I hope this is true! He's and idiot and it got a reaction out of me but I hope it's true!
 
Matrix said:
"Ok just to put this to rest --

Just played a game online although it ended due to network error but there IS in fact a 2K view in online play.

This dude just posted this to get a rise outta the board and is probably reading all these responses for fun."

Hmmmm not sure what to think :\

Even that guy is sketchy, moments before that post he was posting like he didn't have the game. :lol

Gotta love the cesspool that is OS.
 
DMczaf said:
Even that guy is sketchy, moments before that post he was posting like he didn't have the game. :lol

Gotta love the cesspool that is OS.

:lol

Well we do know the original guy who posted that the view isn't online does have the game,according to his xbox live profile.

At this point I'd trust his word,but it doesn't make sense that they would remove it.

Maybe he is blind.
 
i simply could not believe they would be THAT stupid. that's the only camera view most people probably use. it would definitely be a deal breaker though.

i think i've pretty much decided to get both 2k9 and live 09. 2k9 even though it feels the same, is such a solid bball game. i love how they fixed the lag with the shooting that 2k8 had (WTF was with that shit?) and basically, to me, it feels like 2k7 now, which is a good thing, but with the better graphics and without all the framerate problems that plagued it in certain views (the one i played in, of course, lol). but i'm getting live 09 for the newness and b/c it also has a lot to bring to the table. this sucks for my pocket book of course, but bball is a game that i play throughout the year a zillion times, so it'll be worth it. i'm really glad the live team is finally stepping up though. EA has a way of doing that sometimes. they let a series go to the crapper then BAM, all a sudden they come back out of nowhere and blow your socks back off. i think this is that year for live. the excellent demo pretty much confirms it.
 
I don't use 2k camera but that's really really stupid if they removed it. I think they might be trying to minimize the cherry picking on the court, I noticed in the demo that the camera does not pan down the court immediately when you get a rebound, it takes another second or so to go down the court, so you can't see your players down the court. This was deliberate, and annoying.
 
took me several games but I can now drive at will with Kobe and get either : a layup, foul, or dunk.

I hope it isn't this easy against a human because yikes. I can see the abuse coming from a mile away this year
 
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