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Next-Gen PS5 & XSX |OT| Console tEch threaD

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jose4gg

Member
Ok, reality check time.

I watched quite a lot of dirt 5 gameplay last night on the new xbox and i am not feeling this game at all.
this game is releasing on both consoles and i must admit i am very disappointed in what i have seen.

Is this really a next-gen game, perhaps the game plays really well and the handling is superb but in terms of graphics map design, it feels to me very bland.

Granted i am not a racing fan and perhaps others are really happy with what they are seeing, when i saw Demon souls i like fuck yer that is incredible, i watch dirt 5 and sometimes i am not sure i am even watching a next-gen game.

no disrespect to Codemasters but the last Forza game looks so much better to me, am i missing something?


The game has a couple of scenarios where it truly shines and even remembers me Driveclub, specially those with a lot of puddles, but, after hearing what DF said regarding content, and how massive they went with a lot of tracks, situations, even the builder I think they over thought the game and might have destinated a lot of resources to not exactly the graphics...
 

sircaw

Banned
The game has a couple of scenarios where it truly shines and even remembers me Driveclub, specially those with a lot of puddles, but, after hearing what DF said regarding content, and how massive they went with a lot of tracks, situations, even the builder I think they over thought the game and might have destinated a lot of resources to not exactly the graphics...

there was one scene where a lot of debris got chucked up on the track, i think it was from hitting the side or something, the effect did look cool, other than that i was like, is that it. sigh
 

Bojanglez

The Amiga Brotherhood
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SlimySnake

Flashless at the Golden Globes
The first thing I’d say is the yakuza engine is pretty badly optimised. PCs struggled with the older games.

The second thing - having watched that stream, is that to me that is basically a last gen game not optimised for Xsex.

I think they probably just rebuilt the last gen code and compressed it to get the benefit of the SSD - the loading times did look good - but otherwise they’re just relying on cpu/gpu grunt to get what performance they got. There wasn’t any next gen optimisation done.

So personally I’d put Yak and Dirt in a category of being firmly cross gen games - basically BC games just recompiled and compressed for SSD performance but little else. Effectively just BC games patched

So when you look at how the game runs on last gen - doubling the frames or res is about what you get from twice as much power.

So for now I wouldn’t take these 2 games as indicating a particular issue with the Xsex. I’m confident that Dirt at least will look the same on PS5. Yak might be improved by the time of the PS5 release and I guess there’ll be an Xsex patch by then if thats the case.

They’re not good looking games - they aren’t really next gen games - so I’ll give a pass to the systems until we see something more next gen focused.
I think these consoles are far more powerful than just 2x mid gen though. The CPU alone is 4x more powerful. So whatever res and framerate the x1x is running at, they should be able to double the rest and quadruple the framerate. Again, we are no longer limited by jaguar CPUs so its not like the GPU has to do all the heavy lifting. If they can run this game at native 4k 30 fps on xsx, they should be able to run it at 1440p 60 fps on the same CPU and GPU combo.

it has nothing to do with it being cross gen. i have been playing these games on PC and since the CPU is not the bottleneck there, i can easily double the framerate by lowering the resolution by half.
 
Err This thing looks really nice, is that real lol, i cant tell
Yes, the game is a looker. Sorry for the offtopic but here are a few actual gameplay images I captured back when I had a PS4.

BZXdiw3.jpg

9xDEeAA.jpg

tbCw0JQ.jpg

s43jdD4.jpg

ORK74pK.jpg

w3Yghzl.jpg
 
D

Deleted member 775630

Unconfirmed Member
Ok, reality check time.

I watched quite a lot of dirt 5 gameplay last night on the new xbox and i am not feeling this game at all.
this game is releasing on both consoles and i must admit i am very disappointed in what i have seen.

Is this really a next-gen game, perhaps the game plays really well and the handling is superb but in terms of graphics map design, it feels to me very bland.

Granted i am not a racing fan and perhaps others are really happy with what they are seeing, when i saw Demon souls i like fuck yer that is incredible, i watch dirt 5 and sometimes i am not sure i am even watching a next-gen game.

no disrespect to Codemasters but the last Forza game looks so much better to me, am i missing something?
Dirt5 is about gameplay, not graphics. A lot of people were very positive about the gameplay. Next-gen isn't only about graphics. 120fps is apparently amazing for some people. I haven't experienced it myself, so I don't have an opinion on it yet.
 

