Next-Gen PS5 & XSX |OT| Console tEch threaD

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low-end journalism


I think it's safe to say, any person that's an 'ex developer' or ex anything, shouldn't be heavily relied on for info. I just feel like these people are not in the know of current plans from companies like Sony and/or Microsoft. Their info can just be as much hearsay than anything.
 
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The entire atmosphere around consoles has turned into pure fuckery at this point.

Its just Xbox fanboys trying to devalue the PS5 and PS5 fanboys trying to downplay the hardware differential. Fucking get a grip. They're plastic boxes that play games.
Fucking hell.
 
I think it's safe to say, any person that's an 'ex developer' or ex anything, shouldn't be heavily relied on for info. I just feel like these people are not in the know of current plans from companies like Sony and/or Microsoft. Their info can just be as much hearsay than anything.
Looks like this 'ex's divorce' didn't go well...
 


This is a question that has been lingering in my head since the all the PS5 talk began in the past few months. Should we buy the console in the first few days/weeks of purchase? I know most people are eager to get their hands on the console but usually the first batches which are sent out have minor technical issues, although I'm curious because we know Sony are hard at work on the PS5's internal and external design, my hope is that the launch models will have minimal to zero technical issues. I guess another factor is the launch exclusives, if they have a killer line up then I'm defiantly going to grab the launch day model.


I always hear about this topic. The only launch Console that ever gave me an issue was the 360 with the red ring of death. Even then, that didn't happen until 6 months after getting it. All my other Consoles were fine post launch (PS2-4, Dreamcast, Genesis, Wii).
 
I think it's safe to say, any person that's an 'ex developer' or ex anything, shouldn't be heavily relied on for info. I just feel like these people are not in the know of current plans from companies like Sony and/or Microsoft. Their info can just be as much hearsay than anything.
There will always have a reason to why you are an ex lol
And most of times it is not a good one.
 
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There is no way to quantify utilization from busy numbers.
You can only say that utilization is not zero.
To know how much above zero it is you need to open the game in a frame debugger.
And most of the times it's hard to do for a production version (there are some tricks though, and some games just allow it).
I mean how do those statistics graphics on the top left of the screen do it? For example when they show 98% GPU how do they quantify that?
 
The only thing I don't understand yet is why would the GPU downclock if the game running needs its full power.
When i said full power i meant power consumption and to answer your question: GPU has a fixed power consumption budget when a specific load is particularly power hungry a few porcentage frequency reduction prevents it from exceeding its power budget
 
Funny the OPs don't mention that. I guess even them don't watch the video.
I'm shocked.

Somebody post a video with a clickbait title from a podcast with a few console warriors where one side bashes the other. Then the other side comes in the thread on NeoGaf, doesn't watch the video either and bashes the other side?

No way.

Stop it. This wouldn't happen in real life.
 
I'm shocked.

Somebody post a video with a clickbait title from a podcast with a few console warriors where one side bashes the other. Then the other side comes in the thread on NeoGaf, doesn't watch the video either and bashes the other side?

No way.

Stop it. This wouldn't happen in real life.
We demand rigidly defined areas of doubt and uncertainty.
 
Jezuz you are sensitive AF over a plastic box. I saw the same podcast and they didn't come off as trying to shit-talk the SSD to me. However it's already been accepted at large that the absolute peak capabilities of the SSDs won't be fully leveraged outside of 1st-party titles and some select 3rd-party exclusives (or 3rd party games big enough in budget to leverage those specific advantages).

That's the "downplaying" you're referring you, a literal common-sense conclusion. There are latent benefits to a fast SSD (faster SSD in PS5's case) that games just naturally benefit from since the hardware has the headroom to essentially push that performance transparently, but full-scale optimization for such will mainly be the domain of 1st-party developers and some 3rd-party titles.

Turn the sensitivity dial down a few notches bud.



Pretty sure they were just saying it won't be able to do it as effectively. Which, ignoring the influence on clock speeds, isn't wrong, since RT as we know it on RDNA2 is strongly tied to the CUs themselves.

