TheAmazingSpiderMan
Member
Life comes at your fast if your an xbox fan
Haha, this isn’t going to end well for some people.
Life comes at your fast if your an xbox fan
Life comes at your fast if your an xbox fan
“[The PS5] puts a vast amount of flash memory very, very close to the processor,” says Sweeney. “So much that it really fundamentally changes the trade-offs that games can make and stream in. And that’s absolutely critical to this kind of demo,” Sweeney explained.
No no it can run on xsx and pc but not to the extent it does on playstation 5. It will be scaled back. This is all because of the SSD and I/OThe demo can't run on every next-gen platform + PC? I highly doubt that. Is there an actual link to this claim? It's just their new next-gen demo, they make one every generation. The last generation's elemental demo was also shown on PS4 first. It's a marketing deal. Epic doesn't have a horse in the race, they make middleware for all platforms, this is wonderful PR but if you want to see something really taking advantage of the SSD, wait to see Playstation Studios games.
Does XSX have flash memory too or does it only have the 16GB available?
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PS5 SSD Is 'Far Ahead' of High-End PCs, Epic Games CEO Says - IGN
The PlayStation 5 breakthroughs on SSD and storage are ahead of any PC alternatives.www.ign.com
you sure. I think elemental was shown first on pc, and people complained because the ps4 version was downgraded.The demo can't run on every next-gen platform + PC? I highly doubt that. Is there an actual link to this claim? It's just their new next-gen demo, they make one every generation. The last generation's elemental demo was also shown on PS4 first. It's a marketing deal. Epic doesn't have a horse in the race, they make middleware for all platforms, this is wonderful PR but if you want to see something really taking advantage of the SSD, wait to see Playstation Studios games.
How many? It looks like an even count, but in your scenario there is five wired to GPU and two CPU/L3 cache blocks, isn't there?See the areas circled in red:
Those are memory controllers, memory controllers are made of silicon and are part of the die. You can't have a chiplet design with memory controllers spread out like this, this is a very standard monolithic die memory controller setup.![]()
Now, if you can, take this picture and circle the chiplets. Obviously you can't, because of the memory controllers. I hope now I'm more clear why it can't be chiplets.
SSD = Flash Memory lel.
I/O throughput was designed with a large pool of SRAM to handle streaming on PS5.
That’s what’s allowing 8K textures to display I believe.
Please provide a link.No no it can run on xsx and pc but not to the extent it does on playstation 5. It will be scaled back. This is all because of the SSD and I/O
I meant in the console space, it was shown on PS4 with the PS4 logo. Epic also has some marketing agreements with Fortnite and the PS4. Epic and Sony's marketing was working together for almost a decade, ever since Epic stopped working on Gears.you sure. I think elemental was shown first on pc, and people complained because the ps4 version was downgraded.
Dude, just mark the chiplets in the image. Obviously anyone with the slightest knowladge of die layout will know how a memory controller looks like and understand that this layout doesn't allow for chiplets. The memory controllers are the most obvious part of the die shot, you can see all 10 Phys so easily I'm not sure why we are still arguing.How many? It looks like an even count, but in your scenario there is five wired to GPU and two CPU/L3 cache blocks, isn't there?
Wouldn't it be more logical that this even count is just the two extra controls for the GPU (as in my scenario) and they are wired to the black infinity fabric - perimeter of the chip - that all the GDDR6 lines disappear under, and that the remaining 3 controllers are hidden and wired in a lower layer to the fabric, CPU CCXs and GPU? We know there has to be an imbalance in the silicon somewhere, because they ended up with 5x64bit for the 10GB, and 3x64bit for the 6GB,. unless you think it is 6 MCUs for the 10GB - with one redundant - and 3 of the 5 for 6GB.
I am annoyed at one thing in the UE5 demo.
... I thought it was said that due to PS5's fast loading SSD tech, we wouldn't need to use tricks like squeezing between two rocks to mask loading-in the next room?
The tweet just added that claim.The demo can't run on every next-gen platform + PC? I highly doubt that. Is there an actual link to this claim? It's just their new next-gen demo, they make one every generation. The last generation's elemental demo was also shown on PS4 first. It's a marketing deal. Epic doesn't have a horse in the race, they make middleware for all platforms, this is wonderful PR but if you want to see something really taking advantage of the SSD, wait to see Playstation Studios games.
I am annoyed at one thing in the UE5 demo.
... I thought it was said that due to PS5's fast loading SSD tech, we wouldn't need to use tricks like squeezing between two rocks to mask loading-in the next room?
Does XSX have flash memory too or does it only have the 16GB available?
![]()
PS5 SSD Is 'Far Ahead' of High-End PCs, Epic Games CEO Says - IGN
The PlayStation 5 breakthroughs on SSD and storage are ahead of any PC alternatives.www.ign.com
Btw serious question, the way Lumen was described at the start of the video, all natural and bouncing light, no baked light etc, do we really need RT? Isn't this Lumen natural enough?who needs ray tracing when you already have multi bounce global illumination.
I honestly don’t think it will be able to run like that on the XsX. No matter how things have been done with PR, (IMHO) Epic were never going to serve up the first view of their most important product Unreal Engine (other than fortnite) on a 2nd or 3rd best option even if Sony had agreed to do timed exclusive HZD and MLB, etc releases on PC via Epic’s store, Unreal showcases are about shooting for the stars.