SlimySnake

Flashless at the Golden Globes
Dirt5 is about gameplay, not graphics. A lot of people were very positive about the gameplay. Next-gen isn't only about graphics. 120fps is apparently amazing for some people. I haven't experienced it myself, so I don't have an opinion on it yet.
tbh, Dirt 5 is a great looking game when you have weather and other dirt effects enhancing the visuals. It's just how Evolution Studios games work. Onrush is a pretty ordinary looking game but as a snowstorm rolls in and covers the entire map in snow in realtime, it becomes that much more impressive.

People are expecting it to look next gen which is unfair. I think it looks far better than Dirt Rally 2.0 which came out just last year.
 

Handy Fake

Member
2 Games from PS5 incompatible list are getting patched.

TT Isle of Man 2 Will Receive PS5 Backwards Compatibility Update

DWVR

But one game is not getting patched it seems.

Shadwen Won't Be Backwards Compatible on PS5


Hopefully Sony will be able to fix it on their own end as they improve their software.
I think it's expected that a handful of games will have baseline incompatibility issues with the new systems, especially incompatibilities at engine level.
 

IntentionalPun

Ask me about my wife's perfect butthole
Hopefully Sony will be able to fix it on their own end as they improve their software.
I don't think there's any software involved though, at least from the PS5 side.

Issues need to be fixed in the PS4 games themselves; so I wouldn't expect anything that doesn't work near launch to ever work.

Gonna be the vast majority of games working just fine though.
 

Nowcry

Member


I don't understand what you see here, :messenger_beaming: , I only see a King opening bags of food at random and without marking ......COVID FOR ALL...... hahahhaha ..... fucked.:messenger_winking_tongue::messenger_winking_tongue::messenger_winking_tongue::messenger_winking_tongue:


You can ignore me if you want :messenger_grinning_squinting: :messenger_grinning_squinting: :messenger_grinning_squinting:
 
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HeisenbergFX4

Gold Member
Dirt5 is about gameplay, not graphics. A lot of people were very positive about the gameplay. Next-gen isn't only about graphics. 120fps is apparently amazing for some people. I haven't experienced it myself, so I don't have an opinion on it yet.

Couldnt agree more.

I don't give a crap about the detail of the fans in the stands or reflections in windows as I drive past.

Give me that 120 fps on a racer.

But like you said I want to experience that on my displays.

Its impossible to show people 120 fps all they can see is the compromised detail to attain 120.

I am just super happy we are getting these choices
 
Arstechica has a pretty detailed preview article on Dirt 5. The snow deformation seems to drop the framerate to "well below 30".

Also the reason for the tearing in game appears to be Dirt isn't working correctly with XSX's VRR. Or rather the VRR on the console isn't working correctly. MS are aware (known issue for the consoles in the pre release testing period). Should explain why it was tearing so much.
 
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StreetsofBeige

Gold Member

Shit that's awesome. Maybe I'll get back into F4 (and I'm hoping Skyrim 60 fps too). Smoother frames and load times make legacy Bethesda games so much better.

F4 had a 720p/60 fps mod on Xbox but it screen tore. It felt really good though. Even the menus were 60 fps and snappy while console Bethesda games always have a laggy menu UI.
 

HeisenbergFX4

Gold Member
Why is Auto HDR a good function?

I mean my television does it if I hit a button.

This is such a deep question because HDR is more complex then what most consumers think.

To begin would need to know exactly what TV you have and if its real HDR or a simulated HDR.

Then would need to see the difference real HDR makes in games designed around that feature.
 
D

Deleted member 775630

Unconfirmed Member
Why is Auto HDR a good function?

I mean my television does it if I hit a button.
Is it the exact same technique? Because apparently Microsoft used machine learning models to learn how HDR is applied on new games, to then do the same to old games that don't support it. I always thought that TV's just used more of an IFTTT approach.
 

IntentionalPun

Ask me about my wife's perfect butthole
Can someone explain the significance of I/O compression or whatever to me please?
Makes games smaller.

And since hard drive space is a limiting factor, potentially means a dev might choose to use higher fidelity assets than if they couldn't compress them further.

We are at the point where hard drive space is one of the limiting factors so it's important. It's basically one of the bottlenecks devs will face.
 
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reksveks

Member
Why is Auto HDR a good function?

I mean my television does it if I hit a button.
Your TV also probably can do AI upscaling however it's kinda shit at it. The difference in performance is moving away from hardware feature and more towards software. I don't know if there is a nice way to test auto-hdr via directml vs tv specific ones and it would also depend on the tv manufacturer.
 

StreetsofBeige

Gold Member
Smoking, wonder if it’s automatic framerate doubling. Game is currently locked 30 if I’m not wrong.
Well, maybe F4 wasn't locked at 30 fps after all. Xbox One X couldn't push it to 60 fps, so they just left it at 30.

