Before you start this bullshit again, how about maybe looking at the real place?
Or do you think Monte Carlo has bad map designers too?
They built Atlantis into Forza!
Before you start this bullshit again, how about maybe looking at the real place?
Or do you think Monte Carlo has bad map designers too?
Before you start this bullshit again, how about maybe looking at the real place?
Or do you think Monte Carlo has bad map designers too?
Before you start this bullshit again, how about maybe looking at the real place?
Or do you think Monte Carlo has bad map designers too?
The road the car is on is elevated. Pretty easy to figure that out.
Forza is one of the worst games I've seen in terms of in-game reflections management and I think it stays the same in F7? AI cars do not reflect the environment in real-time, which gives them that cut-out aspect, and the player's car, the only one that does reflect in real time from the external camera, also omits many basic reflections and what it reflects while playing has very little precission. Playing from the cockpit view is much worse since the car body also does not reflect the environment in real-time. All this is very evident when passing under bridges or when entering or leaving some tunnels.
One of the things that make GT reflections unique, apart from looking great in-game, is that they accurately wrap the world over the car, and I mean that you can place the car in a point of the circuit and get an accurate representation of the same real car at that point of the circuit. I also have not seen that in Project Cars where the in-game reflections over the car are weird. People think that by passing under a streetlight and being reflected in the car or when approaching a sign and seeing in detail reflected in the body is already a sign that has good reflections but there are more parameters that shows the attention of detail and quality, aside of resolution and framerate.
There was a similar problem with the sun position and sun shadow projections regarding the real world tracks that does not match in some games. That is a thing that GT games always represent acurately, with limitations but trying to do it well.
It's clear that they are on a hill
Not sure where the confusion is then.
Simple really is that police station sinking into the ground
Thx everybody for the love you were showing to Pcars2 in the previous page, SMS needed that, even if they aren't following this thread, lol, tribute to them.
Particles'orgy :
Awesome screens as always. Are you playing on the stock PS4 or Pro?
Which mode on the Pro? Performance or graphics?Thx, Pro my friend, Pro...
Yes, clearly the building is sinking in both the game and the real picture presented to you. Certainly couldn't be the case where the road is elevated in relation to the ground the building is on, nope.
Which mode on the Pro? Performance or graphics?
You can see edges on GTS too and the texture work is debatable because the tires looks ctrl+C ctrl+V on all on GTS while there are different tires on PC2 with sharper details. Plus far better looking grass and "non adamantium" cars on PC2.
Wow man... nothing comes close tho PCARS 2's damage models. It's amazing the detail that went into it. So much better than the generic things other games do.
I'm not talking about in relations to the road & car
Are you even talking about anything of substance?
What game is that? I wants it.
Apparently I am because you all jumped at the opportunity to resound to my question without actually answering the question.
Same place in F1 2017, just because.
We all jumped at the opportunity to call it out for being dumb. Just because we replied doesn't mean it has substance.
Thanks you can see that the building is kinda leaning
So now it's dumb to see that a building leans?
So now it's dumb to see that a building leans?
Leaning in comparison to what, exactly?
It lines up with every line I've drawn from the surrounding two buildings.
So where is the lean?
Are these new GTS pics from the open demo or the final release with 11GB patch???
How about you actually point it out instead of just "no it really is there"?in the back
Leaning in comparison to what, exactly?
It lines up with every line I've drawn from the surrounding two buildings.
So where is the lean?
Demo is offline but I read there is a trick to play it.I presume the demo.
Demo is offline but I read there is a trick to play it.
Final game is already being shipped.
I want to know if the 11GB patch add/fix something compared with Demo.
Are these new GTS pics from the open demo or the final release with 11GB patch???
Digital will always open only after the end of countdown... retail can be played anytime you get it.Yup, mine's preloaded (with patch) but anything you select brings you right to the countdown. Of course, no idea what's in the patch.
in the back
The part in the middle.
Using my expert photoshop skills, I carefully drew around the part that looks like it's leaning/weird.
Was looking for new track videos for GTS and saw a new time-of-day comparison between GTS, Driveclub, and PC2. https://www.youtube.com/watch?v=0B1uhPJvSFk
Seems to me that Driveclub's lighting model still wins out on everything except straight daytime where GTS wins hands-down. Trees in DC desaturate more realistically in the background compared to GTS. GTS probably wins on lights though (tail and headlights).
Pretty impressive for a title from 2014.
Those all still look in line to me.
I copied and pasted one of the previous lines onto the setback, edge, and window line of the building and they all match.
Oh look, it's another thelastword post. Looks like we have all the usual suspects here at once
I'm glad you did this as it makes it lovely and clear; but its still slightly sad that you actually had to go to the effort for something that is self explanatory for everyone other than a few wilfully obtuse individuals.
Pot Kettle Black?
Please draw perspective lines in case someone thinks something looks off.
Please draw perspective lines in case someone thinks something looks off.
Those all still look in line to me.
I copied and pasted one of the previous lines onto the setback, edge, and window line of the building and they all match.
Pot Kettle Black?