Next-Gen PS5 & XSX |OT| Console tEch threaD

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What?

there are still people that think this...?

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No, but the reveal officially kicked off the console warriors full force. They are on a mission now. What they dont know is how stupid they look doing it.
 
No, but the reveal officially kicked off the console warriors full force. They are on a mission now. What they dont know is how stupid they look doing it.

The post Ethomaz is referring to isnt even what was said. The guy said that the 100 plus Cerncy mentioned wont be ps5 optimized, meaning higher frame rates, resolutions and and PS5 features like Ray Tracing.
 
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Oh was this posted before?




I don't think MK12 will be a thing before a while, but Injustice 3 may get an announcement during 2021
 
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Plus the DRAM-less SSD of XSX is questionable

Oh, I didn't know we already had a teardown of the XSX's SSD.

Well, a SATA 3 SSD with 0.5GB/s and a potato PC does load State of Decay 2 in 16 sec vs 11 sec of XSX vs 52 sec X1X.

SOD running via BC? Is it your argument? Really? Ok then. I can see what's going on here. Never mind.
 
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The post Ethomaz is referring to isnt even what was said. The guy said that the 100 plus Cerncy mentioned wont be ps5 optimized, meaning higher frame rates, resolutions and and PS5 features like Ray Tracing.

Ok. Ive seen a couple posts here that referenced 100 games days ago..
 
The cave is like 1.5 GB at most and launch in 5 sec, based on your logic the spewd is 300mb/s
Quick resume seems fine for me. They are running xbox one x games (which has 12GB of ram). Let's say games are using 9.5GB. It was always 6 seconds to change between games.

If we assume the write speed is 2.4GB, it has 3 seconds to write the current state from ram to the ssd, and 3 seconds to load the last one.

2.4GB/s * 3 = 7.2GB

Yet, not enough time (considering 9.5GB). Maybe they're using the some compression to help.

Anyway, very hard to say how much they are transferring. Unless you have completely ignored the fact they also need to write the current state to ssd, I can't see where this is a proof of anything.
 
SOD running via BC? Is it your argument? Really? Ok then. I can see what's going on here. Never mind.

It's still open, that's just what Xbox has officially demoed as a big advantage, which is not impressive so far. Maybe they fucked up and will come up with something better later on, more optimized? Nothing is sealed yet.
 
The cave is like 1.5 GB at most and launch in 5 sec, based on your logic the spewd is 300mb/s

And what about Hellblade? Forza? Ori? It's always 6 seconds to change between games (write and read speeds). If you think it needs 6 seconds to write and read 1.5GB, then it should be much more than 6 seconds for this other games. Right?

It's BC feature.. I have no idea what exactly they do, but with always the same time to change between games, it must be the same size being writing and reading (the One X memory available for games)
 
  • 4K native and barely any raytracing vs FHD native and lots of raytracing
I prefer the latter option. Gimmie that RT Gi at 1080p instead of 4K with no RT at all.

Why is that? We're getting native 4K, RT, GI. No need for compromises!

This is in-game, running in real-time on PS5, maybe we're just not ready to be blown away (anyone doesn't believe it's in real-time, just zoom in and you'll see the pixels).

Horizon-Forbidden-West-PS5-2021.jpg


Let's just let 1080p die, 1440p is the lowest bottom acceptable going forward for some games/performance modes. 4K@30fps = 1440p@60fps = 1080p@120fps.
 
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Any good stuff planned for EA's event tonight? It's on midnight here, nothing from EA has excited me in a while but contemplating staying up to see it? Ffs just seen cyberpunk is delayed. Just get it for PS5 then.
 
The post Ethomaz is referring to isnt even what was said. The guy said that the 100 plus Cerncy mentioned wont be ps5 optimized, meaning higher frame rates, resolutions and and PS5 features like Ray Tracing.
Looks that was discussed dozen of times.

PS5 has 3 modes for BC.

PS5 Mode (Cerny call boost mode with enhancements on resolution and/or framerate).
PS4 Pro mode (like you play the game on Pro)
PS4 mode (like you play the game on PS4)

Games with enhancement (PS5 mode) needs to be tested and even patched.... Devs working on PS4 games from this month needs to do the work themselves on the PS5 BC mode (it is mandatory) while old games Sony is testing and making the changes themselves (these 100 Cerny claimed to be done in March).

So yes the 100 games are PS5 optimized like every PS4 game launched after June needs to be.
Everything else (4000+ titles) works by default on PS4 / PS4 Pro BC modes.

So cut the bullshit... Xbox fans have better things to do (I guess) instead try to spread FUD.
 
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Shit looks 🔥🔥🔥🔥

If you see Polyphony, Insomniac, GG are keeping the ball of hype rolling with their really exciting games instead of bothering us about BC bullshit.

oug8q0c6ij451.jpg


What impresses me the most in PS5 games is the insane details in the distant objects/graphics. Draw distance is one of the shittiest aspects of games overall, and with the smart PS5 tech of dealing with polygon target per frame instead of LOD's the right leap has been made!
 
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Looks that was discussed dozen of times.

