Willy Wanka
my god this avatar owns
It's disappointing but also an understandable decision. It's the only 3D fighter that I actually really like so I can live without an online mode 
KyotoMecca said:People need to wake up. The reason for no online play in VF is obvious. It would damage arcade revenues - simple as that. Itagaki said it himself in a Kikizo interview ;-)
It's obviously true.
Kabuki Waq said:if SF3 can be fun online so can VF.
i cant wait for to hear how you guys justify this stuff when VF6 is announced to go online.
Purple Drank said:I just don't understand how they will ever expect to get it right if they don't try...and the only other option is to wait twenty years until we all have fat pipes that guarantee lag-free action? Does not compute, they need to get beter at writing net code anyway, and just like the gt4 fiasco, this is a black eye no amount of foundation can cover up, if true.
Syphin said:I cant believe people dont want fighting games online. It can only make them better.
briefcasemanx said:you guys do realize that "vf purists" or whatever DON'T HAVE TO PLAY ONLINE.
I am tired of people defending features getting cut.
Kabuki Waq said:i cant wait for to hear how you guys justify this stuff when VF6 is announced to go online.
Shinobi said:If VF6 is online, it'll mean AM2 was able to make it work online the way they wanted to, with zero sacrifices. I'm sure VF fans will really be bitching about that. :lol
KyotoMecca said:People need to wake up. The reason for no online play in VF is obvious. It would damage arcade revenues - simple as that. Itagaki said it himself in a Kikizo interview ;-)
It's obviously true.
Besides, online in VF just wouldn't work as far as I care. It's fine in your bullshit button mashing DOA or whatever bollocks - nothing actually matters in the gameplay there anyway, it's all fake fighting fun and I don't get how the masters put up with it. VF's timing needs 1/60sec accuracy and you won't get that over Xbox Live.
(Applause)Amir0x said:YES!
Virtua Fighter is arguably the deepest, most refined fighter on the market. Online play WOULD make it something different, even if it was a cute novelty. I would prefer them to focus on the continued greatness of the core mechanics.
Angelus: Your avatar is too big. 500kb
BlueTsunami said:No Online feature in VF5 makes me VERY sad.
If you're talking about the project i'm thinking of, it was a proof of concept, and they had something like a one GB/second connection. That's one GIGABYTE a SECOND. In any case, it's naive to think that a breakthrough project in a field like medicine will be using the same technology that consumers can buy off the shelf.rastex said:Unfortunately for me that means I don't expect to buy it.
For reference:
Number of SF3 games played offline - 300
Number of SF3 games played online - 2000
Ya, online for fighters is a necessity for me. Oh, and for people talking about lag making the game unacceptable, there's technology to perform SURGERY over the internet, I think that's quite a bit more sensitive/important than a 3D fighter. This is a cop-out by Sega plain and simple.