It's obvious what you're implying, but I think the real answer is that the actual platorming isn't that great in most of those games. R&C is more of an action game, and the Jak games after 1 lost focus of what made the original so great. Haven't played Sly though so can't comment on that.J&D, Sly, and R&C don't seem to get that platformer love for whatever reason (I have an idea why, but I'm not saying it).
To be fair, it seems every playformer from that gen is flawed in some way. It was a weird, disappointing time for the genre.Jak and Daxter has aged horribly....the game is painfully unfinished
Gamecube
1. Metroid Prime
2. Super Smash Bros. Melee
3. The Legend of Zelda: The Wind Waker
4. F-Zero GX
5. Paper Mario: The Thousand-Year Door
6. The Legend of Zelda: Twilight Princess
7. Resident Evil
8. Metroid Prime 2: Echoes
9. Super Mario Sunshine
10. Eternal Darkness: Sanity's Requiem
PlayStation 2
1. Metal Gear Solid 3
2. Shadow of the Colossus
3. Final Fantasy X
4. Persona 4
5. Devil May Cry 3
6. Ico
7. Final Fantasy XII
8. God of War 2
9. Devil May Cry
10. Persona 3
Nah.HL2 deserves 2nd if not top spot.
Ctrl+F "Shenmue"
'Not found'
Fuck all ya'll.
To be fair, it seems every playformer from that gen is flawed in some way..
I thought Jungle Beat was a music game.
I thought Jungle Beat was a music game.
I'd give it to the PS2, mainly because JRPGs are my jam.Who wins, GAF?
Who wins, GAF?
I'd give the nod to Gamecube looking at these top 10s, personally.
PS2 was the last hurrah for console JRPGs from the looks of that top 10. Here's hoping current gen can change that...
PS2 has more than 10 games. It's not even close. PS2 has the best library for any console ever.
Tales of Symphonia got snubbeeddddddd
Aside from that a really great list. I think the lack of PC-centric titles is also simply because the noughties were something of a lull for PC gaming; console gaming took over strongly that decade, it's only been on the rebound the last five years. At least that's how I experienced them. If 99 was included, Unreal Tournament would surely have been in the top 5.
Nintendo EAD tokyo developed a 2d platformer named donkey kong jungle beat, sorry. It's true that gaf decided to forget about it, thought.
All games have flaws, but i don't think that jungle beat can be described as " a flawed game"?
I know that's certainly why I never played it. I remember wanting to play it but not wanting to have to pay for the bongos.I blame the bongos. Jungle Beat is not as fun without them.
I know that's certainly why I never played it. I remember wanting to play it but not wanting to have to pay for the bongos.
Jungle Beat's overrated by some on GAF. It's a great game, but it's very repetitive and reuses the same bosses again and again.
That's why it's ridiculous to say "gaf decided to forget about it." I would assume that many did not forget about it. They just never played it because of that peripheral.The fact that you needed the bongos dramatically reduced how many people got to play the game, obviously. Same for the gamecube games that used the gba as a controller. If people new more than the console to play the game, many people are not going to play it.
I think this list is great, but what I dont get is how a Jak game could beat Super Mario Sunshine and Wario Land 4 for plattformer of the generation.
Wind Waker's high spot just reinforces my view that GAF is very, very, (very) presentation-focused. In terms of game mechanics, dungeons, bosses, variety... hell, just about everything related to playing the game, Twilight Princess has it beat.
But Wind Waker looks so unique and charming that it doesn't matter how it plays, or that it has obviously missing dungeons, or that the dungeons and bosses that are there are generally worse than any 3D Zelda game you can think of. It has a good story and a beautiful aesthetic and that's enough for a lot of people.