Again, there's going to be specific situations where both systems' RT are more appropriate than the other, but there'll be lots of "tricks" they can use to simulate in whatever extremely niche aspect of RT they may lack in for those given situations. Calm down, people.
Anyone can see the podcast, if you try to play the smart guy why don't you mention the prat when they said "Sony is going to release their games on PC, hence PC will hold back their games etc...Next time mention it so everyone knows.
 
but why would Sony and MS take the same technology from AMD but one company push to 2.23 Ghz and the other company only push to 1.82 GHz?
Theoretically, MS could shoot for the same frequency as Sony right?
The bigger the chip the higher power consumption (heat) the harder it is to dissipate heat
low-end journalism


To be fair some of his quotes are embarrassing, something you would expect from pr journos not from a so called "dev"
The big [difference] really is the amount of CUs (compute units) that's pretty…that's pretty huge when you start to look at real time ray tracing and things like that…Where PS5 is potentially going to struggle is some of those big third party games like open world [games]."
Yeah lets completely ignore clock speeds
"There's only one next-gen console that will be able to do real time ray tracing. That's a bit of a controversial statement…but Cerny skipped over it and didn't talk about it…it comes down to CUs, consistency, what's on the hardware."
lolwut? Cerny mentioned a game using rt reflections and there's also Quantum Error
ND for Jak II with Mark Cerny, Andy Gavin, Jason Rubin, Christophe Balestra, Bruce Straley, Evan Wells
Help find Cerny, can't find him
 
The bigger the chip the higher power consumption (heat) the harder it is to dissipate heat

To be fair some of his quotes are embarrassing, something you would expect from pr journos not from a so called "dev"

Yeah lets completely ignore clock speeds

lolwut? Cerny mentioned a game using rt reflections and there's also Quantum Error

Help find Cerny, can't find him

EWNzw6qXsAA-bEV
 
Ok not to my mega reply after reaching the final page:

I wonder if MS would allow Minecraft to shine on PS5 or would instead fall into shenanigans.

Minecraft is the worst thing happened to gaming in this current gen. The level of graphics is unacceptable even in PS1 standards. It's something to expect from early 1990's at best.

No matter how much effects you put on it, it won't make it look good. Time to see something worth mentioning than that infant-level game.


interestingly ssd is in the ideal specs vs hdd in minimum/recommended, also 150gb of hdd/sdd space sounds crazy taking into consideration disk sizes on the next gen consoles.

It's still a streaming game, needs faster internet > faster HDD/SSD.

That depends on how fast xsex I/O is. If we go by their official loading demonstration which shows 10 seconds of loading times and extrapolate that the delay is because of the same bottlenecks present in the PC then we have a problem. So we have to wait and see how xsex I/O stacks up to the PS5 I/O.

Because in a case where xsex I/O delays the data by 5-10 seconds then games that are developed to take advantage of instant retrieval of data cannot work on xsex. For example a game where in the open world itself (Ram usage is maxed) you can change dimension where the environment around you change before your eyes.
In this case, xsex will have to limit the amount of Ram effectively used by the GPU to cache assets needed to implement such gameplay design. If you limit the amount of Ram, you limit your game details.

IEvery game is possible even in the current gen provided that the entire game is already housed in the meager 5.5GB of Ram we have now. But that will limit the graphics and visuals of the game.

Without fast SSD and I/O, you either limit the graphics or you limit gameplay. Final Fantasy 7 Remake chose the latter. A lot of design decisions were made to make a game that is visually impressive (although they still failed in some aspects because of lack of Ram/fast SSD)

So far it's 11sec, only 8 seconds faster than SATA 3 on a potato PC:



AMD FX 6300 6 core cpu, 16gb of DDR3 RAM, Geforce GTX 680 2gb video card with 3 hard drives and 2 SSD 250 Sata 3 soon I will be adding a M.2 PCIe through a PCIe x4 slot adapter

Yes, of course to some point you can randomise quests, but to which extend I don´t know. At some point they will repeat itself.



It is not because of the space or SSD or whatever. You don´t create rooms or landscapes, if players don´t have any intensions of going and being there. It is just a waste of development costs. Why would someone visit a house, if there is nothing to do? Because the developers could? No....they won´t go there or maybe one time and than move on.

I opened every cabinet/room/house in RDR2, The Divison 1-2, Days Gone etc. Yeah, I would love much more accessible buildings.

Launch PS4 with zero issue and very quiet... last checkup: yesterday.

Same here, actually only seen one noisy one from all of the PS4/Pro I've seen, and it's been US-spec model. Both PS4 base then Pro are silent, the Pro can make slight sound if the room is hot (28C+) and no AC is on.

It turns out if you polish a turd.... some people for some reason think it's not a turd anymore.

(I don't get it, these low-fi RT things are cool from a tech perspective but are ugly AF lol)

Yeah I really think it's a waste of time to even open and watch that video, we need something worth mentioning.

OK OK O FREAKING K!!!

This is what I've been saying for a very long, actually, since the time when the Lockhart was rumored more than a year ago, I told people that Lockhart would downgrade the whole baseline for the next-generation of games, but fanboys and arm-chair guys didn't want to listen, they just say "it's just scaling don't worry" and "it's already done on PC you ignorant"....