But Series S/X is powerful enough to jump the gap and go straight to 60????
 
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Darklor01

Might need to stop sniffing glue
I have an external HDD question in regards to PS4/PS4 PRO.

I am buying a 12TB external to transfer PS5 games between the drive and the SSD. I also will be playing PS4 games off of it. I know that these console support up to 8TB drives officially. Will the PS4 PRO detect the drive to allow the game transfer to the external drive?
 

xacto

Member
Is that the 120fps mode? Jesus Christ the LOD is horrendous, I would never play that. The geometry is literally building up 20 feet ahead.

edit yes it's the 120fps mode, damn

It's as generic as it can be, being a cross-gen, but as a rally game, it's not bad. Usually for good rally games, we look at Codemasters, but we need a serious, completely next generation game from the ground up.

Although I am not really sure if this game really needed that 120FPS?
 

IntentionalPun

Ask me about my wife's perfect butthole
Well, maybe F4 wasn't locked at 30 fps after all. Xbox One X couldn't push it to 60 fps, so they just left it at 30.

But Series S/X is powerful enough to jump the gap and go straight to 60????

They might be able to unlock the framerate or double the locked framerate without modifying the game.

Or they got Bethesda to patch FO4 lol
 

Tripolygon

Banned
I don't think there's any software involved though, at least from the PS5 side.

Issues need to be fixed in the PS4 games themselves; so I wouldn't expect anything that doesn't work near launch to ever work.

Gonna be the vast majority of games working just fine though.
There is always software involved. Nothing is simply just hardware in terms of computers. The game boots up but crashes on loading screen according to the devs so it is definitely something that can be fixed in my opinion because its on the game engine side and not hardware. The developers don't want to because it will take more time than it is worth which i totally understand. Sony has lots of tools in their disposal to reach in and interact with game code if they want to, but I'm also sure over time Sony will improve their API.
 
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Based on the MS press release that was linked to from Twitter, it sounds like this is a system level thing that is available on some but not all games.
Sounds more limited than the Auto HDR stuff (which sounds like it applies to most games unless specifically disabled for it).

In addition however, the backward compatibility team has developed new methods for effectively doubling the framerate on select titles. While not applicable for many titles due to the game’s original physics or animations, these new techniques the team has developed can push game engines to render more quickly for a buttery smooth experience beyond what the original game might have delivered due to the capabilities of the hardware.
 
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ToadMan

Member
I think these consoles are far more powerful than just 2x mid gen though. The CPU alone is 4x more powerful. So whatever res and framerate the x1x is running at, they should be able to double the rest and quadruple the framerate. Again, we are no longer limited by jaguar CPUs so its not like the GPU has to do all the heavy lifting. If they can run this game at native 4k 30 fps on xsx, they should be able to run it at 1440p 60 fps on the same CPU and GPU combo.

it has nothing to do with it being cross gen. i have been playing these games on PC and since the CPU is not the bottleneck there, i can easily double the framerate by lowering the resolution by half.

It is about cross gen in terms of game design though -Yak and Dirt are designed and built for a jaguar for the CPU base target. They clearly haven't bothered to adjust their models to take account of more powerful hardware which is why I don't really judge anything based on these.

In principle with the more powerful CPU you might expect upgraded physics and maybe AI in the Next Gen versions - but Yak doesn't have much physics to model and DIRT is an arcade racer so environmental physics is about all they'd change (and perhaps they have - need a last gen/next gen face off to see).
 

reksveks

Member
Based on the MS press release that was linked to from Twitter, it sounds like this is a system level thing that is available on some but not all games.
Sounds more limited than the Auto HDR stuff (which sounds like it applies to most games unless specifically disabled for it).

I know there is a video of a company interpolating 'frames' within an animation, but can't remember the company. This could help boost frame rates.
 
Ok, reality check time.

I watched quite a lot of dirt 5 gameplay last night on the new xbox and i am not feeling this game at all.
this game is releasing on both consoles and i must admit i am very disappointed in what i have seen.

Is this really a next-gen game, perhaps the game plays really well and the handling is superb but in terms of graphics map design, it feels to me very bland.

Granted i am not a racing fan and perhaps others are really happy with what they are seeing, when i saw Demon souls i like fuck yer that is incredible, i watch dirt 5 and sometimes i am not sure i am even watching a next-gen game.

no disrespect to Codemasters but the last Forza game looks so much better to me, am i missing something?

I think parts of the game look better than Forza, the puddles, the mud/snow splatter and how the tires interact with the ground underneath. This game probably doesn't have as big a budget as FH or GT.

I'm not really a racing or rally fan either outside of like the crazy arcade destruction games.
 
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