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New Gran Turismo 6 trailers [Complete blowout: All cars/tracks/features/etc]

In some of these shots the windows on the standard cars look a lot more transparent than in GT5.

Well, those standards looks good and clean . They really touched them up, it seems.

I like it. If every standard is like this, I'm a happy guy. :D But it would have make sense, since you can tune them with exterior parts and photomode.
 

Watevaman

Member
Well I don't know about you guys, but the bumper cam should be representative of a camera placed on the bumper, and thus shouldn't follow the same rules that our eyes would. The only camera in game that should smooth the movements of the car should be the cockpit view, the others should have movement dependent on what the chassis is doing.
 

JamboGT

Member
he bumper cam in GT has never really been a bumper cam though, its set within the car, higher up, more of a windscreen cam, kinda at drivers eye level.
 

ruttyboy

Member
Well I don't know about you guys, but the bumper cam should be representative of a camera placed on the bumper, and thus shouldn't follow the same rules that our eyes would. The only camera in game that should smooth the movements of the car should be the cockpit view, the others should have movement dependent on what the chassis is doing.

The movement of the chassis is currently reflected in the camera, just not so exaggerated that it would be unplayable (as if it was bolted on to the bumper).
 
Ok then, does the cockpit view vibrate? When you're driving and focusing on the road, the road would be smoothed out, but the car wouldn't, right?

The problem with attempting to simulate the bumpy nature of a road or a drivers general view is that it's going to irritate a lot of people. That's exactly what happened with Shift. People hated its cockpit view because of how unfocused the camera was. You can see how they attempted it here

http://www.youtube.com/watch?v=QzHn9D5aOQE
 
Well I don't know about you guys, but the bumper cam should be representative of a camera placed on the bumper, and thus shouldn't follow the same rules that our eyes would. The only camera in game that should smooth the movements of the car should be the cockpit view, the others should have movement dependent on what the chassis is doing.

Open that video, cover the game side, and try to focus on the road/horizon point.
If it isn't bothersome/tiring to you after the 2mins, you have some good eyes. :)

Ok then, does the cockpit view vibrate? When you're driving and focusing on the road, the road would be smoothed out, but the car wouldn't, right?

It does, but inside the car, your body is moving too (not at the same degree of course) and your head/neck too have stabilization movements, so unlike Shift (as posted by SolidSnakex) likes to translate the vibrations and accelerations/deceleration and lateral forces, on your body, they hardly occur at a velocity or frequency to produce such pronounced visuals.
Granted, when you hit the already slowing car at your front and go from 120km/h to 40km/h in a split second, the game doesn't translate that at all!

EDIT: Here you can notice that the "camera cams" have trepidation 'simulated' http://www.youtube.com/watch?feature=player_detailpage&v=bFXE6gSalTg#t=241
 
Wt5NRxN.jpg

People on GT Planet are saying that they look much better. But They look just as they did in GT5 to me :/

One example:

pCJXMd6.jpg
 

prarts

Member
In some of these shots the windows on the standard cars look a lot more transparent than in GT5.
First thing I`ve noticed are much improved (per resolution) on-track car shadows - GT5 had those clean hi-res shadows in realtime only on Tsukuba, probably because of small memory footprint of that particular track.
 

Watevaman

Member
Open that video, cover the game side, and try to focus on the road/horizon point.
If it isn't bothersome/tiring to you after the 2mins, you have some good eyes. :)



It does, but inside the car, your body is moving too (not at the same degree of course) and your head/neck too have stabilization movements, so unlike Shift (as posted by SolidSnakex) likes to translate the vibrations and accelerations/deceleration and lateral forces, on your body, they hardly occur at a velocity or frequency to produce such pronounced visuals.
Granted, when you hit the already slowing car at your front and go from 120km/h to 40km/h in a split second, the game doesn't translate that at all!

Didn't bother me, but then again I try my best to replicate these types of cameras in games that allow custom camera positions.

I don't want to sound like I want to take away the stabilization, but it'd be nice to have an option to enable "shake effects" similar to what some games do. That way we could keep the cameras how they are and for those of us that want a little bit more vibration, even at the risk of being unrealistic, we could have it.
 

ruttyboy

Member
Didn't bother me, but then again I try my best to replicate these types of cameras in games that allow custom camera positions.

I don't want to sound like I want to take away the stabilization, but it'd be nice to have an option to enable "shake effects" similar to what some games do. That way we could keep the cameras how they are and for those of us that want a little bit more vibration, even at the risk of being unrealistic, we could have it.

Basically, if you are driving a car and your vision is like that, it means your suspension is broken and you should stop immediately :)
 

Watevaman

Member
Basically, if you are driving a car and your vision is like that, it means your suspension is broken and you should stop immediately :)

I'd say it means your ocular nerve is having a stroke and it needs to be checked out. But even with your eyes stabilizing the movement of the car, cars with hard suspensions will still jerk your field of vision around enough. One of my favorite racing games, GTR2, is smart about this and essentially stabilizes your head but moves the car around it, similarly to what would happen in real life. Here's a race I did that showcases it.
 
Do you have a name for the OT yet?

Gran Turismo 6 |OT| You Shouldn't Have Sold Your PS3

Gran Turismo 6 |OT| We Love Tracks

Gran Turismo 6 |OT| We Don't Call Them Standard Cars Anymore

Gran Turismo 6 |OT| The One With All The Content

Gran Turismo 6 |OT| Bringing You Next Gen, Last Gen

Gran Turismo 6 |OT| Not GT5.5

Gran Turismo 6 |OT| Moon Over Last Gen
 
They might be nothing but numbers: 1,197 different car models, 37 locations, 100 race track layouts, 82 tyre choices with 188 variations, 34 helmet styles in 952 different shades as well as 28 racing outfits with 852 possible colour combinations.

The game introduces 19 new racetracks. What defines a great route? Do you have a personal favourite?

A great track is not about difficulty per se, but about driving pleasures. And many of the routes that are fun to drive derive this pleasure from the track’s ups and down, allowing you to get into a certain groove. Personally speaking, and apart from the Northern Loop, I enjoy traditional race tracks like Brands Hatch and Spa-Francorchamps, i.e. courses that treat you to high-speed curves and precarious passages that are dangerous and fun at the same time.

http://mb.mercedes-benz.com/en/article/8163/Kazunori+Yamauchi:+The+Polygon+Godfather
 

MutFox

Banned
So tempted to get this game...

Though I'll probably just wait for GT7 on the PS4... :p
It'll be the game to get me to buy a PS4, that's for sure.
 

Mobius 1

Member
Keep bringing the OT name suggestions. I was thinking of Moon Rover the Castle, but the pun may be lost on people that aren't familiar with the original OST.
 
Gran Turismo 6 |OT| Where Your Wheels Still Work
This and only this :)

Im soo siked about gt6. Im not getting nextgen till Im done with gt6.
Im bummed about the micro transactions for gt6. But im not judging till i hear about how easy you make money, or if i see it myself.
But im hoping its only easier but doenst effect thw game at all like fm5. Fingers crossed.
 

dubc35

Member
Gran Turismo 6 |OT| Antonio Banderas.gif not required
Gran Turismo 6 |OT| of calling Kevin Butler back to the parking lot
 

Dibbz

Member
GT6 OT| Where F1 cars don't cost £100 on top of the game
GT6 OT| Shhh no Clouds but Night, Rain and Snow included
GT6 OT| WE MOON NOW
 
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