I don't know if the HD version is putting a new look on the original game, but as "empty" as you want to claim Twilight Princess' overworld is, at least you could traverse it quickly, go where you wanted quickly, and even just change directions by rotating the stick. The sailing in Wind Waker was an absolute chore. And if you wanted to change directions, you had to stop gameplay, pull out the baton, do the directions IN TIME (as opposed to as fast as you can press the buttons, like Ocarina), and then continue on. Oh, did you sail a little too far to pick up that triforce piece at the bottom of the ocean? Better pull out the baton, change the direction, sail back, put away the sail, try and get close, watch the animation of the crane, then the treasure chest, then read the text about the triforce piece, etc. etc. Then do that over and over and over again. And that's not even including the monotony of getting Tingle to translate maps for you.
For all the complaints about Twilight Princess' pacing, at least it's all at the beginning, and once you leave home it races along at a good clip. And it's never as bad as what the fetch quest does to the pacing.
Who wins, GAF?
I'd give the nod to Gamecube looking at these top 10s, personally.
PS2 was the last hurrah for console JRPGs from the looks of that top 10. Here's hoping current gen can change that...
we'll have to see how it performs in the last gen vote at some point in the future, but i totally agree about the weird love for tww versus twilight princess. i can understand the arguments about the pacing in twilight princess, but it was all just one giant tutorial until you got to the first dungeon, and even though there were still tear-hunting quests, the game was pretty much done teaching you things by then. tww's tutorial mode lasts through the forsaken fortress and until you reach dragon roost island. there's so much important story stuff happening in the meantime that it really feels like a waste. at least with tp's early things, it's about the life of a farm boy.
Who cares if genres overlap? The PS2 Top 10 is bathing in quality, and they're all vastly unique titles. Calling the list "devoid of variety" is just silly.That PS2 top 10 is devoid of variety.
MGS3 not number one.
Injustice.
My List -> GAF List
01 -> 001 | Resident Evil 4
02 -> 011 | Silent Hill 2
03 -> 002 | Metroid Prime
04 -> 039 | Civilization IV
05 -> 019 | F-Zero GX
06 -> 004 | Shadow of the Colossus
07 -> 076 | Beyond Good & Evil
08 -> 084 | F.E.A.R.
09 -> 171 | Grandia 2 (wtf GAF)
10 -> 054 | Katamari Damacy
I'm surprised by how low Grandia 2 is, considering the heavy JRPG nature of the generation. It's approximately one BILLION times better than FFX, for instance. Maybe its genesis as a non-Playstation franchise doomed it for PS2 owners.
we all know that the ps2 has more good games than the gamecube. But what Anth0ny was doing there was comparing great games (the supposedly 10 "best" games of both consoles). If we only talk about the best games, some would argue that the gamecube can compete. If we talk about what each console offered as a whole, the gamecube can't compete.
we'll have to see how it performs in the last gen vote at some point in the future, but i totally agree about the weird love for tww versus twilight princess. i can understand the arguments about the pacing in twilight princess, but it was all just one giant tutorial until you got to the first dungeon, and even though there were still tear-hunting quests, the game was pretty much done teaching you things by then. tww's tutorial mode lasts through the forsaken fortress and until you reach dragon roost island. there's so much important story stuff happening in the meantime that it really feels like a waste. at least with tp's early things, it's about the life of a farm boy.
The pacing in TP's is sluggish even in the later half of the game. A lot of things built up in the first half is just dropped all too suddenly, and although the dungeons themselves are great, the world of TP left something to be desired.
TWW had the wonder of sailing an actual sea, the dream-like feeling when playing the game. That's why it's remembered so fondly compared to TP.
I think SS will follow WW's reception, but we'll see about that.
In what way? FFX had better characters, better combat, better side quests, better level up system, better music and overall presentation, etc. I could go on and on.HA HA HA HA HA
Don't get me wrong I really like Grandia 2. But there's no comparison between the two.
Who wins, GAF?
I'd give the nod to Gamecube looking at these top 10s, personally.
PS2 was the last hurrah for console JRPGs from the looks of that top 10. Here's hoping current gen can change that...
The stats don't lie:Who wins, GAF?
I'd give the nod to Gamecube looking at these top 10s, personally.
PS2 was the last hurrah for console JRPGs from the looks of that top 10. Here's hoping current gen can change that...