This one seems pretty good:There are 'lots' of motionm blur implementations since PG4 which are technically more accurate probably - idtech6, UE4 games, CryEngine, Ratchet and Clank...
Then again, I have not seen PG4 in person in ages... or a direct feed video. Are there any great high quality PG4 videos out there?
https://www.youtube.com/watch?v=z7XWwK8UjGk
Only watched on my work PC though, so it might not be. But the wheel arch camera still looks fantastic, motion blur on-point.
I didn't realise they'd even stayed in the same physical studio. That gives me even more hope that whatever they're working on will be awesome as shit. I was just expecting them to assist on the main CM team working on a new title.Nope nothing really known about it, I notice this little bit of info which I thought was a nice touch from Codemasters in keeping the name
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