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New Gran Turismo 6 trailers [Complete blowout: All cars/tracks/features/etc]

I don't really agree with this. PD has built assets which could not be run on the PS3 without significant work. Their premium car models were already next-gen when GT5 was released (as seen in photomode). Nothing needs to be done to them for the PS4. Now they have the raw power to push those models in real time gameplay. All that is needed is to upgrade physics, sounds, tire simulation, etc. GT7's graphics will require very little work to be amazing. IMO

There´s more to car models than just geometry. GT5´s photomode is not going to cut it for PS4. There´s got to be way better. Do they have higher res models that the PS3 couldn´t handle? Yes, we know that, but nobody knows just exactly how future proof those models are.
 

bud

Member
regardless of when gt7 comes out, i think they'll just want to stick to their two-games-per-console thing they've got going.
 

dubc35

Member
Good point. They don't simply need to abandon the Standards, they need to remake the majority of them to match the premiums. This will take time but is absolutely necessary. I don't want a game that only has a bunch of new cars. My favorite cars were built in the 80's and 90's... in the days before safety regulations added excessive weight to vehicles. Moreover, my favorite cars in GT5 were standards... I don't want to lose them, I dream of driving them as premium models. Ruf BTR, Merc 190E Evo II, RX-7 SA/SB/SC, etc etc etc.

edit: and for the love of god, the game needs the E30 and E36 M3.

I agree (for standards and Bimmers). By die, I meant are redone to higher resolution.
 
I don't really agree with this. PD has built assets which could not be run on the PS3 without significant work. Their premium car models were already next-gen when GT5 was released (as seen in photomode). Nothing needs to be done to them for the PS4. Now they have the raw power to push those models in real time gameplay. All that is needed is to upgrade physics, sounds, tire simulation, etc. GT7's graphics will require very little work to be amazing. IMO

That speaks more to the power difference between the PS3 and PS4, and yes, there obviously is a big power difference.

The point the other Gaffer was trying to make was that it should be easier to develop for the PS4, because it's not based on the same cell architecture as the PS3, which many developers struggled with last gen. I, however, don't think PD struggles with the PS3's architecture anymore, nor do many developers. They all figured it out eventually. So developing late gen PS3 games is likely no more difficult than developing new gen PS4 games, or at the very least, there's not a substantial difference anymore.
 

eso76

Member
I don't really agree with this. PD has built assets which could not be run on the PS3 without significant work. Their premium car models were already next-gen when GT5 was released (as seen in photomode). Nothing needs to be done to them for the PS4. Now they have the raw power to push those models in real time gameplay. All that is needed is to upgrade physics, sounds, tire simulation, etc. GT7's graphics will require very little work to be amazing. IMO

PD was smart enough to build their models so that they didn't need more basic geometry: all the elements are there, the basic shapes are there. Everything is in place and all you could ask for is slightly smoother edges. Tessellation can take care of that.
They don't need to touch their models, they can upgrade shaders and textures maybe, but premium cars as seen in photo travel are ready to be dropped in GT7.

Assuming the PS4 can indeed even handle those models ingame, that is :p
 

Niks

Member
They might be, but everytime people talk like this it makes me wonder. I don´t want an upscaled GT game. I want PD to use the PS4 to it´s fullest. The gap in power between the PS3 and PS4 is so big that i wonder how much compatibility can GT6 and GT7 have. They will be going from 512 crappy mbs to 8gb of memory. That alone for a racing game opens up hundreds of possibilities.
I
I just don´t want to hear from them the same thing i heard in the past "when we started working on this next gen system, we found out there was so much potential we had to scrap everything and build from the ground up".

Future proof is a dangerous word, specially in game development.

I get what you are saying, but you could argue that the jump from PS2 to PS3 was much significant than PS3 to PS4, and that warranted the whole "lets start from scratch". Also you can look at GT6 and you can see it is not lacking in the car models and the lighting engine compared to other current gen racing games.

Tracks however do need (alot) of work to bring them up to current gen standards.
 
Just for the record.
There goes the neighborhood.

Speaking of, this monetization bullshit seems not to have effected the majority of Forza 5 reviews... I'm going to roll my eyes when GT6 gets lower review scores.
It doesn't have to affect the game review scores but I do hope the reviews at least mention that the game has this kind of DLC. People can't make an informed choice to vote with their wallet if they don't know whats in the game.
 