PS5 has 3 modes for BC.

PS5 Mode (Cerny call boost mode with enhancements on resolution and/or framerate).
PS4 Pro mode (like you play the game on Pro)
PS4 mode (like you play the game on PS4)

Games with enhancement (PS5 mode) needs to be tested and even patched.... Devs working on PS4 games from this month needs to do the work themselves on the PS5 BC mode (it is mandatory) while old games Sony is testing and making the changes themselves (these 100 Cerny claimed to be done in March).

So yes the 100 games are PS5 optimized like every PS4 game launched after June needs to be.
Everything else (4000+ titles) works by default on PS4 / PS4 Pro BC modes.

So cut the bullshit.

You realize I didn't dispute anything right?

So theres nothing to cut. So back off, chief. I don't need your explanations of something I already understand and never disputed.
 
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CP2077 is in a difficult spot now vying for attention with the next-gen releases. I'm sure it's still going to do great and I support them taking the time to make the game what it needs to be, but I think they'd do really well to get those next-gen enhancements there for week one on each console.

I expect PS5 will be launching a week or two either side of November 19; and so my PS4 Pro will be sold by then and it'll kinda bum me out to be playing CP2077 on next-gen hardware with no enhancements, knowing that enhancements are coming soon. I could of course just wait for the enhancements to come out but by then I would have played a bunch of ground-up next-gen titles and it could kinda take the wind out of what is essentially still a last-gen game at its foundations.

Hopefully, if CP2077 doesn't have enhancements, they can at least have an unlocked framerate toggle and an unlocked dynamic resolution toggle for launch so that the PS5 can enhance those areas by default. That'd be something at least..
 
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If you see Polyphony, Insomniac, GG are keeping the ball of hype rolling with their real exciting games instead of bothering us about BC bullshit.

oug8q0c6ij451.jpg


What impresses me the most in PS5 games is the insane details in the distant objects/graphics. Draw distance is one of the shittiest aspects of games overall, and with the smart PS5 tech of dealing with polygon target per frame instead of LOD's the right leap has been made!

You my friend are preaching to the choir lol oh I see the massive upgrades, loving what I'm seeing.
 
I wonder if they'll touch a bit on HDMI 2.1. My C9 is thirsty.
C9 is huge, I would love to get a large OLED screen but I have two problems, size and price. Even for next-gen, I'll have to buy a TV which is under 48 inches, anything bigger just won't fit in my room and 45' is already a stretch! It will be tricky since almost all 4K TV's are all above 42 inches and are coming in large sized like 50-65 inches.
 
You my friend are preaching to the choir lol oh I see the massive upgrades, loving what I'm seeing.

And going forward, I have more faith I won't lose an iconic anime game like Captain Tsubasa, which is available on every platform (PS4, Switch, Steam) but not xbox!




Look here to understand what I mean by draw distance. It's been a hassle all these years to deal with draw distance, zoom in as much as you like! It freaking looks like a photograph or a movie! No blur or fog effects needed to hide the LOD's bullshit we're dealing with in current gen! (don't mind the shadow glitch of Ratchet, it's pre-alpha)

ffgh.jpg
 
And going forward, I have more faith I won't lose an iconic anime game like Captain Tsubasa, which is available on every platform (PS4, Switch, Steam) but not xbox!




Look here to understand what I mean by draw distance. It's been a hassle all these years to deal with draw distance, zoom in as much as you like! It freaking looks like a photograph or a movie! No blur or fog effects needed to hide the LOD's bullshit we're dealing with in current gen! (don't mind the shadow glitch of Ratchet, it's pre-alpha)

ffgh.jpg


Draw distance advancement is one of the first things I noticed when I saw the reveals 😊
 
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C9 is huge, I would love to get a large OLED screen but I have two problems, size and price. Even for next-gen, I'll have to buy a TV which is under 48 inches, anything bigger just won't fit in my room and 45' is already a stretch! It will be tricky since almost all 4K TV's are all above 42 inches and are coming in large sized like 50-65 inches.

Ah that's unfortunate. Break some of the side walls to get the 48" in? lol :messenger_weary:
 
Ah that's unfortunate. Break some of the side walls to get the 48" in? lol :messenger_weary:

I'm initially into 65", but considering 75-85" Sony XH90 (X900H)! Currently at 55", and I preferring placing my TV's on a bench, something like this: (not my photo)

5932eb46538e6040535cfe0b


You can put whatever size you want!


EDIT: For the console, I don't recommend this tight set up, I pull the racks out and keep it in open space for better air flow.
 
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Soo... is this like a legit tech? I totally missed the memo on this and it seems to have popped-up out of nowhere yesterday
Yes it is, did you remember the discussion where some people mostly xbox fans talk about a compression for textures which accordly to them
will deliver more bandwidth than PS5, which is stupid as Microsoft already told us how much this BCPack will improve its bandwidth.

The thing with this new algorithm of RAD is accordly to them (and some number we can do) Sony will increment its bandwidth as when they gave the number
only use Kraken, that is why the compression was minor in PS5 than XSX.


