super-heated plasma
Member
Oblivion sounding excellent
Players could choose between Khajiit, Nord, Imperial, Orc, Redguard, Wood Elf, Argonian, Breton, Dark Elf, or High Elf for their race. After selecting a gender the face could be customized to very specific proportions. It was possible to manipulate your face's shape and tone, as well as the cheeks, eyes, forehead, tone of beard, eyes and eyebrows, lips and nose. You could also change the hair style and color along with your character's age and skin complexion. Overall it was extremely detailed and allowed for highly specific customizations.
You'll still be able to loot just as you were able to in Morrowind, but the looting and equipping interface appeared much more streamlined. Your menus in general were much easier to use, allowing you to scroll between weapon, item, and skill tabs and equip, unequip, assign active spells, and check stats with very little confusion.
Melee combat in Oblivion felt like it was functioning with a more fluid, intuitive system than Morrowind
Overall the game was so far everything we hoped it could be. The environment was incredibly detailed, the voices were great, graphics smooth and believable, and the game felt much smoother and easier to control. This is one title we absolutely cannot wait to get more hands on time with.
Players could choose between Khajiit, Nord, Imperial, Orc, Redguard, Wood Elf, Argonian, Breton, Dark Elf, or High Elf for their race. After selecting a gender the face could be customized to very specific proportions. It was possible to manipulate your face's shape and tone, as well as the cheeks, eyes, forehead, tone of beard, eyes and eyebrows, lips and nose. You could also change the hair style and color along with your character's age and skin complexion. Overall it was extremely detailed and allowed for highly specific customizations.
You'll still be able to loot just as you were able to in Morrowind, but the looting and equipping interface appeared much more streamlined. Your menus in general were much easier to use, allowing you to scroll between weapon, item, and skill tabs and equip, unequip, assign active spells, and check stats with very little confusion.
Melee combat in Oblivion felt like it was functioning with a more fluid, intuitive system than Morrowind
Overall the game was so far everything we hoped it could be. The environment was incredibly detailed, the voices were great, graphics smooth and believable, and the game felt much smoother and easier to control. This is one title we absolutely cannot wait to get more hands on time with.