Coolbgdog12
Member
I thought the complete opposite, but to each his own.
j/K. Nah I'm going to replay GTA IV right now. I have it on PC and I'm going to throw the ENB mod on there with HD textures and see how it holds up today.
I thought the complete opposite, but to each his own.
A highly detailed open world playground?
Okay, but GTA environments are very static and reactionless. There's more to do in Skyrim, enrivonments are more dynamic in Red Faction Guerilla and The Saboteur and Just Cause, you can interact with the environment in more interesting ways in Assasin's Creed, actions have more meaning in Fallout New Vegas, there is a greater arsenal of options in Far Cry 3, and the playground is more playful in Saints Row.
The open world playground gameplay in GTA hasn't changed since GTA 3, and it hasn't improved since San Andreas (arguably it's declined since then)
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j/K. Nah I'm going to replay GTA IV right now. I have it on PC and I'm going to throw the ENB mod on there with HD textures and see how it holds up today.
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j/K. Nah I'm going to replay GTA IV right now. I have it on PC and I'm going to throw the ENB mod on there with HD textures and see how it holds up today.
With patch 1.4 and the right ENB ( and if you PC is up for it) then I will honestly say it is one of the best games on the PC, even today.
Why is everyone hating on Niko? Personally, I thought he was one of the best aspects of GTA IV...
Why is everyone hating on Niko? Personally, I thought he was one of the best aspects of GTA IV...
now this is AAA right here
Why is everyone hating on Niko? Personally, I thought he was one of the best aspects of GTA IV...
As I said, the main characters in The Wire are police officers, not gangbangers. Same for Training Day.
Menace 2 Society and Boyz in the Hood are average movies at best as far as I'm concerned. Very simple stories, very predictable and average acting. I haven't seen the other movies you mentioned, although a Brazilian friend of mine has mentioned City of God. I'll check it out.
Good point about the directors though. That said, the mafia subject matter truly is interesting. A great director can't make a great movie if the subject matter is weak.
Anyway I'll leave it at that. If you think Menace and Boys are wonderful films then we simply have a difference of opinion.
lolWATthe main characters in The Wire are police officers, not gangbangers
Why is everyone hating on Niko? Personally, I thought he was one of the best aspects of GTA IV...
Okay, but GTA environments are very static and reactionless. There's more to do in Skyrim, enrivonments are more dynamic in Red Faction Guerilla and The Saboteur and Just Cause, you can interact with the environment in more interesting ways in Assasin's Creed, actions have more meaning in Fallout New Vegas, there is a greater arsenal of options in Far Cry 3, and the playground is more playful in Saints Row.
Yes I think we can all agree Niko and gang was boring. I didn't like a single character in Gta iv. I couldn't stand Niko, Roman, the jamaican dude I forget his name, and several other corny guys throughout the game.
Ehhh... I don't know.Yeah, but GTA has a filmic level of realism that none of those games can touch. And it's open world design shits on them all from a great height. Liberty City in IV still hasn't been topped.
Combine those two features and its easy to see why it's the king of the genre.
Mafia makes for much better storytelling than gangbanging. Take The Godfather vs Boyz in the Hood. Not exactly in the same league. Or Goodfellas vs Menace 2 Society. Or the Sopranos. Or Boardwalk Empire. There's just more depth to explore in organized crime. Note "gangbanging" does not mean "black". You could make an excellent story about black organized crime as well. Maybe American Gangster (haven't seen that yet)?
That said, gangbanging seems to lend itself better to videogames. San Andreas is the best GTA as far as I'm concerned. So although Franklin himself might not be an interesting character, his story might be extremely fun to play.
Yeah, but GTA has a filmic level of realism that none of those games can touch. And it's open world design shits on them all from a great height. Liberty City in IV still hasn't been topped.
Combine those two features and its easy to see why it's the king of the genre.
Okay, but GTA environments are very static and reactionless. There's more to do in Skyrim, enrivonments are more dynamic in Red Faction Guerilla and The Saboteur and Just Cause, you can interact with the environment in more interesting ways in Assasin's Creed, actions have more meaning in Fallout New Vegas, there is a greater arsenal of options in Far Cry 3, and the playground is more playful in Saints Row.
The open world playground gameplay in GTA hasn't changed since GTA 3, and it hasn't improved since San Andreas (arguably it's declined since then)
Okay, but GTA environments are very static and reactionless. There's more to do in Skyrim, enrivonments are more dynamic in Red Faction Guerilla and The Saboteur and Just Cause, you can interact with the environment in more interesting ways in Assasin's Creed, actions have more meaning in Fallout New Vegas, there is a greater arsenal of options in Far Cry 3, and the playground is more playful in Saints Row.
The open world playground gameplay in GTA hasn't changed since GTA 3, and it hasn't improved since San Andreas (arguably it's declined since then)
Ehhh... I don't know.
It's cool if that's your opinion, but I'm not completely sure that those statements could hold much water.
It's all relative, right? Also, how good an open world is really depends on what you're looking for within that world as far as entertainment goes. GTAIV was cool at the time, but has been surpassed by several games I've experienced in just the past year.
now this is AAA right here
Glorified and flashy cinematics? I hope not. Wouldn't you rather be PLAYING through those kinds of setups instead of just watching?
As I said, the main characters in The Wire are police officers, not gangbangers.
I agree with him about Liberty City.Ehhh... I don't know.
It's cool if that's your opinion, but I'm not completely sure that those statements could hold much water.
It's all relative, right? Also, how good an open world is really depends on what you're looking for within that world as far as entertainment goes. GTAIV was cool at the time, but has been surpassed by several games I've experienced in just the past year.
Glorified and flashy cinematics? I hope not. Wouldn't you rather be PLAYING through those kinds of setups instead of just watching?
Could you be more specific? What does filmic level of realism mean? And what about the open world design is so great?
Michael is easily the least likeable out of the three. Great trailers though.
Why is everyone hating on Niko? Personally, I thought he was one of the best aspects of GTA IV...
Lmao @ aliens, but you're right.![]()
Strippers look better than those aliens in GTA IV.
Does it have to be a city?Liberty City hasn't been topped IMO; what city has topped it?
Why is that a problem?
Does it have to be a city?
The world of Skryim, to me, is a little more engrossing. Hong Kong in Sleeping Dogs, Panau in Just Cause 2, Steelport in Saints Row 3 just to name a few. It's all opinion, though.
Perhaps it's been too long since I've played GTAIV and I don't have the fondest memories of it.
Does it have to be a city?
The world of Skryim, to me, is a little more engrossing. Hong Kong in Sleeping Dogs, Panau in Just Cause 2, Steelport in Saints Row 3 just to name a few. It's all opinion, though.
Perhaps it's been too long since I've played GTAIV and I don't have the fondest memories of it.
While the world was interesting for the time, I would hope there has been at least one game that has one-upped it. Otherwise I suppose other open world devs are just spinning their creative tires in the mud until Rockstar gives them the next GTA to rip off of?
Sadly, Niko was one of the best aspects.
WHich doesn't say much of any of the characters in IV.
I could pretty much give you a bio of every character from San Andreas and Vice City -- even GTAIII... generally how their story plays out. And then it gets to IV and all I can think of is Niko, his idiot cousin, Brucie, and that's it. None of the other characters, especially the bad guys or anybody else (I guess Packy?) made any significant enough impression on me for me to remember who they were.
Oh, also the Jamaican guy was awesome.
I hope to play that some time soon, actually.Honestly the ONLY game that has come close ( but not topped it because of certain reasons) is mafia 2 to me.