It doesn't have to affect the game review scores but I do hope the reviews at least mention that the game has this kind of DLC. People can't make an informed choice to vote with their wallet if they don't know whats in the game.

I agree that we, the consumer, choose to either support or reject these practices... but to an extent I think developers/publishers are delving into unethical practices. Buying credits is one thing (albeit a hack) but putting things on the disc behind a paywall is 100% arsehole behavior... *cough Forza *cough
 
I agree that we, the consume choose to either support or reject these practices, but to an extent I think developers are delving into unethical practices. Buying credits is one thing (albeit a hack) but putting things on the disc behind a paywall is 100% arsehole behavior.

There's no indication at all that PD is doing anything like that.
 
So, I've been playing a lot of GT5 a lot while on my Thanksgiving break (in lieu of actually getting work done on my final papers/presentations). While the speed of menus isn't terrible (and I know it will be better in GT6) the thing that REALLY bothers me is how the track loads really quick but then the disc spins up and loads each car (instead of it streaming off the HDD for some reason) and it seems to take forever. Does anyone know if this will still be the case for GT6? I feel like I could get twice as much racing done if it weren't for that long wait. Also, the Premium/Standard card thing never bothered me until I started racing in cockpit view a lot recently, now I REALLY care.

Lol had you been there day one.... all that waiting had to be done in a black screen before, they patched it out so that you could at least tune your car and move some options while the cars load.
 
I know, that was a reference to Forza. I should have been clearer.
fixed

Ahh okay. I'd prefer that microtransactions weren't part of the game at all, but if they're just there to help out those with less time/skill, then I don't think that it's really a big issue. It seems like they have a number of different avenues to earn credits in the game. General career, Coffee Breaks and Special Events. So, as long as the credit payouts aren't gimped, then i'm fine with it.

Anyway

rfyw0rcai1monuka.jpg


Credit to Rage Racer from GTplanet.
 

RaijinFY

Member
Good point. They don't simply need to abandon the Standards, they need to remake the majority of them to match the premiums. This will take time but is absolutely necessary. I don't want a game that only has a bunch of new cars. My favorite cars were built in the 80's and 90's... in the days before safety regulations added excessive weight to vehicles. Moreover, my favorite cars in GT5 were standards... I don't want to lose them, I dream of driving them as premium models. Ruf BTR, Merc 190E Evo II, RX-7 SA/SB/SC, etc etc etc.

edit: and for the love of god, the game needs the E30 and E36 M3.

Something tells me you will have to pay for them though...
 

KaidoRacer7

Member
Ahh okay. I'd prefer that microtransactions weren't part of the game at all, but if they're just there to help out those with less time/skill, then I don't think that it's really a big issue. It seems like they have a number of different avenues to earn credits in the game. General career, Coffee Breaks and Special Events. So, as long as the credit payouts aren't gimped, then i'm fine with it.

Anyway

rfyw0rcai1monuka.jpg


Credit to Rage Racer from GTplanet.

Whoa... is it new? I thought that GT6 wouldnt have Vettel, Loeb or Gordon
 

ruttyboy

Member
Ahh okay. I'd prefer that microtransactions weren't part of the game at all, but if they're just there to help out those with less time/skill, then I don't think that it's really a big issue. It seems like they have a number of different avenues to earn credits in the game. General career, Coffee Breaks and Special Events. So, as long as the credit payouts aren't gimped, then i'm fine with it.

Anyway

rfyw0rcai1monuka.jpg


Credit to Rage Racer from GTplanet.

Why is Translator-san... SMILING?
 

dalin80

Banned
ugh, vettel, just the look of him makes me more pessimistic about GT6. If you are going to include an F1 driver, at least bring in someone with a sizable fan base.
 
ugh, vettel, just the look of him makes me more pessimistic about GT6. If you are going to include an F1 driver, at least bring in someone with a sizable fan base.
Oh come on. Sure, he's had the best team/car propping him up his entire F1 career, but that doesn't change the fact that the kid can drive.

That said... I do agree, considering I'd rather see PD pull out the Kimi Räikkönen wild card. Iceman ftw.
 

KaidoRacer7

Member
ugh, vettel, just the look of him makes me more pessimistic about GT6. If you are going to include an F1 driver, at least bring in someone with a sizable fan base.

Ayrton Senna?

I'm pretty sure that it's new, but I don't really know what it's for. The guy that posted it said that it was originally posted by a member of a Russian GT community.

Well, he has that ridiculous hair... that was in the period of Belgium GP
 
In GT5 it was easy to make money with Seasonal Events when they upped the rewards, so I hope they keep that up.

