Oh yeah, sorry, thought someone already put it here.
Also the quality of the video is really good:
http://www.youtube.com/watch?v=d5QXVWuIfuI
The Koopas dancing to the music in Level 1 is great! =D
Oh yeah, sorry, thought someone already put it here.
Also the quality of the video is really good:
http://www.youtube.com/watch?v=d5QXVWuIfuI
You're being sarcastic, right? Valve's let me reinstall my physical copy of Orange Box and given me the choice to download them on a number of different PC's.
So is there any reason why this isn't also DS release?
OK, this makes it even more baffling.Honestly, even in Japan, it doesn't work so great everywhere. I almost never get streetpasses in my town, and I get one or two occasionally when I ride a train to the capital of my prefecture. Most of my streetpasses come from visits I've made to Osaka and Nagoya.
Too many coinsSo is there any reason why this isn't also DS release?
Right, I can appreciate that. Any significant use of the 3D or gyro? I'm asking purely from a business point of view. It will be interesting to see if this game drives 3DS sales significantly.
good thing there's such a thing as 'regional leaderboards' and 'friend leaderboards' and all other sort of leaderboards which can help your gaming ego in this regard, instead of just Nintendo being shitty at everything online as always
Here's one that has quite a lot of footage: http://www.youtube.com/watch?v=QPdqHukYTps
Just in case someone still doesn't know...
There's no such thing as leaderboards, neither global nor regional nor for friends. The only thing close to that is if you go to the StreetPass tab inside the Coin Rush mode, you get the latest 15 people you streetpassed and they show up there with their high score in whatever mode it is, but it doesn't say what levels (they're random) and they disappear as soon as you streetpass another 15 people, unless you set them as a favorite.
That sucks. The Iwata Asks clearly mentions regional coin totals, not leaderboards, so maybe there will be an update once the game is released world wide.
That's another thing I wanna know... because right now there's no regional coin totals counter nor anything like that. Just your personal counter (I'm at 32k right now)
Just in case someone still doesn't know...
There's no such thing as leaderboards, neither global nor regional nor for friends. The only thing close to that is if you go to the StreetPass tab inside the Coin Rush mode, you get the latest 15 people you streetpassed and they show up there with their high score in whatever mode it is, but it doesn't say what levels (they're random) and they disappear as soon as you streetpass another 15 people, unless you set them as a favorite.
Which comment? The stuff in the Iwata Asks interview was in reference to the collective coin totals for each region; there are no explicit individual leaderboards as such.
It made even more sense seeing the way Mario Kart uses Spotpass too.
Disappointing.
What? Origins is "level design: the game"...
I am not hyped for this cash in, but I still want it. No point waiting for Nintendo games to get cheaper, maybe I will buy it used instead.
This news about no 'leaderboards' of any kind is a bit shocking after what was directly stated in the Iwata Asks... though I'm seeing screenshots online showing that you have to turn on Spottpass in the game's option men. Is that related to getting something to show up in the game?
Maybe in 3 weeks whenever the game gets released elsewhere, they unlock something else via software update, but at least right now there's absolutely nothing.
This makes a lot of sense actually, no point giving Japan a 3 week headstart on the coin counter thing. I'm pretty confident we'll be seeing it as an update around the release in the other regions or soon after then.
It's a good thing Nintendo's version of a 'cash in' is better made than most developers' hyped up 'innovative' games.
I swear, the 'cash in' meme with this game is getting silly, considering how much people devour Mario Kart each time... which always looks the same, plays the same, and just adds a few new courses.
When you do a streetpass you get a counter of how many coins that other person obtained during one of the Coin Rush games, and you have to beat him. The game has no leaderboards, which sucks
I don't doubt it will be a good game. But I expect the highest quality from Nintendo, this game looks lazy, graphically and gameplay wise, these levels are easy for Nintendo to make, they are the masters of this.
Nintendo are just trying to get 1 million coins.
these levels are easy for Nintendo to make, they are the masters of this.
No, too many scripted scenes.Too many coins?
What, are you seriously giving "points for effort"? What's this, high-school?
I can't believe there are no leaderboards in this game at all. First they copy and paste the music from the other two. All the assets look ripped from the other two games, and now there are no leaderboards. How long did it take them to make this because it seems more like a rom hack than an actual sequel. People harped on Super Mario Galaxy 2 for being just a map pack, but that game just oozed quality from the high quality new music, and all kinds of different features. Not to mention most of the levels I've seen look easy as hell. Luckily New Super Mario Bros U looks like a real sequel I wanted after NSMBW.
Can't watch. Skill too low.
isn't that the opposite of what he was saying?
Just beat the game with a little over 18k coins. The first two worlds left a good impression on me, but things started feeling incredibly samey afterwards. At the end of the day, it's still a Mario platformer, and it's still enjoyable, but it doesn't really add much to the 2D Mario formula. Coin rush is kind of fun, though. If Nintendo prices the DLC levels for Coin Rush right, I think I'd bite.
I think 3D Land is the better overall Mario experience, though.
These are the best levels. They did it with games like DKCR and even some of 3DLand, hope they have enough of these type of levels ready. I think even the first one on DS had some good speedrun levelsFrom the trailers it looks like they've tried to make it so you can run through the entire level at full speed, and encourages you to do so, like Sonic. Is the game actually like that? Because that would be great.
Can you tell us how much did it take you to complete it?
He does not in this particular case, but it's the general line of thinking I find ridiculous. I only care about the end result being good or not. Whether it was "easy" for the designers to make the levels or not shouldn't be a concern.
Is coop for the singleplayer campaign or is it just a level select ala versus in the old?
Nintendo have been using these kinds of streetpass features as a plus, yet they are clearly making the game worse for people who are into high scores. Why not give you a full leaderboard when this stuff is all tracked?
retail is cheaper, otherwise priced the same
I swear it's like they hate the very concept of competition sometimes.