All the NSMB games have that one generic beach.
really? Damn my memory is failing me
All the NSMB games have that one generic beach.
Why couldn't they use this instead? The arrangement is the problem, not the composition.
You're just a fucking genius aren't you? How you do that thing where you know somethin that the majority don't. Good for you.
I've been gamin for 30 years and detest trial and error gameplay and i can assure you there is nothing trial and error about origins whatsoever. Secondly, you have posted the most ignorant analytical post I've seen in the couple of years i've been visitin this site.
How does this game hold up visually to 3D Land, which looks fantastic?
Yup. Reward is stupid. I would much rather have the coins maybe be used to unlock things as you go through the game, and then when you finally get the goal amount, maybe unlock the final world and the real ending sort of deal. Well, at least it's not a star by your name! That nobody else except you will see or care about!
People complain about the "art style" of NSMB games, but is it really any different from 3DLand's?
Well, first of all, Limbo is like a 2 hour game, so I am not entirely sure how it could be as "sleep inducing" as you seem to think it is. TheOpinions
Man, I swear I never knew that people apparently hated the NSMB games before I went on the internet. :/
Man, I swear I never knew that people apparently hated the NSMB games before I went on the internet. :/
Man, I swear I never knew that people apparently hated the NSMB games before I went on the internet. :/
Man, I swear I never knew that people apparently hated the NSMB games before I went on the internet. :/
People complain about the "art style" of NSMB games, but is it really any different from 3DLand's?
Man, I swear I never knew that people apparently hated the NSMB games before I went on the internet. :/
Yeah, signifigantly different.
Yeah, signifigantly different.
I don't know how anyone could hate on NSMBWii since that's basically a giant love letter to any platformer fan ever. NSMB DS hasn't aged well at all.
Man, I swear I never knew that people apparently hated the NSMB games before I went on the internet. :/
Besides the art style, which really is fuck-boring, what about NSMB isn't new? Some on the first page said 3D Land was refreshing in comparison, but as much as I love that game, all I can see it brings is flagpoles and short, linear levels to 3D. The original NSMB was the first 2D Mario in a while, NSMBW was one of the first platforming games this gen to have co-op multiplayer and the first Nintendo game with the Super Guide feature, and NSMB2 puts extreme focus on coins so as to change the whole game dynamic, which is a heck of a lot more "New" than 3D Land. Of course, that depends on whether you actually bother collecting them.
Granted, I haven't played 2 yet, so I guess I'll just wait and see.
It's easy to hate NSMBWii. It bored the s*** outa me. Felt like a lazy money-grab to me. NSMB DS also ranks up there as one of my least favorite Nintendo-made platformers. I'd gladly play Origins over either of those games. Nintendo fans seem to take that opinion as an attack on Nintendo themselves, but not much I can do about that. I simply disliked those games greatly.
You will find hate for all things on the Internet.
NSMBWii is ridiculously awesome. It's the very first DS game that I have a problem with.
I liked the first ds game. And it has an amazing multiplayer mode. Any competitive multiplayer in this one?
Ok, so I finished upand most of the rest of the game, but I haven't been able to get intoStar World. Can anyone tell me how to get there? I've noticed theflower worldcannons on world 3 and mushroom world, but I haven't been able to get to either.
To each their own, I guess. Just to be clear, I don't think the DS iteration is a bad game, just really bland in terms of level design.
As far as I can tell, there's only local co-op multiplayer.
The ghost house in Mushroom World has a secret exit that sends you on a path to the cannon that takes you to Flower World.
I've always been terrible at Mario, but somehow the most interesting aspect is looking for the big coins and secret passages. I think I've never completed the first DS one, although I got pretty far, but aren't the secrets in this game hidden much better than in the previous NSMB titles?
Can you elaborate on this point? I don't care about being spoiled, but maybe spoiler tag your reply for other people that don't want to know.I beat this game last night, now I'm going back through it to get the star coins I missed and searching how to unlock the secret stuff. I love this game to pieces. It is so good in almost every way - the rehashed music being the one area where it is a letdown. The level design is just brilliant, it really harkens back to the SMW days. This is so much better than NSMB and NSMBWii.
Doesn't the 3DS use accounts? I don't see why hence being given a digital copy for the system that particular cartridge is tied to is that dumb (and if the system doesn't use accounts, include a single-use serial code similar to what the PS3 version of Portal 2 does for Steam instead). Now that Nintendo is bulking up how they handle their online stores, expecting them to match similar online store's services like the original poster was asking about doesn't seem stupid at all... Ignoring the context of this being Nintendo and online we're taking about here.Are you comparing the installation of a game tied to a single key (and thus, to a single user) with no possible way to "resell" it to the installation of a physical cartridge on your system?
This has to be one of the stupidest comparaison I've read on the gaming side this year.
I've been trying to find the second star coin on World 2-4 as well as the secret path in that world's ghost house for over an hour.
Coincidentally if anyone could help me with that I'd be highly grateful.
I've been trying to find the second star coin on World 2-4 as well as the secret path in that world's ghost house for over an hour.
Coincidentally if anyone could help me with that I'd be highly grateful.
Meanwhile, can anybody help me with the cannon in theCan't find how to reach it.Flower World?
Finished the game (well the main game)
Really like it
The second star coin ishidden in a yellow pipe after the checkpoint, where a golden ring and goombas appear. There is a block. Destroy it and you can go down.
Edit: beaten
How would you compare it to NSMBDS and NSMBWii? I hate the former, lover the latter so this is a pretty important distinction for me.
That said, does anyone know how to get to the world 3 cannon?