There is too much content for a stingy economy to have any benefit in this game. So make it easy for us, and give us DLC like with GT5.
 

Preemo

Banned
Originally Posted by kamikazekoala

Well, don't know how to feel about this but, looks like you will be able to buy vouchers for ingame money at retail stores.

Available to pre-order at Belgian/Dutch site Game Mania:

1 million for 9,99 euro

http://www.gamemania.be/Default.aspx...7&gmgame=29754

2,5 million for 19,99 euro

http://www.gamemania.be/Default.aspx...7&gmgame=29756

welp, there goes gaming.

$20 for 2.5 million in game credits?

assuming this is true, i wouldnt be surprised to see the rewards structure neutered in GT6. using seasonal events and exploiting PP differential bonuses in the F1 events, you could easily make 3.5 million credits in under 10 minutes. so naturally, $20 for a measly 2.5m credits is problematic.
 
welp, there goes gaming.

$20 for 2.5 million in game credits?

assuming this is true, i wouldnt be surprised to see the rewards structure neutered in GT6. using seasonal events and exploiting PP differential bonuses in the F1 events, you could easily make 3.5 million credits in under 10 minutes. so naturally, $20 for a measly 2.5m credits is problematic.

This is BS waiting to happen. Waiting for the released game to see if any of the BS grinding is in there like GT5 before the patch.

That´s the type of "option" that just for the fact of including is already a bad thing. I really hope they didn´t screw things up.
 
There's no indication at all that PD is doing anything like that.

Well,I doubt those 15th anniversary liveries get downloaded individually :p
But if the credit monetization means that all dlc car models and tracks are free, then I'm cool with it, but there's no indication they're doing that either.
 

Solal

Member
Am I wrong or do GT credits require specific cards? No PSN cards but GT cards?

Why would they do that? What would it imply ?
 

JamboGT

Member
Shops like game generally have branded cards that have specific games you can download on PSN, imagine they are similar to that.
 
I'm not a fan of the 15th Anniversary liveries... ended up going with the Amazon pre-order for the free million Cr.

I hope all cars w/ liveries can be painted w/ a color chip (to erase the livery). Was not the case in GT5. For example, in GT5 I would have liked to re-paint the Re Amemiya RX-7.
 
I'm not a fan of the 15th Anniversary liveries... ended up going with the Amazon pre-order for the free million Cr.

Yeah, but look at all the cars you get in the 15th Anniversary kit

A110 1600S 15th Anniversary Edition
R8 LMS ultra 15th Anniversary Edition
Corvette Stingray (C7) 15th Anniversary Edition
Focus ST 15th Anniversary Edition
Ford Shelby GT500 15th Anniversary Edition
Huayra 15th Anniversary Edition
HSV-010 GT 15th Anniversary Edition
X-BOW R 15th Anniversary Edition
IS F Racing Concept 15th Anniversary Edition
Europa S.2 15th Anniversary Edition
SLS AMG GT3 15th Anniversary Edition
GT-R NISMO GT3 15th Anniversary Edition
Megane Trophy V6 15th Anniversary Edition
Viper GTS 15th Anniversary Edition
Model S Signature Performance 15th Anniversary Edition
Scirocco GT24 15th Anniversary Edition
R18 TDI 15th Anniversary Edition
BMW Z8 15th Anniversary Edition
V16T 15th Anniversary Edition
STRATOS 15th Anniversary Edition
GT40 Mark I 15th Anniversary Edition
Sport quattro S1 Rally Car 15th Anniversary Edition
Coupe (C2) 15th Anniversary Edition
Cobra Daytona Coupe 15th Anniversary Edition
86 GT 15th Anniversary Edition

They're actually giving out really high end and very desirable cars for free.
 
I'm not a fan of the 15th Anniversary liveries... ended up going with the Amazon pre-order for the free million Cr.

I hope all cars w/ liveries can be painted w/ a color chip (to erase the livery). Was not the case in GT5. For example, in GT5 I would have liked to re-paint the Re Amemiya RX-7.

The aspara drink tastes worst than the car livery, but despite that, the RX-7 is godly. One of my favorites.
 
The aspara drink tastes worst than the car livery, but despite that, the RX-7 is godly. One of my favorites.
haha, never had the real drink... I too loved the vehicle despite the gawd awful livery. I'm a fan of anything with a rotary engine, especially when it's got 3 or 4 rotors.
 
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