Of course I think not only Sony will use it also XSX but the thing is they are already close to its limit of decompression so just let's make a quick numbers (speculation)
I will use 10% of improvement in both consoles I prefer to be moderate in the amount of improvement:

4.8 *1.1 = 5.28 GB/s
9*1.1= 9.9 GB/s

But now imagine an compression more aggressive of 40% (which still looks great):

4.8 *1.4 = 6.72 but the decompressor has a limit of 6 GB/s so in reality should be 6 GB/s
9*1.4= 12.6 GB/s

Of course is not easy to make a calculus like this as you should has a larger sample to obtain a more realistic average quantity and also this means more data in our disc.
 
I'm initially into 65", but considering 75-85" Sony XH90 (X900H)! Currently at 55", and I preferring placing my TV's on a bench, something like this: (not my photo)

5932eb46538e6040535cfe0b


You can put whatever size you want!


I had a 55 inch with burea it stood on I later bought a qled 65inch and tht burea was too small, solution? Just bought a 60 dollar stand tht swivels and placed it on the burea. Works great, looks good and saved me hundreds.
 
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Even better, gimme 1440p + those alien reconstruction techniques to get 4k + GI(be it Lumen-alike or RT) + 60 fps and i can be happy for the rest of next gen.

Why is that? We're getting native 4K, RT, GI. No need for compromises!

Same here. 4K is all nice, but i wish every one would copy the few fellas who made minecraft RT. Render internally at FHD or 1440p, but add wicked RT all over the screen, object, world and not just on "chrome surfaces" like cars. Dont think the ngen consoles can do RT at 4K.

Anyway, WHO the eF pays attention, in a heated battle for 1st position in GT7, if the rival´s helmet is reflecting everything correctly or not?! To me that sounds like wasted resources. IF raytracing, then at least it better be Global Illumination.

I don´t care if the dashboard is reflecting or not. 99% won´t be racing in cockpit view, so that´s gonna be performance/budget wasted on nothing. Then again, one could argue why even model the interior of cars, when only 1% of the players plays in cockpit view and the majority 99% roof, bumper cam.

Also GT7 has one major issue, namely the track. I dislike what they did to Trail Mountain, especially coming out of the long tunnel. The new trees type dont look right.
 
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We need another board for Xbox fans' narratives, looks like we can uncheck 'BCPack'.
Was not narrative was ignorance of his fans about that data was presented by MIcrosoft or ignorance of how his favorite console works.

As I said before BCPack is great(but not completely new) but the main problems are the raw bandwidth and another missing optimizations
which exists in PS5.
 
Yes it is, did you remember the discussion where some people mostly xbox fans talk about a compression for textures which accordly to them
will deliver more bandwidth than PS5, which is stupid as Microsoft already told us how much this BCPack will improve its bandwidth.

The thing with this new algorithm of RAD is accordly to them (and some number we can do) Sony will increment its bandwidth as when they gave the number
only use Kraken, that is why the compression was minor in PS5 than XSX.


Of course I think not only Sony will use it also XSX but the thing is they are already close to its limit of decompression so just let's make a quick numbers (speculation)
I will use 10% of improvement in both consoles I prefer to be moderate in the amount of improvement:

4.8 *1.1 = 5.28 GB/s
9*1.1= 9.9 GB/s

But now imagine an compression more aggressive of 40% (which still looks great):

4.8 *1.4 = 6.72 but the decompressor has a limit of 6 GB/s so in reality should be 6 GB/s
9*1.4= 12.6 GB/s

Of course is not easy to make a calculus like this as you should has a larger sample to obtain a more realistic average quantity and also this means more data in our disc.


Agree, Mark Cerny never actualy said the average speed was 8-9 gbs it was just an example of Kraken only, he said

we built a custom decompressor into the I/O unit, one capable of handling over 5GB of Kraken format input data a second, and after decompression, that typically becomes 8 or 9 GB, but the unit itself is capable of outputting as much as 22 GB/s if the data happened to compress particularly well

So, Cerny was leaving the door open in the spec for speeds of maybe 14 GBs with oodle and kraken on 80 % of the game, thats nuts.
 
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Its oodle doodle on the textures and graphics before they are put onto the 100 GB Blu ray. Prepared and ready, so compressed before hand.

The kraken hardware chip will then decompress them up to 22 Gbs. But why 22 GBs ...Cerny smiles...

But its only 8 or 9 Gbs....Cerny smiles...

But but you wont get high res textures on a 100 GB blu ray so Ps5 cant use crazy high extures for a whole game....,Cerny smiles....
Probably Sony and Microsoft knows about this new tech of RAD that is why the comment its total power of its decompressor units
because even if you as Sony and MIcrosoft knows this Oodle Texture Compression that doesn't means you have the right to revealed
so that is why I suppose both companies say its real performance number without include the new SDK but this is just speculation from my side.
 
Speaking about CDPR, i do hope TW3 will get a PS5 patch to decrease loading and improve res and fps. I loved the game, and as much as i did i want to do NG+ but the loading time were just too much, a PS5 patch/upgrade for such a great game would be quite neat tbh.
 
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