8 core Zen 2 has a 32MB L3 cache, holy. We're coming up from zero L3 cache and 4MB of shared L2 (2MB per 4 core CCX) in the PS4/XBO
I like how their solution to cross CCX communication limiting maximum game framerates was "well, we'll just double the caches everywhere" lol.
We're coming a loong way from Jaguar and even over Ryzen where max framerates suffered vs Intel, this should allow a lot more high framerate games, but as every generation it's always the devs choice where to apply the extra power.