Now we have someone who worked on games and knows about this stuff, saying this on REEEEEE!!!!

Looks like I won, guys who were against me take the L.

YXdAVji.jpg

I'm just wondering, we're hearing a lot of talk from devs about PS5, nothing about XSX. What's happening? NDA seems to be even much tighter in the green side.
 
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To be fair some of his quotes are embarrassing, something you would expect from pr journos not from a so called "dev"
I find weird he talks with so property about Ray-tracking when AMD didn't even release how they are doing RT on RDNA 2.
He probably is only a dated programmer that can't catch with modern techs.
GPUs are evolving outside the CUs... RT hardware is just a continuation of that.

Help find Cerny, can't find him
It is just the younger Cerny that is why you can't spot him... he is in the last row with purple glasses.
 
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Same here, actually only seen one noisy one from all of the PS4/Pro I've seen, and it's been US-spec model. Both PS4 base then Pro are silent, the Pro can make slight sound if the room is hot (28C+) and no AC is on.
You call that hot? Well we are near the Fall season here with 31C and my wife said how cool the temp is today :D
Winter is coming so we are already stocking the blanket for these sub 20C freaking cold.
Snow? Never saw anything similar in my life... people says it happens when the temps gets below 0C in some very little villages in far south of Brasil each 100 years.
 
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His speech style didn't change a bit, so mesmerizing!!
Yeap but he probably took classes or tips for presentation.
He now looks to the audience and talks more slowly... that are basic skills you learn for presentations.

Before he did look like a nervous nerd about to colapse with the audience eyes over him :D so he looks to floor, sides, top, etc but never to the audience.
The respiration is from a nervous person... strong and long.
 
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"The leap to next-gen is going to be far bigger than what we got between the Xbox 360 and Xbox One systems, arguably, as the tech pushes beyond raw specs to enable greater creative tools across the board. NVME drives will enable more dynamic, more complicated worlds, with more varied and dynamic animations. Boosted hardware will enable physics-based lighting and reflections, rendered at higher resolutions and frame rates, far beyond what current-gen systems are capable of. Consoles getting access to NVME SSD speeds will also boost PC games, too, further liberating game development from having to account for outdated mechanical hard drives."

 
You call that hot? Well we are near the Fall season here with 31C and my wife said how cool the temp is today :D
Winter is coming so we are already stocking the blanket for these sub 20C freaking cold.
Snow? Never saw anything similar in my life... people says it happens when the temps gets below 0C in some very little villages in far south of Brasil each 100 years.

Well, meant room temperature :lollipop_tears_of_joy: Outside here it can get around 38C under the sun (45C once every 10-13 years for 2-3 days) during May and early June, but what you read on the weather news is the under shade 28-33C most of the year as the max, winter being 20-30C min/max. Summer is the funny part in my region, it gets 25-28 or 26C all-day-long, from midday to dawn the same. It's the monsoon (Khareef season) and it's a pretty touristic period between late June until late September. You can spend up to 40-50 days without seeing the sun, with drizzles most of the time.

543959328.jpg
 
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Exactly my point.

Sadly on the previous Gen there was a member on the ICE Team at Naughty Dog with a twitter account (cowboy profile pic forgot his name), tweeting from time to time about the PS4 and the graphics libraries.
It would be great if we had some actual answers right now.

The one thing I can say comparing this gen to last is that both have done a way better job at controlling the narrative in the lead up to release.

Can't wait to see some games.
 
Minecraft is the worst thing happened to gaming in this current gen. The level of graphics is unacceptable even in PS1 standards. It's something to expect from early 1990's at best.

No matter how much effect you put on it, it won't make it look good. Time to see something worth mentioning than that infant-level game.

LMAO.
 
Yeap but he probably took classes or tips for presentation.
He now looks to the audience and talks more slowly... that are basic skills you learn for presentations.

Before he did look like a nervous nerd about to colapse with the audience eyes over him :D so he looks to floor, sides, top, etc but never to the audience.
The respiration is from a nervous person... strong and long.
In this CHM Revolutionaries talk, Mark Cerny said that he was having night terrors in nights before the DICE 2002 presentation where he talked about The Method aka The Cerny Method.

 
Yeah, I know you are our special bird in this thread :messenger_winking_tongue::messenger_tears_of_joy:

There are way more freaks around the gaming communities than me, lol. I enjoy exploration a lot, it's one of the best things I love in open world games. The hardest map to fully explore was The Crew map, but had around 90% of exploration around it.

