Wait, will the main campaign have limits on tire types?
Noooo! I can't race without mah slicks.
Between PP and tires it seems like a good way of making sure the player can't simply overpower the AI cars.
Did the digital version of GT% perform any better than the disc version? I'm trying to decide what version of GT^ to get.
Yup, no impressions/reviews etc until early next Friday morning. Sorry. I've already grabbed a bunch of screens and videos, and will be doing a lot more over the next few days.
I'm pretty sure I can say this though. There is an install, no idea the size yet, because by default, it has an option to install in the background while you play. I didn't even know until I started digging around in the options menus.
Is there an option to use custom soundtracks like GT5....not asking about gameplay content just curious about this one feature is all.
Yup, no impressions/reviews etc until early next Friday morning. Sorry. I've already grabbed a bunch of screens and videos, and will be doing a lot more over the next few days.
Yup, no impressions/reviews etc until early next Friday morning. Sorry. I've already grabbed a bunch of screens and videos, and will be doing a lot more over the next few days.
I'm pretty sure I can say this though. There is an install, no idea the size yet, because by default, it has an option to install in the background while you play. I didn't even know until I started digging around in the options menus.
Yup, no impressions/reviews etc until early next Friday morning. Sorry. I've already grabbed a bunch of screens and videos, and will be doing a lot more over the next few days.
I'm pretty sure I can say this though. There is an install, no idea the size yet, because by default, it has an option to install in the background while you play. I didn't even know until I started digging around in the options menus.
Someone needs to tweet this video to Kaz :O
You know to give him a nudge and inspiration.
If I may make a couple of requests:
Screen shots of Damage, full track list with variations, and anything that details race payouts and car costs.
There is a couple of DTM cars in Gran Turismo 5 (most of it cross over from GT4 of course)
There is a couple of DTM cars in Gran Turismo 5 (most of it cross over from GT4 of course)
Driving them on the Nordshliefe and Bathurst is going to be nice
Maybe they will now that DTM and SuperGT have merged their car regulations.I know, but I think DTM just deserves more attention from Kaz. There should be more premiums of those.
Yup, no impressions/reviews etc until early next Friday morning. Sorry. I've already grabbed a bunch of screens and videos, and will be doing a lot more over the next few days.
I'm pretty sure I can say this though. There is an install, no idea the size yet, because by default, it has an option to install in the background while you play. I didn't even know until I started digging around in the options menus.
Maybe they will now that DTM and SuperGT have merged their car regulations.
Might mean at 1080p. It was pretty damn bad.
Can we change the rims on Standards yet?
Can we change the rims on Standards yet?
Or DLC.That's gonna be a GT7 thing I guess.
Might mean at 1080p. It was pretty damn bad.
I have pics of most of that already....
The review ill include a very hefty image gallery, and I hope to have at least a couple of videos ready to go as well. I even recorded the first time booting the game up to show how long it takes before you're actually driving.
Any link where we can read your review on Friday?
I just got the game today, so I haven't even started working on a draft yet. It'll be posted at our site on Friday Dec 6th at 2 a.m. Central Time. I believe this is a global embargo, so expect someone in Europe to post stuff before then![]()
I just got the game today, so I haven't even started working on a draft yet. It'll be posted at our site on Friday Dec 6th at 2 a.m. Central Time. I believe this is a global embargo, so expect someone in Europe to post stuff before then![]()
If you are able to say so, how much better are the "standard" cars this go around? Higher paint textures/body lines? Remodeled completely except interiors?I just got the game today, so I haven't even started working on a draft yet. It'll be posted at our site on Friday Dec 6th at 2 a.m. Central Time. I believe this is a global embargo, so expect someone in Europe to post stuff before then![]()
Must have been a tight schedule for PD. I wonder how the reviews will fare for this one.
Man, I hope that old demo was not representative of the final build.
GT6 looked so much jaggier than GT5, not worth the minor added framerate stability for such a downgrade in AA.
Man, I hope that old demo was not representative of the final build.
GT6 looked so much jaggier than GT5, not worth the minor added framerate stability for such a downgrade in AA.
The time of day and dynamic weather elements are not in the demo, also you need to factor that GT5 had an internal render resolution of 1280x1080 with MSAA applied.
GT6 has a higher res of 1440x1080 and uses MLAA.
GT5 had "baked" pre-computed lightning to free up GPU resources without effecting the performance, wheras GT6 has far more real-time rendered lighting for the new time of day and changing weather conditions.
GT6 having a higher resolution, more real-time lighting, and dynamic weather and time of day cycles, not to mention adaptive tessellation (which I believe wasn't even implemented in the demo), over GT5, I'd say loss in MSAA, is more then made up all things considered.
Then there is also the fact Nissan Academy 2013 was released back in July. It's safe to say GT6 went gold sometime this month, so that is 4 months worth of improvements they potentially made.