(IMHO)Showcasing on PS5 is done for one of two reasons. The PS5 hardware is the only way to deliver that demo as is – in its best light as Epic sees it – or because only Sony could provide them with the cinema level assets – from their film studio – to make the demo viable to begin with. If it is the latter, then the whole 12TF v 10TF doesn’t matter, like it doesn’t matter on PC, because without Xbox buying one of the few remaining film companies, and one that has its own in-house cgi like Sony pictures, they are never going to lever that compute capability to compete without cinema level cgi assets. Konami with Kojima where probably the only multiplatform AAA cgi level production publisher at Sony’s first party level, and now he’s joined Sony.
Having now had a proper look at the UE5 demo showcase on the big TV – even with YT streaming errors that probably half IQ – at 1440p the visual spectacle is absolutely stunning IMHO making resolution a non-issue with IQ so high – even more amazing that this will be below what we actually start to get in 3-4years time when further tricks and optimizations are levered by developers and the best lighting options for every game section are used.
Rumored PS5 event on June 4th to have “a lot of games”
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man did you watch the DF analysis on the UE5 tech demo, you could really sense the awkwardness when Alex was talking, like his mom just smacked him in the face or something. I couldn't finish the video because of that LmfaoWhat’s amazing about this demo is that it wasn’t smoke and mirrors like last-gen’s tech demos.
I was also proven right about the power difference between the consoles
PS5 will have a huge advantage in detail, even if the resulting image is lower resolution than XSX
check mate to all the morons like Dictator who said the SSD won’t do much. Whoops!
The ign tweet is a quote from tim sweeney saying himself the demo would not be possible without the breakthroughs sony have made. He also said in the livestream that it can be done on other platforms but would need to be scaled back. I'm to tired right now to go filter through the livestream to find him saying it.Please provide a link.
I meant in the console space, it was shown on PS4 with the PS4 logo. Epic also has some marketing agreements with Fortnite and the PS4. Epic and Sony's marketing was working together for almost a decade, ever since Epic stopped working on Gears.
Dude, just mark the chiplets in the image. Obviously anyone with the slightest knowladge of die layout will know how a memory controller looks like and understand that this layout doesn't allow for chiplets. The memory controllers are the most obvious part of the die shot.
Microsoft you fucking idiots, if you think you can do better with Unreal Engine 5, then show it, instead of this horseshit right here:
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They're talking about the SSD! It's most likely soldered onto the board.
I read all Tim said and heard the interviews too, he was very clear and didn't say at any point that the demo can't run on other systems. It's a next-gen demo, just like elemental was.The ign tweet is a quote from tim sweeney saying himself the demo would not be possible without the breakthroughs sony have made. He also said in the livestream that it can be done on other platforms but would need to be scaled back. I'm to tired right now to go filter through the livestream to find him saying it.
Guys, this is running in the weakest platform of the generation!! Exciting times ahead. I can't wait to get my hands over the PS5 until I crush it between my fingers out of pure excitement, and then purchase a functionall one.
Ladies and gentlemen, we have Shazam in the building.I'LL CRUSH THAT LITTLE SHIT TOO!!
Btw serious question, the way Lumen was described at the start of the video, all natural and bouncing light, no baked light etc, do we really need RT? Isn't this Lumen natural enough?
And they don't corroborate the 3 x 64bit lanes and 5x 64bit lanes, because 3 and 5 are odd numbers, so they'd need to be central or have an asymmetric layout - which they don't according to your annotation. Solve that simple puzzle and I'm happy to drop the whole thing, in fact, if you even claim that there are other MCUs in a lower layer that results in a odd count, I'd be prepared to leave the topic there......The memory controllers are the most obvious part of the die shot.
Life comes at your fast if your an xbox fan
That game looks pretty fun tho, at least.
Hopefully after today, from here on out, the stuff we see is really "Next Gen-y," visuals wise
Life comes at your fast if your an xbox fan
What’s amazing about this demo is that it wasn’t smoke and mirrors like last-gen’s tech demos.
I was also proven right about the power difference between the consoles
PS5 will have a huge advantage in detail, even if the resulting image is lower resolution than XSX
check mate to all the morons like Dictator who said the SSD won’t do much. Whoops!
No no it can run on xsx and pc but not to the extent it does on playstation 5. It will be scaled back. This is all because of the SSD and I/O
These are PHYs, there are 10 of them because there is 1 PHY per 32-bit, they are spread around the chip because PHYs always sit on the rim of the chip, even if you have chiplets the PHYs will sit in the edge of the chiplet. Can you please mark the chiplets in the image already? And a friendly reminder, the L3 will have to be inside the CPU chiplets for obvious reasons.And they don't corroborate the 3 x 64bit lanes and 5x 64bit lanes, because 3 and 5 are odd numbers, so they'd need to be central or have an asymmetric layout - which they don't according to your annotation. Solve that simple puzzle and I'm happy to drop the whole thing, in fact, if you even claim that there are other MCUs in a lower layer that results in a odd count, I'd be prepared to leave the topic there.
Where did I say it couldn't run on other systems. I clearly said it could just not to the extent ot does on playstation 5.I read all Tim said and heard the interviews too, he was very clear and didn't say at any point that the demo can't run on other systems. It's a next-gen demo, just like elemental was.
Life comes at your fast if your an xbox fan
So the SSD is magic... But aren't their other bottlenecks that will hamper it?
RAM speeds, CPU speeds, reading and loading data off the disc etc?
Games are installed to the SSD so they dont deal withing loading and reading data from discs.So the SSD is magic... But aren't their other bottlenecks that will hamper it?
RAM speeds, CPU speeds, reading and loading data off the disc etc?
Oh, boy, this day just keeps delivering...![]()
100% true:
1. Windows central deleted its pathetic tweet
2. The demo is only possible on PS5
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3. Some people do not accept facts