For games like The Division, Days Gone, RDR2, and so, there are many hidden, sub-stories to find, or let's say unspoken stories. One of the things you might find can be pretty unique, like in Assassin's Creed Rogue you find a photo of the first Ambassador (Omani) to the USA. Can't find it now on youtube or the web but was sent to me through Whatsapp years back, might search for it myself (it's the only AC game I didn't play due to not releasing on PS4).

 
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There are way more freaks around the gaming communities than me, lol. I enjoy exploration a lot, it's one of the best things I love in open world games. The hardest map to fully explore was The Crew map, but had around 90% of exploration around it.

For games like The Division, Days Gone, RDR2, and so, there are many hidden, sub-stories to find, or let's say unspoken stories. One if the things you might find can be pretty unique, like in Assassin's Creed Rogue you find a photo of the first Ambassador (Omani) to the USA. Can't find it but was sent to me through Whatsapp years back, might search for it myself (it's the only AC game I didn't play due to not releasing on PS4).

Have to agree with you here.
I'd be shit in an alien invasion. Tanks rolling around, extraterrestrials roaming about, the fate of the world in my hands, and I'd bet a bollock that you'd more than likely find me in some stranger's bathroom going through their medicine cabinet.
 
Have to agree with you here.
I'd be shit in an alien invasion. Tanks rolling around, extraterrestrials roaming about, the fate of the world in my hands, and I'd bet a bollock that you'd more than likely find me in some stranger's bathroom going through their medicine cabinet.

Yeah it rewards you with being stacked up for anything coming, especially in Days Gone it can be really bad if a horde crosses your way and you lack enough bullets and other needed stuff.

It's a good way to appreciate the amount of details thrown into those unique homes by the devs, like stealing from every house in The Witcher 3 or shagging every woman in the game for the sake of it. :lollipop_tears_of_joy:
 
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It's something like 40x's faster than the Xbox One's drive isn't it? It's by far the biggest overall spec leap on both sides.

I believe it will be the biggest difference that people will notice going into next gen.

So basically people are going to play their games and notice the lack of loading more than an increase in resolution and other visual effects.

This will be mostly due to people being so used to extremely slow HDDs that these SSDs will appear revolutionary in comparison.
 
In this CHM Revolutionaries talk, Mark Cerny said that he was having night terrors in nights before the DICE 2002 presentation where he talked about The Method aka The Cerny Method.



I suffered such fear and used to skip presentation days and get zero in them. Once had to make a presentation in front of like 20-30 students and couldn't spell a word!

Now, after like 10-years of association with the TV, I could easily talk to large crowds, even had a live interview on tv with hundreds of people on stage with ease in 2012. It's something you can overcome, and you can shift to be the very opposite (complete confidence).
 
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This is a question that has been lingering in my head since the all the PS5 talk began in the past few months. Should we buy the console in the first few days/weeks of purchase? I know most people are eager to get their hands on the console but usually the first batches which are sent out have minor technical issues, although I'm curious because we know Sony are hard at work on the PS5's internal and external design, my hope is that the launch models will have minimal to zero technical issues. I guess another factor is the launch exclusives, if they have a killer line up then I'm defiantly going to grab the launch day model.


I think launch day versions of both of these consoles will be fine but also shoutout to Mystic. He runs one of, if not, the best Playstation channels on YouTube. Good content and isn't a console warrior.

Star Citizen! So far it looks bland, but I hope it succeeds. I'm waiting for Beyond Good & Evil or a new Mass Effect.

Man as good as Beyond Good & Evil 2 looks, it is so ambitious that I doubt it'll ever get released. And if it does I think it'll end up not delivering on the promise they're sharing. Obviously I hope I'm wrong though.
 
Man as good as Beyond Good & Evil 2 looks, it is so ambitious that I doubt it'll ever get released. And if it does I think it'll end up not delivering on the promise they're sharing. Obviously I hope I'm wrong though.

Yeah, to me it's like Star Citizen for consoles (it'll release on PC indeed, and probably Star Citizen will release on consoles) but much more interesting. I really liked the aerial combat so far and the melee fights are kinda lacking but with more polish it can really shine! It can be the new FF7 that will take ages to release.
 
Minecraft is the worst thing happened to gaming in this current gen. The level of graphics is unacceptable even in PS1 standards. It's something to expect from early 1990's at best.
Sorry, but that's one of the stupidest comments I've read here for a long time. Calling a game "worst thing happened" just because of the graphics is really weak. If you don't like it: All right. But what about games like Shovel Knight or The Binding of Isaac? No graphic masterpieces, but very good games. So what's wrong with that? Did Minecraft exactly influence the graphics of the other current gen titles?

If you said something against the technically really creepy Java version on the PC, I would go along. But that?
 
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